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@@ -73,14 +73,14 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>GAMEPLAY_PATH/external-deps/bullet/include;GAMEPLAY_PATH/gameplay/src;GAMEPLAY_PATH/external-deps/openal/include/AL;GAMEPLAY_PATH/external-deps/oggvorbis/include;GAMEPLAY_PATH/external-deps/libpng/include;GAMEPLAY_PATH/external-deps/zlib/include;GAMEPLAY_PATH/external-deps/glew/include</AdditionalIncludeDirectories>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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- <AdditionalDependencies>OpenAL32.lib;OpenGL32.lib;GLU32.lib;glew32.lib;libpng14.lib;zlib.lib;gameplay.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;BulletDynamics_debug.lib;BulletCollision_debug.lib;LinearMath_debug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <AdditionalDependencies>OpenAL32.lib;OpenGL32.lib;GLU32.lib;glew32.lib;libpng14.lib;zlib.lib;gameplay.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;BulletDynamics.lib;BulletCollision.lib;LinearMath.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>GAMEPLAY_PATH/external-deps/bullet/lib/win32;GAMEPLAY_PATH/external-deps/openal/lib/win32;GAMEPLAY_PATH/external-deps/oggvorbis/lib/win32;GAMEPLAY_PATH/external-deps/glew/lib/win32;GAMEPLAY_PATH/external-deps/libpng/lib/win32;GAMEPLAY_PATH/external-deps/zlib/lib/win32;GAMEPLAY_PATH/gameplay/$(Configuration)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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@@ -102,7 +102,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;GAMEPLAY_MEM_LEAK_DETECTION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;GAMEPLAY_MEM_LEAK_DETECTION;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>GAMEPLAY_PATH/external-deps/bullet/include;GAMEPLAY_PATH/gameplay/src;GAMEPLAY_PATH/external-deps/openal/include/AL;GAMEPLAY_PATH/external-deps/oggvorbis/include;GAMEPLAY_PATH/external-deps/libpng/include;GAMEPLAY_PATH/external-deps/zlib/include;GAMEPLAY_PATH/external-deps/glew/include</AdditionalIncludeDirectories>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<ShowIncludes>false</ShowIncludes>
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@@ -111,7 +111,7 @@
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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- <AdditionalDependencies>OpenAL32.lib;OpenGL32.lib;GLU32.lib;glew32.lib;libpng14.lib;zlib.lib;gameplay.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;BulletDynamics_debug.lib;BulletCollision_debug.lib;LinearMath_debug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <AdditionalDependencies>OpenAL32.lib;OpenGL32.lib;GLU32.lib;glew32.lib;libpng14.lib;zlib.lib;gameplay.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;BulletDynamics.lib;BulletCollision.lib;LinearMath.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>GAMEPLAY_PATH/external-deps/bullet/lib/win32;GAMEPLAY_PATH/external-deps/openal/lib/win32;GAMEPLAY_PATH/external-deps/oggvorbis/lib/win32;GAMEPLAY_PATH/external-deps/glew/lib/win32;GAMEPLAY_PATH/external-deps/libpng/lib/win32;GAMEPLAY_PATH/external-deps/zlib/lib/win32;GAMEPLAY_PATH/gameplay/$(Configuration)</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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@@ -135,7 +135,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>GAMEPLAY_PATH/external-deps/bullet/include;GAMEPLAY_PATH/gameplay/src;GAMEPLAY_PATH/external-deps/openal/include/AL;GAMEPLAY_PATH/external-deps/oggvorbis/include;GAMEPLAY_PATH/external-deps/libpng/include;GAMEPLAY_PATH/external-deps/zlib/include;GAMEPLAY_PATH/external-deps/glew/include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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