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Removed duplicate burst size string in Particles sample

seanpaultaylor 12 years ago
parent
commit
596380ba6f
1 changed files with 2 additions and 12 deletions
  1. 2 12
      samples/particles/src/ParticlesGame.cpp

+ 2 - 12
samples/particles/src/ParticlesGame.cpp

@@ -9,7 +9,7 @@ const float INPUT_SENSITIVITY = 0.05f;
 const float PANNING_SENSITIVITY = 0.01f;
 const float ROTATE_SENSITIVITY = 0.25f;
 const Vector4 BACKGROUND_COLOR = Vector4::zero();
-const float INITIAL_ZOOM = 6.0f;
+const float ZOOM_DEFAULT = 6.0f;
 
 ParticlesGame::ParticlesGame() : _scene(NULL), _panning(false), _rotating(false), _zooming(false)
 {
@@ -124,7 +124,7 @@ void ParticlesGame::initialize()
     _cameraParent->addChild(cameraNode);
     Camera* camera = Camera::createPerspective(45.0f, (float)getWidth() / (float)getHeight(), 0.25f, 1000.0f);
     cameraNode->setCamera(camera);
-    cameraNode->setTranslation(0.0f, 0.0f, INITIAL_ZOOM);
+    cameraNode->setTranslation(0.0f, 0.0f, ZOOM_DEFAULT);
     _scene->setActiveCamera(camera);
     SAFE_RELEASE(camera);
 
@@ -645,12 +645,6 @@ void ParticlesGame::controlEvent(Control* control, EventType evt)
         {
             emitter->setRotation(emitter->getRotationSpeedMin(), _rotationSpeedMax->getValue(), emitter->getRotationAxis(), emitter->getRotationAxisVariance());
         }
-        else if (control == _burstSize)
-        {
-            char txt[25];
-            sprintf(txt, "Burst Size\n\n%.0f", _burstSize->getValue());
-            _burstSize->setText(txt);
-        }
         else if (control == _started)
         {
             if (_started->isChecked())
@@ -1074,10 +1068,6 @@ void ParticlesGame::emitterChanged()
 
     _emissionRate->setValue(emitter->getEmissionRate());
 
-    char txt[25];
-    sprintf(txt, "Burst Size\n\n%.0f", _burstSize->getValue());
-    _burstSize->setText(txt);
-
     const Vector3& posVar = emitter->getPositionVariance();
     _posVarX->setValue(posVar.x);
     _posVarY->setValue(posVar.y);