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Merge pull request #560 from blackberry-gaming/next-setaylor

Updated the resources filters.
Sean Paul Taylor пре 13 година
родитељ
комит
607aec908f
1 измењених фајлова са 28 додато и 25 уклоњено
  1. 28 25
      gameplay/gameplay.vcxproj.filters

+ 28 - 25
gameplay/gameplay.vcxproj.filters

@@ -13,6 +13,9 @@
     <Filter Include="lua">
       <UniqueIdentifier>{21cf31c6-9c10-44cb-a864-d46a0e7bfe5e}</UniqueIdentifier>
     </Filter>
+    <Filter Include="res\shaders\lib">
+      <UniqueIdentifier>{d42defb1-22e2-4573-8077-9bd23e61494c}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="src\Animation.cpp">
@@ -1600,10 +1603,10 @@
     <None Include="src\ScriptController.inl">
       <Filter>src</Filter>
     </None>
-    <None Include="res\shaders\lib\attributes-skinning.vert">
+    <None Include="res\shaders\colored.frag">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\attributes.vert">
+    <None Include="res\shaders\colored.vert">
       <Filter>res\shaders</Filter>
     </None>
     <None Include="res\shaders\colored-unlit.frag">
@@ -1612,50 +1615,50 @@
     <None Include="res\shaders\colored-unlit.vert">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\colored.frag">
+    <None Include="res\shaders\textured.frag">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\colored.vert">
+    <None Include="res\shaders\textured.vert">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-directional.frag">
+    <None Include="res\shaders\textured-bumped.frag">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-directional.vert">
+    <None Include="res\shaders\textured-bumped.vert">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-point.frag">
+    <None Include="res\shaders\textured-unlit.frag">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-point.vert">
+    <None Include="res\shaders\textured-unlit.vert">
       <Filter>res\shaders</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-spot.frag">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\attributes.vert">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\lib\lighting-spot.vert">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\attributes-skinning.vert">
+      <Filter>res\shaders\lib</Filter>
     </None>
     <None Include="res\shaders\lib\lighting.frag">
-      <Filter>res\shaders</Filter>
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured-bumped.frag">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-directional.frag">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured-bumped.vert">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-directional.vert">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured-unlit.frag">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-point.frag">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured-unlit.vert">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-point.vert">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured.frag">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-spot.frag">
+      <Filter>res\shaders\lib</Filter>
     </None>
-    <None Include="res\shaders\textured.vert">
-      <Filter>res\shaders</Filter>
+    <None Include="res\shaders\lib\lighting-spot.vert">
+      <Filter>res\shaders\lib</Filter>
     </None>
   </ItemGroup>
   <ItemGroup>