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@@ -1,838 +1,838 @@
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-#include "Base.h"
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-#include "ScriptController.h"
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-#include "lua_AIMessage.h"
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-#include "AIMessage.h"
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-#include "Base.h"
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-#include "lua_AIMessageParameterType.h"
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-
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-namespace gameplay
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-{
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-
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-void luaRegister_AIMessage()
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-{
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- const luaL_Reg lua_members[] =
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- {
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- {"getBoolean", lua_AIMessage_getBoolean},
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- {"getDouble", lua_AIMessage_getDouble},
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- {"getFloat", lua_AIMessage_getFloat},
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- {"getId", lua_AIMessage_getId},
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- {"getInt", lua_AIMessage_getInt},
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- {"getLong", lua_AIMessage_getLong},
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- {"getParameterCount", lua_AIMessage_getParameterCount},
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- {"getParameterType", lua_AIMessage_getParameterType},
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- {"getReceiver", lua_AIMessage_getReceiver},
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- {"getSender", lua_AIMessage_getSender},
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- {"getString", lua_AIMessage_getString},
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- {"setBoolean", lua_AIMessage_setBoolean},
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- {"setDouble", lua_AIMessage_setDouble},
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- {"setFloat", lua_AIMessage_setFloat},
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- {"setInt", lua_AIMessage_setInt},
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- {"setLong", lua_AIMessage_setLong},
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- {"setString", lua_AIMessage_setString},
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- {NULL, NULL}
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- };
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- const luaL_Reg lua_statics[] =
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- {
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- {"create", lua_AIMessage_static_create},
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- {NULL, NULL}
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- };
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- std::vector<std::string> scopePath;
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-
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- ScriptUtil::registerClass("AIMessage", lua_members, NULL, lua_AIMessage__gc, lua_statics, scopePath);
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-}
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-
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-static AIMessage* getInstance(lua_State* state)
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-{
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- void* userdata = luaL_checkudata(state, 1, "AIMessage");
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- luaL_argcheck(state, userdata != NULL, 1, "'AIMessage' expected.");
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- return (AIMessage*)((ScriptUtil::LuaObject*)userdata)->instance;
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-}
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-
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-int lua_AIMessage__gc(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 1:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA))
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- {
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- void* userdata = luaL_checkudata(state, 1, "AIMessage");
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- luaL_argcheck(state, userdata != NULL, 1, "'AIMessage' expected.");
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- ScriptUtil::LuaObject* object = (ScriptUtil::LuaObject*)userdata;
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- if (object->owns)
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- {
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- AIMessage* instance = (AIMessage*)object->instance;
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- SAFE_DELETE(instance);
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- }
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-
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- return 0;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage__gc - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 1).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getBoolean(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- bool result = instance->getBoolean(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushboolean(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getBoolean - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getDouble(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- double result = instance->getDouble(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushnumber(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getDouble - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getFloat(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- float result = instance->getFloat(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushnumber(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getFloat - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getId(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 1:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA))
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- {
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- AIMessage* instance = getInstance(state);
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- unsigned int result = instance->getId();
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-
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- // Push the return value onto the stack.
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- lua_pushunsigned(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getId - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 1).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getInt(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- int result = instance->getInt(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushinteger(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getInt - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getLong(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- long result = instance->getLong(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushinteger(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getLong - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getParameterCount(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 1:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA))
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- {
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- AIMessage* instance = getInstance(state);
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- unsigned int result = instance->getParameterCount();
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-
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- // Push the return value onto the stack.
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- lua_pushunsigned(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getParameterCount - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 1).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getParameterType(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 2:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
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- lua_type(state, 2) == LUA_TNUMBER)
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- {
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- // Get parameter 1 off the stack.
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- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
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-
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- AIMessage* instance = getInstance(state);
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- AIMessage::ParameterType result = instance->getParameterType(param1);
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-
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- // Push the return value onto the stack.
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- lua_pushstring(state, lua_stringFromEnum_AIMessageParameterType(result));
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getParameterType - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 2).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getReceiver(lua_State* state)
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-{
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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-
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- // Attempt to match the parameters to a valid binding.
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- switch (paramCount)
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- {
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- case 1:
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- {
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- if ((lua_type(state, 1) == LUA_TUSERDATA))
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- {
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- AIMessage* instance = getInstance(state);
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- const char* result = instance->getReceiver();
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-
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- // Push the return value onto the stack.
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- lua_pushstring(state, result);
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-
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- return 1;
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- }
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- else
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- {
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- lua_pushstring(state, "lua_AIMessage_getReceiver - Failed to match the given parameters to a valid function signature.");
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- lua_error(state);
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- }
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- break;
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- }
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- default:
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- {
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- lua_pushstring(state, "Invalid number of parameters (expected 1).");
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- lua_error(state);
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- break;
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- }
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- }
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- return 0;
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-}
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-
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-int lua_AIMessage_getSender(lua_State* state)
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-{
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|
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- // Get the number of parameters.
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- int paramCount = lua_gettop(state);
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|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 1:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
- {
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- const char* result = instance->getSender();
|
|
|
-
|
|
|
- // Push the return value onto the stack.
|
|
|
- lua_pushstring(state, result);
|
|
|
-
|
|
|
- return 1;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_getSender - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_getString(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 2:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- const char* result = instance->getString(param1);
|
|
|
-
|
|
|
- // Push the return value onto the stack.
|
|
|
- lua_pushstring(state, result);
|
|
|
-
|
|
|
- return 1;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_getString - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setBoolean(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- lua_type(state, 3) == LUA_TBOOLEAN)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- bool param2 = ScriptUtil::luaCheckBool(state, 3);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setBoolean(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setBoolean - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setDouble(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- lua_type(state, 3) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- double param2 = (double)luaL_checknumber(state, 3);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setDouble(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setDouble - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setFloat(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- lua_type(state, 3) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- float param2 = (float)luaL_checknumber(state, 3);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setFloat(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setFloat - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setInt(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- lua_type(state, 3) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- int param2 = (int)luaL_checkint(state, 3);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setInt(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setInt - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setLong(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- lua_type(state, 3) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- long param2 = (long)luaL_checklong(state, 3);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setLong(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setLong - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_setString(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 3:
|
|
|
- {
|
|
|
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
- lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
- (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL))
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- const char* param2 = ScriptUtil::getString(3, false);
|
|
|
-
|
|
|
- AIMessage* instance = getInstance(state);
|
|
|
- instance->setString(param1, param2);
|
|
|
-
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_setString - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-int lua_AIMessage_static_create(lua_State* state)
|
|
|
-{
|
|
|
- // Get the number of parameters.
|
|
|
- int paramCount = lua_gettop(state);
|
|
|
-
|
|
|
- // Attempt to match the parameters to a valid binding.
|
|
|
- switch (paramCount)
|
|
|
- {
|
|
|
- case 4:
|
|
|
- {
|
|
|
- if (lua_type(state, 1) == LUA_TNUMBER &&
|
|
|
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
|
|
|
- (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL) &&
|
|
|
- lua_type(state, 4) == LUA_TNUMBER)
|
|
|
- {
|
|
|
- // Get parameter 1 off the stack.
|
|
|
- unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 1);
|
|
|
-
|
|
|
- // Get parameter 2 off the stack.
|
|
|
- const char* param2 = ScriptUtil::getString(2, false);
|
|
|
-
|
|
|
- // Get parameter 3 off the stack.
|
|
|
- const char* param3 = ScriptUtil::getString(3, false);
|
|
|
-
|
|
|
- // Get parameter 4 off the stack.
|
|
|
- unsigned int param4 = (unsigned int)luaL_checkunsigned(state, 4);
|
|
|
-
|
|
|
- void* returnPtr = (void*)AIMessage::create(param1, param2, param3, param4);
|
|
|
- if (returnPtr)
|
|
|
- {
|
|
|
- ScriptUtil::LuaObject* object = (ScriptUtil::LuaObject*)lua_newuserdata(state, sizeof(ScriptUtil::LuaObject));
|
|
|
- object->instance = returnPtr;
|
|
|
- object->owns = false;
|
|
|
- luaL_getmetatable(state, "AIMessage");
|
|
|
- lua_setmetatable(state, -2);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushnil(state);
|
|
|
- }
|
|
|
-
|
|
|
- return 1;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- lua_pushstring(state, "lua_AIMessage_static_create - Failed to match the given parameters to a valid function signature.");
|
|
|
- lua_error(state);
|
|
|
- }
|
|
|
- break;
|
|
|
- }
|
|
|
- default:
|
|
|
- {
|
|
|
- lua_pushstring(state, "Invalid number of parameters (expected 4).");
|
|
|
- lua_error(state);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-}
|
|
|
+#include "Base.h"
|
|
|
+#include "ScriptController.h"
|
|
|
+#include "lua_AIMessage.h"
|
|
|
+#include "AIMessage.h"
|
|
|
+#include "Base.h"
|
|
|
+#include "lua_AIMessageParameterType.h"
|
|
|
+
|
|
|
+namespace gameplay
|
|
|
+{
|
|
|
+
|
|
|
+void luaRegister_AIMessage()
|
|
|
+{
|
|
|
+ const luaL_Reg lua_members[] =
|
|
|
+ {
|
|
|
+ {"getBoolean", lua_AIMessage_getBoolean},
|
|
|
+ {"getDouble", lua_AIMessage_getDouble},
|
|
|
+ {"getFloat", lua_AIMessage_getFloat},
|
|
|
+ {"getId", lua_AIMessage_getId},
|
|
|
+ {"getInt", lua_AIMessage_getInt},
|
|
|
+ {"getLong", lua_AIMessage_getLong},
|
|
|
+ {"getParameterCount", lua_AIMessage_getParameterCount},
|
|
|
+ {"getParameterType", lua_AIMessage_getParameterType},
|
|
|
+ {"getReceiver", lua_AIMessage_getReceiver},
|
|
|
+ {"getSender", lua_AIMessage_getSender},
|
|
|
+ {"getString", lua_AIMessage_getString},
|
|
|
+ {"setBoolean", lua_AIMessage_setBoolean},
|
|
|
+ {"setDouble", lua_AIMessage_setDouble},
|
|
|
+ {"setFloat", lua_AIMessage_setFloat},
|
|
|
+ {"setInt", lua_AIMessage_setInt},
|
|
|
+ {"setLong", lua_AIMessage_setLong},
|
|
|
+ {"setString", lua_AIMessage_setString},
|
|
|
+ {NULL, NULL}
|
|
|
+ };
|
|
|
+ const luaL_Reg lua_statics[] =
|
|
|
+ {
|
|
|
+ {"create", lua_AIMessage_static_create},
|
|
|
+ {NULL, NULL}
|
|
|
+ };
|
|
|
+ std::vector<std::string> scopePath;
|
|
|
+
|
|
|
+ ScriptUtil::registerClass("AIMessage", lua_members, NULL, lua_AIMessage__gc, lua_statics, scopePath);
|
|
|
+}
|
|
|
+
|
|
|
+static AIMessage* getInstance(lua_State* state)
|
|
|
+{
|
|
|
+ void* userdata = luaL_checkudata(state, 1, "AIMessage");
|
|
|
+ luaL_argcheck(state, userdata != NULL, 1, "'AIMessage' expected.");
|
|
|
+ return (AIMessage*)((ScriptUtil::LuaObject*)userdata)->instance;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage__gc(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
+ {
|
|
|
+ void* userdata = luaL_checkudata(state, 1, "AIMessage");
|
|
|
+ luaL_argcheck(state, userdata != NULL, 1, "'AIMessage' expected.");
|
|
|
+ ScriptUtil::LuaObject* object = (ScriptUtil::LuaObject*)userdata;
|
|
|
+ if (object->owns)
|
|
|
+ {
|
|
|
+ AIMessage* instance = (AIMessage*)object->instance;
|
|
|
+ SAFE_DELETE(instance);
|
|
|
+ }
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage__gc - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getBoolean(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ bool result = instance->getBoolean(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushboolean(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getBoolean - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getDouble(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ double result = instance->getDouble(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushnumber(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getDouble - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getFloat(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ float result = instance->getFloat(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushnumber(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getFloat - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getId(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
+ {
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ unsigned int result = instance->getId();
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushunsigned(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getId - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getInt(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ int result = instance->getInt(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushinteger(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getInt - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getLong(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ long result = instance->getLong(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushinteger(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getLong - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getParameterCount(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
+ {
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ unsigned int result = instance->getParameterCount();
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushunsigned(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getParameterCount - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getParameterType(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ AIMessage::ParameterType result = instance->getParameterType(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushstring(state, lua_stringFromEnum_AIMessageParameterType(result));
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getParameterType - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getReceiver(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
+ {
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ const char* result = instance->getReceiver();
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushstring(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getReceiver - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getSender(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA))
|
|
|
+ {
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ const char* result = instance->getSender();
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushstring(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getSender - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 1).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_getString(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ const char* result = instance->getString(param1);
|
|
|
+
|
|
|
+ // Push the return value onto the stack.
|
|
|
+ lua_pushstring(state, result);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_getString - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 2).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setBoolean(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ lua_type(state, 3) == LUA_TBOOLEAN)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ bool param2 = ScriptUtil::luaCheckBool(state, 3);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setBoolean(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setBoolean - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setDouble(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ lua_type(state, 3) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ double param2 = (double)luaL_checknumber(state, 3);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setDouble(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setDouble - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setFloat(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ lua_type(state, 3) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ float param2 = (float)luaL_checknumber(state, 3);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setFloat(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setFloat - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setInt(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ lua_type(state, 3) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ int param2 = (int)luaL_checkint(state, 3);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setInt(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setInt - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setLong(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ lua_type(state, 3) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ long param2 = (long)luaL_checklong(state, 3);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setLong(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setLong - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_setString(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ if ((lua_type(state, 1) == LUA_TUSERDATA) &&
|
|
|
+ lua_type(state, 2) == LUA_TNUMBER &&
|
|
|
+ (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL))
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 2);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ const char* param2 = ScriptUtil::getString(3, false);
|
|
|
+
|
|
|
+ AIMessage* instance = getInstance(state);
|
|
|
+ instance->setString(param1, param2);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_setString - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 3).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int lua_AIMessage_static_create(lua_State* state)
|
|
|
+{
|
|
|
+ // Get the number of parameters.
|
|
|
+ int paramCount = lua_gettop(state);
|
|
|
+
|
|
|
+ // Attempt to match the parameters to a valid binding.
|
|
|
+ switch (paramCount)
|
|
|
+ {
|
|
|
+ case 4:
|
|
|
+ {
|
|
|
+ if (lua_type(state, 1) == LUA_TNUMBER &&
|
|
|
+ (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
|
|
|
+ (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL) &&
|
|
|
+ lua_type(state, 4) == LUA_TNUMBER)
|
|
|
+ {
|
|
|
+ // Get parameter 1 off the stack.
|
|
|
+ unsigned int param1 = (unsigned int)luaL_checkunsigned(state, 1);
|
|
|
+
|
|
|
+ // Get parameter 2 off the stack.
|
|
|
+ const char* param2 = ScriptUtil::getString(2, false);
|
|
|
+
|
|
|
+ // Get parameter 3 off the stack.
|
|
|
+ const char* param3 = ScriptUtil::getString(3, false);
|
|
|
+
|
|
|
+ // Get parameter 4 off the stack.
|
|
|
+ unsigned int param4 = (unsigned int)luaL_checkunsigned(state, 4);
|
|
|
+
|
|
|
+ void* returnPtr = (void*)AIMessage::create(param1, param2, param3, param4);
|
|
|
+ if (returnPtr)
|
|
|
+ {
|
|
|
+ ScriptUtil::LuaObject* object = (ScriptUtil::LuaObject*)lua_newuserdata(state, sizeof(ScriptUtil::LuaObject));
|
|
|
+ object->instance = returnPtr;
|
|
|
+ object->owns = false;
|
|
|
+ luaL_getmetatable(state, "AIMessage");
|
|
|
+ lua_setmetatable(state, -2);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushnil(state);
|
|
|
+ }
|
|
|
+
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "lua_AIMessage_static_create - Failed to match the given parameters to a valid function signature.");
|
|
|
+ lua_error(state);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ {
|
|
|
+ lua_pushstring(state, "Invalid number of parameters (expected 4).");
|
|
|
+ lua_error(state);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+}
|