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@@ -2,28 +2,18 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.gameplay3d.sample_spaceship"
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android:versionCode="1"
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- android:versionName="2.0">
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+ android:versionName="1.0">
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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-
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- <!-- This is the platform API where the game was introduced. -->
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- <uses-sdk android:minSdkVersion="14" />
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+ <uses-sdk android:minSdkVersion="15" />
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<uses-feature android:glEsVersion="0x00020000"/>
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<application android:icon="@drawable/icon" android:label="@string/app_name" android:hasCode="true">
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-
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-
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- <!--meta-data android:name="com.google.android.gms.games.APP_ID"
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- android:value="@string/app_id" /-->
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-
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- <!-- Our activity is the built-in NativeActivity framework class.
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- This will take care of integrating with our NDK code. -->
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:screenOrientation="landscape">
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- <!-- Tell NativeActivity the name of or .so -->
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<meta-data android:name="android.app.lib_name" android:value="sample-spaceship"/>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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