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@@ -0,0 +1,23 @@
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+Microsoft Visual Studio Solution File, Format Version 11.00
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+# Visual Studio 2010
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+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gameplay-encoder", "gameplay-encoder.vcxproj", "{9D69B743-4872-4DD1-8E30-0087C64298D7}"
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+EndProject
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+Global
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+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+ Debug|Win32 = Debug|Win32
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+ DebugMem|Win32 = DebugMem|Win32
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+ Release|Win32 = Release|Win32
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+ EndGlobalSection
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+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.Debug|Win32.ActiveCfg = Debug|Win32
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.Debug|Win32.Build.0 = Debug|Win32
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.DebugMem|Win32.ActiveCfg = Debug|Win32
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.DebugMem|Win32.Build.0 = Debug|Win32
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.Release|Win32.ActiveCfg = Release|Win32
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+ {9D69B743-4872-4DD1-8E30-0087C64298D7}.Release|Win32.Build.0 = Release|Win32
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+ EndGlobalSection
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+ GlobalSection(SolutionProperties) = preSolution
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+ HideSolutionNode = FALSE
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+ EndGlobalSection
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+EndGlobal
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