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@@ -255,7 +255,7 @@ private:
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static const char ANIMATION_UNIFORM_BIT = 0x01;
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static const char ANIMATION_UNIFORM_BIT = 0x01;
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- void MaterialParameter::applyAnimationValue(AnimationValue* value, float blendWeight, int components);
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+ void applyAnimationValue(AnimationValue* value, float blendWeight, int components);
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unsigned int _count;
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unsigned int _count;
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bool _dynamic;
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bool _dynamic;
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