|
@@ -1,7 +1,7 @@
|
|
|
## v2.0.0
|
|
## v2.0.0
|
|
|
|
|
|
|
|
- Adds support for Visual Studio 2013.
|
|
- Adds support for Visual Studio 2013.
|
|
|
-- Adds support for iOS 7, MacOS X 10.8 and XCode 5.
|
|
|
|
|
|
|
+- Adds support for iOS 7, MacOS X 10.9 and XCode 5.
|
|
|
- Adds support for BlackBerry NDK 10.2.
|
|
- Adds support for BlackBerry NDK 10.2.
|
|
|
- Adds support for CollisionObject group mask filtering.
|
|
- Adds support for CollisionObject group mask filtering.
|
|
|
- Adds support in shaders for mulitple lights using shader defines.
|
|
- Adds support in shaders for mulitple lights using shader defines.
|
|
@@ -23,18 +23,20 @@
|
|
|
- Adds new gestures for Long Tap, Drag and Drop.
|
|
- Adds new gestures for Long Tap, Drag and Drop.
|
|
|
- Adds support for Android pinch gestures.
|
|
- Adds support for Android pinch gestures.
|
|
|
- Adds version number to encoder output files.
|
|
- Adds version number to encoder output files.
|
|
|
|
|
+- Adds support for variables like ${my_variable} in any Properties file formats.
|
|
|
- Fixes to specular and bumped shader for spot lights.
|
|
- Fixes to specular and bumped shader for spot lights.
|
|
|
- Fixes to UI rendering quality from FrameBuffer usage which is no longer used.
|
|
- Fixes to UI rendering quality from FrameBuffer usage which is no longer used.
|
|
|
- Fixes to Texbox focus related issues.
|
|
- Fixes to Texbox focus related issues.
|
|
|
- Fixes to Label clipping and Labels to automatically re-size around their text.
|
|
- Fixes to Label clipping and Labels to automatically re-size around their text.
|
|
|
- Fixes in Camera related to invalid project() and setActiveCamera() issues.
|
|
- Fixes in Camera related to invalid project() and setActiveCamera() issues.
|
|
|
-- Fixes for Linux VSYNC and Mouse capture.
|
|
|
|
|
|
|
+- Fixes for Linux VSYNC and mouse capture and mouse wheel values.
|
|
|
- Fixes various logging and warning problems and annoyances.
|
|
- Fixes various logging and warning problems and annoyances.
|
|
|
- Fixes bitmap font rendering quality in gameplay-encoder and Font class.
|
|
- Fixes bitmap font rendering quality in gameplay-encoder and Font class.
|
|
|
- Fixes Mesh CollisionShape's.
|
|
- Fixes Mesh CollisionShape's.
|
|
|
- Fixes for destroying CollisionObject that does not notify CollisionListener.
|
|
- Fixes for destroying CollisionObject that does not notify CollisionListener.
|
|
|
- Fixes to PhysicsVehicle where wheels detach and may collide with body.
|
|
- Fixes to PhysicsVehicle where wheels detach and may collide with body.
|
|
|
- Fixes to encoder spotlight for properly extracting inner and outer angle from FBX.
|
|
- Fixes to encoder spotlight for properly extracting inner and outer angle from FBX.
|
|
|
|
|
+- Fixes encoder computed Light falloff attenuation values.
|
|
|
- Fixes to invalid assertion in AnimationClip.
|
|
- Fixes to invalid assertion in AnimationClip.
|
|
|
- Fixes for FrameBuffer width/height goeing out of date.
|
|
- Fixes for FrameBuffer width/height goeing out of date.
|
|
|
- Fixes for incorrect RenderState Type specifier.
|
|
- Fixes for incorrect RenderState Type specifier.
|
|
@@ -44,7 +46,6 @@
|
|
|
- Fixes to Bundle, Font, Properties and SceneLoader to use GP_WARN and improve locations of errors.
|
|
- Fixes to Bundle, Font, Properties and SceneLoader to use GP_WARN and improve locations of errors.
|
|
|
- Fixes to encoder related to Material generation.
|
|
- Fixes to encoder related to Material generation.
|
|
|
|
|
|
|
|
-
|
|
|
|
|
## v1.7.0
|
|
## v1.7.0
|
|
|
|
|
|
|
|
- Adds -m parameter to encoder to support exporting Material from FBX scenes.
|
|
- Adds -m parameter to encoder to support exporting Material from FBX scenes.
|