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Fixed gameplay-encoder CMake script on Linux

seanpaultaylor 12 年之前
父節點
當前提交
4a91ce3023
共有 2 個文件被更改,包括 3 次插入0 次删除
  1. 1 0
      CMakeLists.txt
  2. 2 0
      tools/encoder/CMakeLists.txt

+ 1 - 0
CMakeLists.txt

@@ -27,4 +27,5 @@ add_subdirectory(samples)
 # gameplay encoder
 # A pre-compiled executable can be found in 'gameplay/bin'
 # Uncomment out this line if you want to build the encoder instead of using the pre-compiled gameplay-encoder.
+
 #add_subdirectory(tools/encoder)

+ 2 - 0
tools/encoder/CMakeLists.txt

@@ -49,6 +49,8 @@ set(APP_SRC
     src/Curve.cpp
     src/Curve.h
     src/Curve.inl
+    src/edtaa3func.c
+    src/edtaa3func.h
     src/Effect.cpp
     src/Effect.h
     src/EncoderArguments.cpp