Procházet zdrojové kódy

Updated the API reference

Darryl Gough před 11 roky
rodič
revize
6a518ff824
100 změnil soubory, kde provedl 927 přidání a 571 odebrání
  1. 5 5
      api/annotated.html
  2. 6 6
      api/classes.html
  3. 4 4
      api/classgameplay_1_1_a_i_agent-members.html
  4. 4 4
      api/classgameplay_1_1_a_i_agent.html
  5. 4 4
      api/classgameplay_1_1_a_i_agent_1_1_listener-members.html
  6. 4 4
      api/classgameplay_1_1_a_i_agent_1_1_listener.html
  7. 4 4
      api/classgameplay_1_1_a_i_controller-members.html
  8. 4 4
      api/classgameplay_1_1_a_i_controller.html
  9. 4 4
      api/classgameplay_1_1_a_i_message-members.html
  10. 4 4
      api/classgameplay_1_1_a_i_message.html
  11. 4 4
      api/classgameplay_1_1_a_i_state-members.html
  12. 4 4
      api/classgameplay_1_1_a_i_state.html
  13. 4 4
      api/classgameplay_1_1_a_i_state_1_1_listener-members.html
  14. 4 4
      api/classgameplay_1_1_a_i_state_1_1_listener.html
  15. 4 4
      api/classgameplay_1_1_a_i_state_machine-members.html
  16. 4 4
      api/classgameplay_1_1_a_i_state_machine.html
  17. 4 4
      api/classgameplay_1_1_absolute_layout-members.html
  18. 4 4
      api/classgameplay_1_1_absolute_layout.html
  19. 4 4
      api/classgameplay_1_1_animation-members.html
  20. 4 4
      api/classgameplay_1_1_animation.html
  21. 10 4
      api/classgameplay_1_1_animation_clip-members.html
  22. 176 4
      api/classgameplay_1_1_animation_clip.html
  23. 4 4
      api/classgameplay_1_1_animation_clip_1_1_listener-members.html
  24. 4 4
      api/classgameplay_1_1_animation_clip_1_1_listener.html
  25. 4 4
      api/classgameplay_1_1_animation_controller-members.html
  26. 4 4
      api/classgameplay_1_1_animation_controller.html
  27. 4 4
      api/classgameplay_1_1_animation_target-members.html
  28. 4 4
      api/classgameplay_1_1_animation_target.html
  29. 4 4
      api/classgameplay_1_1_animation_value-members.html
  30. 4 4
      api/classgameplay_1_1_animation_value.html
  31. 4 4
      api/classgameplay_1_1_audio_buffer-members.html
  32. 12 4
      api/classgameplay_1_1_audio_buffer.html
  33. 4 4
      api/classgameplay_1_1_audio_controller-members.html
  34. 4 4
      api/classgameplay_1_1_audio_controller.html
  35. 4 4
      api/classgameplay_1_1_audio_listener-members.html
  36. 4 4
      api/classgameplay_1_1_audio_listener.html
  37. 6 5
      api/classgameplay_1_1_audio_source-members.html
  38. 40 10
      api/classgameplay_1_1_audio_source.html
  39. 4 4
      api/classgameplay_1_1_bounding_box-members.html
  40. 4 4
      api/classgameplay_1_1_bounding_box.html
  41. 4 4
      api/classgameplay_1_1_bounding_sphere-members.html
  42. 4 4
      api/classgameplay_1_1_bounding_sphere.html
  43. 4 4
      api/classgameplay_1_1_bundle-members.html
  44. 4 4
      api/classgameplay_1_1_bundle.html
  45. 8 6
      api/classgameplay_1_1_button-members.html
  46. 4 4
      api/classgameplay_1_1_button.html
  47. 4 4
      api/classgameplay_1_1_camera-members.html
  48. 5 5
      api/classgameplay_1_1_camera.html
  49. 4 4
      api/classgameplay_1_1_camera_1_1_listener-members.html
  50. 4 4
      api/classgameplay_1_1_camera_1_1_listener.html
  51. 8 6
      api/classgameplay_1_1_check_box-members.html
  52. 4 4
      api/classgameplay_1_1_check_box.html
  53. 16 6
      api/classgameplay_1_1_container-members.html
  54. 54 4
      api/classgameplay_1_1_container.html
  55. 8 6
      api/classgameplay_1_1_control-members.html
  56. 86 32
      api/classgameplay_1_1_control.html
  57. 4 4
      api/classgameplay_1_1_control_1_1_listener-members.html
  58. 4 4
      api/classgameplay_1_1_control_1_1_listener.html
  59. 4 4
      api/classgameplay_1_1_control_factory-members.html
  60. 4 4
      api/classgameplay_1_1_control_factory.html
  61. 4 4
      api/classgameplay_1_1_curve-members.html
  62. 4 4
      api/classgameplay_1_1_curve.html
  63. 4 4
      api/classgameplay_1_1_depth_stencil_target-members.html
  64. 4 4
      api/classgameplay_1_1_depth_stencil_target.html
  65. 4 4
      api/classgameplay_1_1_effect-members.html
  66. 4 4
      api/classgameplay_1_1_effect.html
  67. 4 4
      api/classgameplay_1_1_file_system-members.html
  68. 4 4
      api/classgameplay_1_1_file_system.html
  69. 4 4
      api/classgameplay_1_1_flow_layout-members.html
  70. 4 4
      api/classgameplay_1_1_flow_layout.html
  71. 4 4
      api/classgameplay_1_1_font-members.html
  72. 7 7
      api/classgameplay_1_1_font.html
  73. 4 4
      api/classgameplay_1_1_font_1_1_text-members.html
  74. 4 4
      api/classgameplay_1_1_font_1_1_text.html
  75. 18 7
      api/classgameplay_1_1_form-members.html
  76. 18 10
      api/classgameplay_1_1_form.html
  77. 6 5
      api/classgameplay_1_1_frame_buffer-members.html
  78. 60 10
      api/classgameplay_1_1_frame_buffer.html
  79. 4 4
      api/classgameplay_1_1_frustum-members.html
  80. 4 4
      api/classgameplay_1_1_frustum.html
  81. 5 4
      api/classgameplay_1_1_game-members.html
  82. 22 4
      api/classgameplay_1_1_game.html
  83. 5 14
      api/classgameplay_1_1_gamepad-members.html
  84. 24 90
      api/classgameplay_1_1_gamepad.html
  85. 4 4
      api/classgameplay_1_1_gesture-members.html
  86. 4 4
      api/classgameplay_1_1_gesture.html
  87. 4 4
      api/classgameplay_1_1_height_field-members.html
  88. 4 4
      api/classgameplay_1_1_height_field.html
  89. 4 4
      api/classgameplay_1_1_image-members.html
  90. 4 4
      api/classgameplay_1_1_image.html
  91. 8 6
      api/classgameplay_1_1_image_control-members.html
  92. 4 4
      api/classgameplay_1_1_image_control.html
  93. 5 6
      api/classgameplay_1_1_joint-members.html
  94. 4 4
      api/classgameplay_1_1_joint.html
  95. 8 6
      api/classgameplay_1_1_joystick_control-members.html
  96. 4 4
      api/classgameplay_1_1_joystick_control.html
  97. 4 4
      api/classgameplay_1_1_keyboard-members.html
  98. 4 4
      api/classgameplay_1_1_keyboard.html
  99. 8 6
      api/classgameplay_1_1_label-members.html
  100. 5 5
      api/classgameplay_1_1_label.html

+ 5 - 5
api/annotated.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -131,8 +131,8 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_a_i_state_1_1_listener.html">gameplay::AIState::Listener</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_control_1_1_listener.html">gameplay::Control::Listener</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_transform_1_1_listener.html">gameplay::Transform::Listener</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_physics_controller_1_1_listener.html">gameplay::PhysicsController::Listener</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">gameplay::AnimationClip::Listener</a></td><td class="indexvalue"></td></tr>
+  <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_physics_controller_1_1_listener.html">gameplay::PhysicsController::Listener</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_a_i_agent_1_1_listener.html">gameplay::AIAgent::Listener</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_logger.html">gameplay::Logger</a></td><td class="indexvalue"></td></tr>
   <tr><td class="indexkey"><a class="el" href="classgameplay_1_1_script_util_1_1_lua_array.html">gameplay::ScriptUtil::LuaArray&lt; T &gt;</a></td><td class="indexvalue"></td></tr>
@@ -229,7 +229,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:42 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:26 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 6 - 6
api/classes.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -79,8 +79,8 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 <tr><td valign="top"><a class="el" href="classgameplay_1_1_depth_stencil_target.html">DepthStencilTarget</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_light.html">Light</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_controller.html">PhysicsController</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_render_state_1_1_state_block.html">RenderState::StateBlock</a> (gameplay)&#160;&#160;&#160;</td></tr>
 <tr><td valign="top"><a class="el" href="classgameplay_1_1_absolute_layout.html">AbsoluteLayout</a> (gameplay)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_E"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;E&#160;&#160;</div></td></tr></table>
 </td><td valign="top"><a class="el" href="classgameplay_1_1_a_i_agent_1_1_listener.html">AIAgent::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_fixed_constraint.html">PhysicsFixedConstraint</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_stream.html">Stream</a> (gameplay)&#160;&#160;&#160;</td></tr>
-<tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_agent.html">AIAgent</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_generic_constraint.html">PhysicsGenericConstraint</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_theme_1_1_style.html">Theme::Style</a> (gameplay)&#160;&#160;&#160;</td></tr>
-<tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_controller.html">AIController</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_effect.html">Effect</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_controller_1_1_listener.html">PhysicsController::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_ghost_object.html">PhysicsGhostObject</a> (gameplay)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;T&#160;&#160;</div></td></tr></table>
+<tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_agent.html">AIAgent</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_controller_1_1_listener.html">PhysicsController::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_generic_constraint.html">PhysicsGenericConstraint</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_theme_1_1_style.html">Theme::Style</a> (gameplay)&#160;&#160;&#160;</td></tr>
+<tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_controller.html">AIController</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_effect.html">Effect</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_ghost_object.html">PhysicsGhostObject</a> (gameplay)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;T&#160;&#160;</div></td></tr></table>
 </td></tr>
 <tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_message.html">AIMessage</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_vertex_format_1_1_element.html">VertexFormat::Element</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_transform_1_1_listener.html">Transform::Listener</a> (gameplay)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classgameplay_1_1_physics_hinge_constraint.html">PhysicsHingeConstraint</a> (gameplay)&#160;&#160;&#160;</td></tr>
 <tr><td valign="top"><a class="el" href="classgameplay_1_1_a_i_state.html">AIState</a> (gameplay)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_F"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;F&#160;&#160;</div></td></tr></table>
@@ -154,7 +154,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:42 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:26 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_a_i_agent-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -118,7 +118,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_a_i_agent.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -289,7 +289,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_a_i_agent_1_1_listener-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -100,7 +100,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_a_i_agent_1_1_listener.html

@@ -25,10 +25,10 @@
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
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-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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 <hr class="footer"/><address class="footer"><small>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -114,7 +114,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_animation.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -408,7 +408,7 @@ Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 10 - 4
api/classgameplay_1_1_animation_clip-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -105,6 +105,12 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a866a859fcc96f2a48d5ee2f06a8c2a43">Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4af6b566116534038e02bfffea72867f">Ref</a>(const Ref &amp;copy)</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#aafd8a7a7934b33c8bf216756d04cf33b">release</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#af4d28a5db1cdb321c83b0f23a9b241c1">removeBeginListener</a>(AnimationClip::Listener *listener)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a36d386d33772fa8209a9cba1b86cc6f9">removeBeginListener</a>(const char *function)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#aec799b6c4b13d01eae0d6a0f1a84b68a">removeEndListener</a>(AnimationClip::Listener *listener)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a46de382b10415643a2a22890f67f6f34">removeEndListener</a>(const char *function)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a140f43660effeae41c302286d3b1849a">removeListener</a>(AnimationClip::Listener *listener, unsigned long eventTime)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a58f01ac44b5b1650660d4105ae26129f">removeListener</a>(const char *function, unsigned long eventTime)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a32c79759c1e6a69d0d10db44579853b6">REPEAT_INDEFINITE</a></td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#ac177842ec1730ce35cd02c47b03f8155">setActiveDuration</a>(unsigned long duration)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_clip.html#a128747035d2e8797a7364494a597c77f">setBlendWeight</a>(float blendWeight)</td><td><a class="el" href="classgameplay_1_1_animation_clip.html">gameplay::AnimationClip</a></td><td></td></tr>
@@ -131,7 +137,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 176 - 4
api/classgameplay_1_1_animation_clip.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -139,11 +139,17 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#ac74a4379207b09ec2f949b4bc64e88e9">pause</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a1a804917d2545152cb1885463fb53a0d">crossFade</a> (<a class="el" href="classgameplay_1_1_animation_clip.html">AnimationClip</a> *clip, unsigned long duration)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#abf7d596e7960b8dfa7c79ace78aeaf71">addBeginListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#af4d28a5db1cdb321c83b0f23a9b241c1">removeBeginListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#af1e38797873c3fa5a8921e6b43e40719">addEndListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#aec799b6c4b13d01eae0d6a0f1a84b68a">removeEndListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#ac1ffa1b5991a31c5810902f72c445e64">addListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener, unsigned long eventTime)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a140f43660effeae41c302286d3b1849a">removeListener</a> (<a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *listener, unsigned long eventTime)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#aca653dd7453eea98e31eea001f32e6c9">addBeginListener</a> (const char *function)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a36d386d33772fa8209a9cba1b86cc6f9">removeBeginListener</a> (const char *function)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a247149e1d64d99afaf7483352e90a9b8">addEndListener</a> (const char *function)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a46de382b10415643a2a22890f67f6f34">removeEndListener</a> (const char *function)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a99cba39780ba947ae9081d3eabae50d9">addListener</a> (const char *function, unsigned long eventTime)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a58f01ac44b5b1650660d4105ae26129f">removeListener</a> (const char *function, unsigned long eventTime)</td></tr>
 <tr><td colspan="2"><h2><a name="pub-static-attribs"></a>
 Static Public Attributes</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static const unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_animation_clip.html#a32c79759c1e6a69d0d10db44579853b6">REPEAT_INDEFINITE</a> = 0</td></tr>
@@ -603,6 +609,172 @@ Static Public Attributes</h2></td></tr>
 <div class="memdoc">
 <p>Plays the <a class="el" href="classgameplay_1_1_animation_clip.html">AnimationClip</a>. </p>
 
+</div>
+</div>
+<a class="anchor" id="af4d28a5db1cdb321c83b0f23a9b241c1"></a><!-- doxytag: member="gameplay::AnimationClip::removeBeginListener" ref="af4d28a5db1cdb321c83b0f23a9b241c1" args="(AnimationClip::Listener *listener)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#af4d28a5db1cdb321c83b0f23a9b241c1">gameplay::AnimationClip::removeBeginListener</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *&#160;</td>
+          <td class="paramname"><em>listener</em></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation begin listener.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">listener</td><td>The listener to be removed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a36d386d33772fa8209a9cba1b86cc6f9"></a><!-- doxytag: member="gameplay::AnimationClip::removeBeginListener" ref="a36d386d33772fa8209a9cba1b86cc6f9" args="(const char *function)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#af4d28a5db1cdb321c83b0f23a9b241c1">gameplay::AnimationClip::removeBeginListener</a> </td>
+          <td>(</td>
+          <td class="paramtype">const char *&#160;</td>
+          <td class="paramname"><em>function</em></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation begin listener.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">function</td><td>The Lua script function to remove. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="aec799b6c4b13d01eae0d6a0f1a84b68a"></a><!-- doxytag: member="gameplay::AnimationClip::removeEndListener" ref="aec799b6c4b13d01eae0d6a0f1a84b68a" args="(AnimationClip::Listener *listener)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#aec799b6c4b13d01eae0d6a0f1a84b68a">gameplay::AnimationClip::removeEndListener</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *&#160;</td>
+          <td class="paramname"><em>listener</em></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation end listener.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">listener</td><td>The listener to be removed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a46de382b10415643a2a22890f67f6f34"></a><!-- doxytag: member="gameplay::AnimationClip::removeEndListener" ref="a46de382b10415643a2a22890f67f6f34" args="(const char *function)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#aec799b6c4b13d01eae0d6a0f1a84b68a">gameplay::AnimationClip::removeEndListener</a> </td>
+          <td>(</td>
+          <td class="paramtype">const char *&#160;</td>
+          <td class="paramname"><em>function</em></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation end listener.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">function</td><td>The Lua script function to remove. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a140f43660effeae41c302286d3b1849a"></a><!-- doxytag: member="gameplay::AnimationClip::removeListener" ref="a140f43660effeae41c302286d3b1849a" args="(AnimationClip::Listener *listener, unsigned long eventTime)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#a140f43660effeae41c302286d3b1849a">gameplay::AnimationClip::removeListener</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_animation_clip_1_1_listener.html">AnimationClip::Listener</a> *&#160;</td>
+          <td class="paramname"><em>listener</em>, </td>
+        </tr>
+        <tr>
+          <td class="paramkey"></td>
+          <td></td>
+          <td class="paramtype">unsigned long&#160;</td>
+          <td class="paramname"><em>eventTime</em>&#160;</td>
+        </tr>
+        <tr>
+          <td></td>
+          <td>)</td>
+          <td></td><td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation listener assigned to the specified eventTime.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">listener</td><td>The listener to be removed with the specified time. </td></tr>
+    <tr><td class="paramname">eventTime</td><td>The time of the listener to be removed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a58f01ac44b5b1650660d4105ae26129f"></a><!-- doxytag: member="gameplay::AnimationClip::removeListener" ref="a58f01ac44b5b1650660d4105ae26129f" args="(const char *function, unsigned long eventTime)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_animation_clip.html#a140f43660effeae41c302286d3b1849a">gameplay::AnimationClip::removeListener</a> </td>
+          <td>(</td>
+          <td class="paramtype">const char *&#160;</td>
+          <td class="paramname"><em>function</em>, </td>
+        </tr>
+        <tr>
+          <td class="paramkey"></td>
+          <td></td>
+          <td class="paramtype">unsigned long&#160;</td>
+          <td class="paramname"><em>eventTime</em>&#160;</td>
+        </tr>
+        <tr>
+          <td></td>
+          <td>)</td>
+          <td></td><td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Removes an animation listener assigned to the specified eventTime.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">function</td><td>The Lua script function to remove with the specified time. </td></tr>
+    <tr><td class="paramname">eventTime</td><td>The time of the listener to be removed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
 </div>
 </div>
 <a class="anchor" id="ac177842ec1730ce35cd02c47b03f8155"></a><!-- doxytag: member="gameplay::AnimationClip::setActiveDuration" ref="ac177842ec1730ce35cd02c47b03f8155" args="(unsigned long duration)" -->
@@ -777,7 +949,7 @@ Static Public Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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 <hr class="footer"/><address class="footer"><small>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 12 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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@@ -88,6 +88,8 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
   </div>
 </div>
 <div class="header">
+  <div class="summary">
+<a href="#nested-classes">Classes</a>  </div>
   <div class="headertitle">
 <div class="title">gameplay::AudioBuffer Class Reference</div>  </div>
 </div><!--header-->
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  </div></div>
 
 <p><a href="classgameplay_1_1_audio_buffer-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr><td colspan="2"><h2><a name="nested-classes"></a>
+Classes</h2></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><b>AudioStreamStateOgg</b></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><b>AudioStreamStateWav</b></td></tr>
+</table>
 <hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
 <div class="textblock"><p>Defines the actual audio buffer data.</p>
 <p>Currently only supports supported formats: .ogg, .wav, .au and .raw files. </p>
@@ -126,7 +134,7 @@ Inheritance diagram for gameplay::AudioBuffer:</div>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:22 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
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-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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@@ -141,7 +141,7 @@ Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_audio_listener.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -575,7 +575,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 6 - 5
api/classgameplay_1_1_audio_source-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -80,7 +80,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 <div class="contents">
 This is the complete list of members for <a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a>, including all inherited members.<table>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a66e39f63477efb32cc190f6605ef0c74">addRef</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a07bb587d919f7cdc1b0d9a48f5bc94a1">create</a>(const char *url)</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td><code> [static]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a76879aad4e527d9f4d4d18d590067717">create</a>(const char *url, bool streamed=false)</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a7d9edd60d409d95461715fcfb2c111fb">create</a>(Properties *properties)</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a79b0d9f563333da5347c1eca6ad4e90b">getGain</a>() const </td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#ac249279bfcecad9a3f98748c33421c1f">getNode</a>() const </td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
@@ -90,6 +90,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#ac64c62677c019dd4bb50a915f73882ed">getVelocity</a>() const </td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>INITIAL</b> enum value (defined in <a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a>)</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a323ff6fb92199d2d62f0d1ec5245b0ac">isLooped</a>() const </td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a99e1b62d422ee55b86f9dc24130b7ee4">isStreamed</a>() const </td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a6804f9b49bd8e9cd4d19cdd9477c6af0">pause</a>()</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>PAUSED</b> enum value (defined in <a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a>)</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_audio_source.html#a2d267325c838d24188210b1943846085">play</a>()</td><td><a class="el" href="classgameplay_1_1_audio_source.html">gameplay::AudioSource</a></td><td></td></tr>
@@ -127,7 +128,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_a
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 40 - 10
api/classgameplay_1_1_audio_source.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -126,6 +126,7 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#acc6b7a0607f5af5b694e1d6add7e1820">stop</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a9974ed052d73d89a7758426ddd1efb98">rewind</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_audio_source.html#a53fd1787d6625fc16b765be2b3c2a7ae">AudioSource::State</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#af1bb2c2fed72d276c6f51d7c5a00696a">getState</a> () const </td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a99e1b62d422ee55b86f9dc24130b7ee4">isStreamed</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a323ff6fb92199d2d62f0d1ec5245b0ac">isLooped</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a43aa4b9de4bfc39a0cef6b15de315b81">setLooped</a> (bool looped)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a79b0d9f563333da5347c1eca6ad4e90b">getGain</a> () const </td></tr>
@@ -138,7 +139,7 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_node.html">Node</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#ac249279bfcecad9a3f98748c33421c1f">getNode</a> () const </td></tr>
 <tr><td colspan="2"><h2><a name="pub-static-methods"></a>
 Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a07bb587d919f7cdc1b0d9a48f5bc94a1">create</a> (const char *url)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a76879aad4e527d9f4d4d18d590067717">create</a> (const char *url, bool streamed=false)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_audio_source.html#a7d9edd60d409d95461715fcfb2c111fb">create</a> (<a class="el" href="classgameplay_1_1_properties.html">Properties</a> *properties)</td></tr>
 </table>
 <hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
@@ -161,16 +162,26 @@ Static Public Member Functions</h2></td></tr>
 </div>
 </div>
 <hr/><h2>Member Function Documentation</h2>
-<a class="anchor" id="a07bb587d919f7cdc1b0d9a48f5bc94a1"></a><!-- doxytag: member="gameplay::AudioSource::create" ref="a07bb587d919f7cdc1b0d9a48f5bc94a1" args="(const char *url)" -->
+<a class="anchor" id="a76879aad4e527d9f4d4d18d590067717"></a><!-- doxytag: member="gameplay::AudioSource::create" ref="a76879aad4e527d9f4d4d18d590067717" args="(const char *url, bool streamed=false)" -->
 <div class="memitem">
 <div class="memproto">
       <table class="memname">
         <tr>
-          <td class="memname">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a>* <a class="el" href="classgameplay_1_1_audio_source.html#a07bb587d919f7cdc1b0d9a48f5bc94a1">gameplay::AudioSource::create</a> </td>
+          <td class="memname">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a>* <a class="el" href="classgameplay_1_1_audio_source.html#a76879aad4e527d9f4d4d18d590067717">gameplay::AudioSource::create</a> </td>
           <td>(</td>
           <td class="paramtype">const char *&#160;</td>
-          <td class="paramname"><em>url</em></td><td>)</td>
-          <td><code> [static]</code></td>
+          <td class="paramname"><em>url</em>, </td>
+        </tr>
+        <tr>
+          <td class="paramkey"></td>
+          <td></td>
+          <td class="paramtype">bool&#160;</td>
+          <td class="paramname"><em>streamed</em> = <code>false</code>&#160;</td>
+        </tr>
+        <tr>
+          <td></td>
+          <td>)</td>
+          <td></td><td><code> [static]</code></td>
         </tr>
       </table>
 </div>
@@ -179,6 +190,7 @@ Static Public Member Functions</h2></td></tr>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
     <tr><td class="paramname">url</td><td>The relative location on disk of the sound file or a URL specifying a <a class="el" href="classgameplay_1_1_properties.html">Properties</a> object defining an audio source. </td></tr>
+    <tr><td class="paramname">streamed</td><td>Don't read the entire audio buffer first before playing, instead play immediately from a stream that is read on demand. </td></tr>
   </table>
   </dd>
 </dl>
@@ -191,7 +203,7 @@ Static Public Member Functions</h2></td></tr>
 <div class="memproto">
       <table class="memname">
         <tr>
-          <td class="memname">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a>* <a class="el" href="classgameplay_1_1_audio_source.html#a07bb587d919f7cdc1b0d9a48f5bc94a1">gameplay::AudioSource::create</a> </td>
+          <td class="memname">static <a class="el" href="classgameplay_1_1_audio_source.html">AudioSource</a>* <a class="el" href="classgameplay_1_1_audio_source.html#a76879aad4e527d9f4d4d18d590067717">gameplay::AudioSource::create</a> </td>
           <td>(</td>
           <td class="paramtype"><a class="el" href="classgameplay_1_1_properties.html">Properties</a> *&#160;</td>
           <td class="paramname"><em>properties</em></td><td>)</td>
@@ -317,6 +329,24 @@ Static Public Member Functions</h2></td></tr>
 <p>Determines whether the audio source is looped or not.</p>
 <dl class="return"><dt><b>Returns:</b></dt><dd>true if the audio source is looped, false if not. </dd></dl>
 
+</div>
+</div>
+<a class="anchor" id="a99e1b62d422ee55b86f9dc24130b7ee4"></a><!-- doxytag: member="gameplay::AudioSource::isStreamed" ref="a99e1b62d422ee55b86f9dc24130b7ee4" args="() const " -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">bool <a class="el" href="classgameplay_1_1_audio_source.html#a99e1b62d422ee55b86f9dc24130b7ee4">gameplay::AudioSource::isStreamed</a> </td>
+          <td>(</td>
+          <td class="paramname"></td><td>)</td>
+          <td> const</td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Determines whether the audio source is streaming or not.</p>
+<dl class="return"><dt><b>Returns:</b></dt><dd>true if the audio source is streaming, false if not. </dd></dl>
+
 </div>
 </div>
 <a class="anchor" id="a6804f9b49bd8e9cd4d19cdd9477c6af0"></a><!-- doxytag: member="gameplay::AudioSource::pause" ref="a6804f9b49bd8e9cd4d19cdd9477c6af0" args="()" -->
@@ -560,7 +590,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bounding_box-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -122,7 +122,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bounding_box.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -812,7 +812,7 @@ Public Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bounding_sphere-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -117,7 +117,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bounding_sphere.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -612,7 +612,7 @@ Public Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bundle-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -113,7 +113,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_bundle.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -375,7 +375,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 8 - 6
api/classgameplay_1_1_button-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -91,7 +91,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a636f864fa6dbcd49d19e903f1ea086f2">_consumeInputEvents</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#ac4aab4460df13e322899329f764d4212">_font</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -100,6 +99,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1cf80f236ba38ce3d035b5ba62f6454c">_opacity</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a28174c6d21906a5b4a9793b82317631c">_parent</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#a5bf6bfb1335b826775daecf044dd76ef">_text</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -168,7 +168,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -322,7 +324,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_b
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_button.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -369,7 +369,7 @@ Static Protected Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_camera-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -139,7 +139,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 5 - 5
api/classgameplay_1_1_camera.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -321,7 +321,7 @@ Static Public Member Functions</h2></td></tr>
 <p>Creates a perspective camera.</p>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
-    <tr><td class="paramname">fieldOfView</td><td>The field of view for the perspective camera (normally in the range of 40-60 degrees). </td></tr>
+    <tr><td class="paramname">fieldOfView</td><td>The field of view in degrees for the perspective camera (normally in the range of 40-60 degrees). </td></tr>
     <tr><td class="paramname">aspectRatio</td><td>The aspect ratio of the camera (normally the width of the viewport divided by the height of the viewport). </td></tr>
     <tr><td class="paramname">nearPlane</td><td>The near plane distance. </td></tr>
     <tr><td class="paramname">farPlane</td><td>The far plane distance.</td></tr>
@@ -1058,7 +1058,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_camera_1_1_listener-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -100,7 +100,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_camera_1_1_listener.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -161,7 +161,7 @@ Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 8 - 6
api/classgameplay_1_1_check_box-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -92,7 +92,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a636f864fa6dbcd49d19e903f1ea086f2">_consumeInputEvents</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#ac4aab4460df13e322899329f764d4212">_font</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -102,6 +101,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1cf80f236ba38ce3d035b5ba62f6454c">_opacity</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a28174c6d21906a5b4a9793b82317631c">_parent</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#a5bf6bfb1335b826775daecf044dd76ef">_text</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -171,7 +171,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -328,7 +330,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_check_box.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -584,7 +584,7 @@ Protected Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 16 - 6
api/classgameplay_1_1_container-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -93,7 +93,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a65edbd57dcfb80c80b0cc4b48cbdaff0">_controls</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8e38c807b110825f36a77d43ded3d78a">_id</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -130,6 +129,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a471baad5b4a2d4323008250e7f760bb8">_scrollingVeryFirstY</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ac2a1c3bfc493c608123345342c011145">_scrollPosition</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a3dc19bdefc3874ffda8dba9b7b7b5613">_scrollWheelSpeed</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8f605cb604e2cece5236b0a1f9ad159d">_viewportBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -189,9 +189,11 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a7a1e29d9e344cd43edbcbfcace02d7b1">createAnimationFromTo</a>(const char *id, int propertyId, float *from, float *to, Curve::InterpolationType type, unsigned long duration)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ac309a2b7fc1dca3b5f26df5b3f45dfeb">createLayout</a>(Layout::Type type)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a7bc288605c05e88521448cae2f21e2bc">destroyAnimation</a>(const char *id=NULL)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">Direction</a> enum name</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ab630c2e2b0ede0846e97a0e10b135045">DIRTY_BOUNDS</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aaf40f0ded9a0645d78ac3b54782bbfaf">DIRTY_STATE</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a149d63a1ebb06973242f39244b5c5448">DISABLED</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>DOWN</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a04791e8ab39e07511c1c4f877c5b8acf">draw</a>(Form *form, const Rectangle &amp;clip)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a3c0ddbcb21d2fa0d0236af6da2b23641">drawBorder</a>(Form *form, const Rectangle &amp;clip)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a67c2fadd5033f40517c34c60b1718b28">drawImages</a>(Form *form, const Rectangle &amp;clip)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
@@ -199,7 +201,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a4632ac6abb192a220ecded82b083170c">getActiveControl</a>() const </td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
@@ -280,11 +284,15 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0b6d7439cc781d30307e84f857c85e0b">isXPercentage</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a87c577f2d6f92e850a979ce8f18660c3">isYPercentage</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a24ffdbd2fd875c056ad9cce4f4dcf0f6">keyEvent</a>(Keyboard::KeyEvent evt, int key)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0556a8e97fdca1d40e5bebd895618e29">mouseEvent</a>(Mouse::MouseEvent evt, int x, int y, int wheelDelta)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a884bcb7f41b5716983541b44a4a297cb">mouseEventScroll</a>(Mouse::MouseEvent evt, int x, int y, int wheelDelta)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a4bf34792a1060166e6bb5c3cc55bce7f">moveFocus</a>(Direction direction)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>NEXT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4ab300c2a186b983cc6998d0a2bcc6cb63">NORMAL</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1dfdb4c476e4ce7829060f0af2347b85">notifyListeners</a>(Control::Listener::EventType eventType)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a98c060a206b93133ace203c1f0c097ea">operator=</a>(const Control &amp;)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>PREVIOUS</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a866a859fcc96f2a48d5ee2f06a8c2a43">Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4af6b566116534038e02bfffea72867f">Ref</a>(const Ref &amp;copy)</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#aafd8a7a7934b33c8bf216756d04cf33b">release</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
@@ -294,6 +302,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#abe0217ec4e443a63f94811a0d14b157d">removeControl</a>(Control *control)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0424351446fdc9904b9c9127c67dd095">removeListener</a>(Control::Listener *listener)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a9ced28276bd7904c508f6d3073736de0">removeScriptCallback</a>(const std::string &amp;eventName, const std::string &amp;function)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [virtual]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>SCALAR</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a4c9e12093f4fb3cfcd2f2a3991ab40aa">ScriptTarget</a>()</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a0c3e32288adc78753990d36f95d4de3b">Scroll</a> enum name</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
@@ -358,6 +367,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4c9fdfd5a48360be13e7925323513d52">touchEvent</a>(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ab54c39d150a8d8f413062b3524a6e70f">touchEventScroll</a>(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>TRANSFORM</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>UP</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a4cdae346a437708ab4d17ea5db15bc7c">update</a>(float elapsedTime)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a12b1033ab2e19c4dff4f2f765a7c39c7">updateAbsoluteBounds</a>(const Vector2 &amp;offset)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ad0524c933dae0f9b2ef46b2a80996db6">updateBounds</a>()</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
@@ -387,7 +397,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 54 - 4
api/classgameplay_1_1_container.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -125,6 +125,16 @@ Public Types</h2></td></tr>
 <b>SCROLL_VERTICAL</b> =  0x02, 
 <b>SCROLL_BOTH</b> =  SCROLL_HORIZONTAL | SCROLL_VERTICAL
  }</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">Direction</a> { <br/>
+&#160;&#160;<b>UP</b> =  0x01, 
+<b>DOWN</b> =  0x02, 
+<b>LEFT</b> =  0x04, 
+<b>RIGHT</b> =  0x08, 
+<br/>
+&#160;&#160;<b>NEXT</b> =  0x10, 
+<b>PREVIOUS</b> =  0x20
+<br/>
+ }</td></tr>
 <tr><td colspan="2"><h2><a name="pub-methods"></a>
 Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_layout.html">Layout</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a9d1e8ad2c17d7311ae587e80b22728b1">getLayout</a> ()</td></tr>
@@ -157,6 +167,7 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a3f81f890f63477bd0c126bbc05c644a3">getScrollWheelRequiresFocus</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a2a1665bf08f46fc714911d6d6ac68291">setScrollWheelRequiresFocus</a> (bool required)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a099c23e2bc96cce46fe2c385891470ac">setFocus</a> ()</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a4bf34792a1060166e6bb5c3cc55bce7f">moveFocus</a> (<a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">Direction</a> direction)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_control.html">Control</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a4632ac6abb192a220ecded82b083170c">getActiveControl</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#abcc8cf728feeec39ae6389c1926fa5a5">setActiveControl</a> (<a class="el" href="classgameplay_1_1_control.html">Control</a> *control)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_container.html#a540ba8ee5dd80383d64f07342ddda2e7">getAnimationPropertyComponentCount</a> (int propertyId) const </td></tr>
@@ -229,6 +240,20 @@ Protected Attributes</h2></td></tr>
 <div class="textblock"><p>Defines a container that contains zero or more controls.</p>
 <dl class="see"><dt><b>See also:</b></dt><dd><a href="http://blackberry.github.io/GamePlay/docs/file-formats.html#wiki-UI_Forms">http://blackberry.github.io/GamePlay/docs/file-formats.html#wiki-UI_Forms</a> </dd></dl>
 </div><hr/><h2>Member Enumeration Documentation</h2>
+<a class="anchor" id="a02ec5768ad845e076fd99ee4becf0542"></a><!-- doxytag: member="gameplay::Container::Direction" ref="a02ec5768ad845e076fd99ee4becf0542" args="" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">enum <a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">gameplay::Container::Direction</a></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Defines supported focus chagne directions. </p>
+
+</div>
+</div>
 <a class="anchor" id="a0c3e32288adc78753990d36f95d4de3b"></a><!-- doxytag: member="gameplay::Container::Scroll" ref="a0c3e32288adc78753990d36f95d4de3b" args="" -->
 <div class="memitem">
 <div class="memproto">
@@ -1007,6 +1032,31 @@ Protected Attributes</h2></td></tr>
 <dl class="return"><dt><b>Returns:</b></dt><dd>Whether the scroll event was consumed by scrolling within this container.</dd></dl>
 <dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="classgameplay_1_1_mouse.html#a27dca530300ff1e4c8ddbe5eeee3cc38">Mouse::MouseEvent</a> </dd></dl>
 
+</div>
+</div>
+<a class="anchor" id="a4bf34792a1060166e6bb5c3cc55bce7f"></a><!-- doxytag: member="gameplay::Container::moveFocus" ref="a4bf34792a1060166e6bb5c3cc55bce7f" args="(Direction direction)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">bool <a class="el" href="classgameplay_1_1_container.html#a4bf34792a1060166e6bb5c3cc55bce7f">gameplay::Container::moveFocus</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">Direction</a>&#160;</td>
+          <td class="paramname"><em>direction</em></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Attempts to switch focus to a child of this container in the specified direction.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">direction</td><td>The direction for focus change.</td></tr>
+  </table>
+  </dd>
+</dl>
+<dl class="return"><dt><b>Returns:</b></dt><dd>True on success, false if there are no controls to focus on. </dd></dl>
+
 </div>
 </div>
 <a class="anchor" id="a57f6e1e27a03a5aa911a97c95d638b2d"></a><!-- doxytag: member="gameplay::Container::removeControl" ref="a57f6e1e27a03a5aa911a97c95d638b2d" args="(unsigned int index)" -->
@@ -2013,7 +2063,7 @@ Protected Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:38 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 8 - 6
api/classgameplay_1_1_control-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -91,7 +91,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a636f864fa6dbcd49d19e903f1ea086f2">_consumeInputEvents</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8e38c807b110825f36a77d43ded3d78a">_id</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -99,6 +98,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1cf80f236ba38ce3d035b5ba62f6454c">_opacity</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a28174c6d21906a5b4a9793b82317631c">_parent</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8f605cb604e2cece5236b0a1f9ad159d">_viewportBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -161,7 +161,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -308,7 +310,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_c
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 86 - 32
api/classgameplay_1_1_control.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -279,7 +279,9 @@ Protected Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a4c9fdfd5a48360be13e7925323513d52">touchEvent</a> (<a class="el" href="classgameplay_1_1_touch.html#a6563b3b4c9e7ffedfb6be99582290320">Touch::TouchEvent</a> evt, int x, int y, unsigned int contactIndex)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a24ffdbd2fd875c056ad9cce4f4dcf0f6">keyEvent</a> (<a class="el" href="classgameplay_1_1_keyboard.html#af3cf4d9d49adf589737a724e77938c19">Keyboard::KeyEvent</a> evt, int key)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a0556a8e97fdca1d40e5bebd895618e29">mouseEvent</a> (<a class="el" href="classgameplay_1_1_mouse.html#a27dca530300ff1e4c8ddbe5eeee3cc38">Mouse::MouseEvent</a> evt, int x, int y, int wheelDelta)</td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a> (<a class="el" href="classgameplay_1_1_gamepad.html#ab79068c8eeaa3a4daf6ea1f7a8adc3c9">Gamepad::GamepadEvent</a> evt, <a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *gamepad, unsigned int analogIndex)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a> (<a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *gamepad)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a> (<a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *gamepad, unsigned int index)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a> (<a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *gamepad, unsigned int index)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a445f119ac18af8d663e07b655812f95a">update</a> (float elapsedTime)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#ac9f2fe41ef26e82071598aa3ac4ce4d3">updateState</a> (<a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4">State</a> state)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a3d33ab72db5cf776844da3f79f8e4f65">updateBounds</a> ()</td></tr>
@@ -303,7 +305,6 @@ Static Protected Member Functions</h2></td></tr>
 <tr><td colspan="2"><h2><a name="pro-attribs"></a>
 Protected Attributes</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a8e38c807b110825f36a77d43ded3d78a">_id</a></td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#ac78438f65735e017bad66fd7af3aeea3">_boundsBits</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_rectangle.html">Rectangle</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_rectangle.html">Rectangle</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a9d4f21435b4eddf02f9fa5661133b47e">_bounds</a></td></tr>
@@ -326,6 +327,7 @@ std::list&lt; <a class="el" href="classgameplay_1_1_control_1_1_listener.html">C
 <tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#aa3c10c6defa0b93a6f692b17fd81621f">_canFocus</a></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4">State</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_container.html">Container</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_control.html#a28174c6d21906a5b4a9793b82317631c">_parent</a></td></tr>
 <tr><td colspan="2"><h2><a name="pro-static-attribs"></a>
 Static Protected Attributes</h2></td></tr>
@@ -483,7 +485,7 @@ Static Protected Attributes</h2></td></tr>
   </dd>
 </dl>
 
-<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a9128c7978c37299194abe2c55d80bf93">gameplay::Slider</a>, <a class="el" href="classgameplay_1_1_check_box.html#ac317d5e1ce467855d0cc61b316337b30">gameplay::CheckBox</a>, <a class="el" href="classgameplay_1_1_radio_button.html#a3fab62ffe2814f687e9e21e31f161a9e">gameplay::RadioButton</a>, <a class="el" href="classgameplay_1_1_label.html#a21d473e1749ab7d876c8ebabb96bb375">gameplay::Label</a>, and <a class="el" href="classgameplay_1_1_joystick_control.html#a3b080b9c7cb5f1de44da750cd1739f9d">gameplay::JoystickControl</a>.</p>
+<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a9128c7978c37299194abe2c55d80bf93">gameplay::Slider</a>, <a class="el" href="classgameplay_1_1_text_box.html#ab45a02444a11fec50d2c8da17bd695b7">gameplay::TextBox</a>, <a class="el" href="classgameplay_1_1_check_box.html#ac317d5e1ce467855d0cc61b316337b30">gameplay::CheckBox</a>, <a class="el" href="classgameplay_1_1_radio_button.html#a3fab62ffe2814f687e9e21e31f161a9e">gameplay::RadioButton</a>, <a class="el" href="classgameplay_1_1_label.html#a21d473e1749ab7d876c8ebabb96bb375">gameplay::Label</a>, and <a class="el" href="classgameplay_1_1_joystick_control.html#a3b080b9c7cb5f1de44da750cd1739f9d">gameplay::JoystickControl</a>.</p>
 
 </div>
 </div>
@@ -720,19 +722,74 @@ Static Protected Attributes</h2></td></tr>
 
 </div>
 </div>
-<a class="anchor" id="a1eb941b483324abf5cbb3e62dee40a58"></a><!-- doxytag: member="gameplay::Control::gamepadEvent" ref="a1eb941b483324abf5cbb3e62dee40a58" args="(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)" -->
+<a class="anchor" id="a32f03794aa2392fd7d46f7800f740909"></a><!-- doxytag: member="gameplay::Control::gamepadButtonEvent" ref="a32f03794aa2392fd7d46f7800f740909" args="(Gamepad *gamepad)" -->
 <div class="memitem">
 <div class="memproto">
       <table class="memname">
         <tr>
-          <td class="memname">virtual bool <a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gameplay::Control::gamepadEvent</a> </td>
+          <td class="memname">virtual bool <a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gameplay::Control::gamepadButtonEvent</a> </td>
           <td>(</td>
-          <td class="paramtype"><a class="el" href="classgameplay_1_1_gamepad.html#ab79068c8eeaa3a4daf6ea1f7a8adc3c9">Gamepad::GamepadEvent</a>&#160;</td>
-          <td class="paramname"><em>evt</em>, </td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *&#160;</td>
+          <td class="paramname"><em>gamepad</em></td><td>)</td>
+          <td><code> [protected, virtual]</code></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> callback on gamepad button changes.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">gamepad</td><td>The gamepad whose one or more buttons have changed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a273bcb9df46774e7099ad9553160ebe4"></a><!-- doxytag: member="gameplay::Control::gamepadJoystickEvent" ref="a273bcb9df46774e7099ad9553160ebe4" args="(Gamepad *gamepad, unsigned int index)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">virtual bool <a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gameplay::Control::gamepadJoystickEvent</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *&#160;</td>
+          <td class="paramname"><em>gamepad</em>, </td>
         </tr>
         <tr>
           <td class="paramkey"></td>
           <td></td>
+          <td class="paramtype">unsigned int&#160;</td>
+          <td class="paramname"><em>index</em>&#160;</td>
+        </tr>
+        <tr>
+          <td></td>
+          <td>)</td>
+          <td></td><td><code> [protected, virtual]</code></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> callback on gamepad analog joystick changes.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">gamepad</td><td>The gamepad whose one or more buttons have changed. </td></tr>
+    <tr><td class="paramname">index</td><td>The index of the joystick that changed. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a004b91fd9107414928709c36f13a7a33">gameplay::Slider</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="af5c2b740403893f171703c919d12c38e"></a><!-- doxytag: member="gameplay::Control::gamepadTriggerEvent" ref="af5c2b740403893f171703c919d12c38e" args="(Gamepad *gamepad, unsigned int index)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">virtual bool <a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gameplay::Control::gamepadTriggerEvent</a> </td>
+          <td>(</td>
           <td class="paramtype"><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> *&#160;</td>
           <td class="paramname"><em>gamepad</em>, </td>
         </tr>
@@ -740,7 +797,7 @@ Static Protected Attributes</h2></td></tr>
           <td class="paramkey"></td>
           <td></td>
           <td class="paramtype">unsigned int&#160;</td>
-          <td class="paramname"><em>analogIndex</em>&#160;</td>
+          <td class="paramname"><em>index</em>&#160;</td>
         </tr>
         <tr>
           <td></td>
@@ -750,18 +807,15 @@ Static Protected Attributes</h2></td></tr>
       </table>
 </div>
 <div class="memdoc">
-<p><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> callback on gamepad events.</p>
+<p><a class="el" href="classgameplay_1_1_gamepad.html">Gamepad</a> callback on gamepad trigger changes.</p>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
-    <tr><td class="paramname">gamepad</td><td>The gamepad whose state changed. </td></tr>
-    <tr><td class="paramname">evt</td><td>The gamepad event that occurred. </td></tr>
-    <tr><td class="paramname">analogIndex</td><td>If evt is JOYSTICK_EVENT or TRIGGER_EVENT, this will be the index of the corresponding control. </td></tr>
+    <tr><td class="paramname">gamepad</td><td>The gamepad whose one or more buttons have changed. </td></tr>
+    <tr><td class="paramname">index</td><td>The index of the trigger that changed. </td></tr>
   </table>
   </dd>
 </dl>
 
-<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a8a2b476ed271ba4f75375e59265aeefb">gameplay::Slider</a>.</p>
-
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@@ -3781,20 +3835,6 @@ Static Protected Attributes</h2></td></tr>
 <div class="memdoc">
 <p><a class="el" href="classgameplay_1_1_control.html">Control</a> dirty bits. </p>
 
-</div>
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-<div class="memproto">
-      <table class="memname">
-        <tr>
-          <td class="memname">bool <a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">gameplay::Control::_enabled</a><code> [protected]</code></td>
-        </tr>
-      </table>
-</div>
-<div class="memdoc">
-<p>Whether the control is enabled. </p>
-
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 <div class="memdoc">
 <p>Local bounds, relative to parent container's clipping window, possibly stored as percentages (see _boundsBits). </p>
 
+</div>
+</div>
+<a class="anchor" id="a08e0c8e34c28edcddc7099281e9b423a"></a><!-- doxytag: member="gameplay::Control::_state" ref="a08e0c8e34c28edcddc7099281e9b423a" args="" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname"><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4">State</a> <a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">gameplay::Control::_state</a><code> [protected]</code></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>This control's current state. </p>
+
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+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
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+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
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+ 4 - 4
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+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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+ 4 - 4
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+ 4 - 4
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-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -659,7 +659,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_flow_layout-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -115,7 +115,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_flow_layout.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -293,7 +293,7 @@ Protected Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_font-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -147,7 +147,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 7 - 7
api/classgameplay_1_1_font.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -1012,9 +1012,9 @@ Static Public Member Functions</h2></td></tr>
       </table>
 </div>
 <div class="memdoc">
-<p>Sets the fixed character spacing for this font.</p>
-<p>Character spacing is the fixed amount of space that is inserted between characters. This is a simplified type of kerning and does not take adjacent characters into consideration. Character spacing is defined as a floating point value that is interpreted as a percentage of size used to draw the font. For example, a value of 0.1 would cause a spacing of 10% of the font size to be inserted between adjacent characters. For a font size of 20, this would equate to 2 pixels of extra space between characters.</p>
-<p>The default character spacing for fonts is 0.125.</p>
+<p>Sets the additional character spacing for this font.</p>
+<p>Character spacing is the additional amount of space that is inserted between characters. Character spacing is defined as a floating point value that is interpreted as a percentage of size used to draw the font. For example, a value of 0.1 would cause a spacing of 10% of the font size to be inserted between adjacent characters. For a font size of 20, this would equate to 2 pixels of extra space between characters.</p>
+<p>The default additional character spacing for fonts is 0.0.</p>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
     <tr><td class="paramname">spacing</td><td>New fixed character spacing, expressed as a percentage of font size. </td></tr>
@@ -1059,7 +1059,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_font_1_1_text-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -101,7 +101,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_font_1_1_text.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -180,7 +180,7 @@ Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 18 - 7
api/classgameplay_1_1_form-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -81,6 +81,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 This is the complete list of members for <a class="el" href="classgameplay_1_1_form.html">gameplay::Form</a>, including all inherited members.<table>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a239ea5f672518ac3daf2f5359d899763">_absoluteBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af610e9cad54639c424b90bbf6bd19e75">_absoluteClipBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a89fe2ba37a829ec936648b034467bfeb">_activeControl</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ae7b5d07de4a2e2d8cdb69ea94f6dd360">_alignment</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a88a3ddf8d829a6334563c20f3e3bc17e">_autoSize</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a9d4f21435b4eddf02f9fa5661133b47e">_bounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -92,7 +93,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a65edbd57dcfb80c80b0cc4b48cbdaff0">_controls</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8e38c807b110825f36a77d43ded3d78a">_id</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -129,6 +129,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a471baad5b4a2d4323008250e7f760bb8">_scrollingVeryFirstY</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ac2a1c3bfc493c608123345342c011145">_scrollPosition</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a3dc19bdefc3874ffda8dba9b7b7b5613">_scrollWheelSpeed</a></td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8f605cb604e2cece5236b0a1f9ad159d">_viewportBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -190,9 +191,11 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a7a1e29d9e344cd43edbcbfcace02d7b1">createAnimationFromTo</a>(const char *id, int propertyId, float *from, float *to, Curve::InterpolationType type, unsigned long duration)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ac309a2b7fc1dca3b5f26df5b3f45dfeb">createLayout</a>(Layout::Type type)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a7bc288605c05e88521448cae2f21e2bc">destroyAnimation</a>(const char *id=NULL)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a02ec5768ad845e076fd99ee4becf0542">Direction</a> enum name</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ab630c2e2b0ede0846e97a0e10b135045">DIRTY_BOUNDS</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aaf40f0ded9a0645d78ac3b54782bbfaf">DIRTY_STATE</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a149d63a1ebb06973242f39244b5c5448">DISABLED</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>DOWN</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_form.html#ae526e5facfbdbc6d75ba991990662cae">draw</a>()</td><td><a class="el" href="classgameplay_1_1_form.html">gameplay::Form</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a04791e8ab39e07511c1c4f877c5b8acf">gameplay::Container::draw</a>(Form *form, const Rectangle &amp;clip)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a3c0ddbcb21d2fa0d0236af6da2b23641">drawBorder</a>(Form *form, const Rectangle &amp;clip)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
@@ -201,9 +204,11 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">gameplay::Container::finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_form.html#a6ea0539287a787e9829a380f9cfcb6a6">getActiveControl</a>()</td><td><a class="el" href="classgameplay_1_1_form.html">gameplay::Form</a></td><td><code> [static]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_form.html#a6e9bc41a15191ee726c8e073e96b5e4c">getActiveControl</a>(unsigned int touchIndex=0)</td><td><a class="el" href="classgameplay_1_1_form.html">gameplay::Form</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a4632ac6abb192a220ecded82b083170c">gameplay::Container::getActiveControl</a>() const </td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -285,11 +290,15 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0b6d7439cc781d30307e84f857c85e0b">isXPercentage</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a87c577f2d6f92e850a979ce8f18660c3">isYPercentage</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a24ffdbd2fd875c056ad9cce4f4dcf0f6">keyEvent</a>(Keyboard::KeyEvent evt, int key)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0556a8e97fdca1d40e5bebd895618e29">mouseEvent</a>(Mouse::MouseEvent evt, int x, int y, int wheelDelta)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a884bcb7f41b5716983541b44a4a297cb">mouseEventScroll</a>(Mouse::MouseEvent evt, int x, int y, int wheelDelta)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a4bf34792a1060166e6bb5c3cc55bce7f">moveFocus</a>(Direction direction)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>NEXT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4ab300c2a186b983cc6998d0a2bcc6cb63">NORMAL</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1dfdb4c476e4ce7829060f0af2347b85">notifyListeners</a>(Control::Listener::EventType eventType)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a98c060a206b93133ace203c1f0c097ea">operator=</a>(const Control &amp;)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>PREVIOUS</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a866a859fcc96f2a48d5ee2f06a8c2a43">Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4af6b566116534038e02bfffea72867f">Ref</a>(const Ref &amp;copy)</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#aafd8a7a7934b33c8bf216756d04cf33b">release</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
@@ -299,6 +308,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#abe0217ec4e443a63f94811a0d14b157d">removeControl</a>(Control *control)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a0424351446fdc9904b9c9127c67dd095">removeListener</a>(Control::Listener *listener)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a9ced28276bd7904c508f6d3073736de0">removeScriptCallback</a>(const std::string &amp;eventName, const std::string &amp;function)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [virtual]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>SCALAR</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a4c9e12093f4fb3cfcd2f2a3991ab40aa">ScriptTarget</a>()</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a0c3e32288adc78753990d36f95d4de3b">Scroll</a> enum name</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
@@ -365,6 +375,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4c9fdfd5a48360be13e7925323513d52">touchEvent</a>(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ab54c39d150a8d8f413062b3524a6e70f">touchEventScroll</a>(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected]</code></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>TRANSFORM</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
+  <tr bgcolor="#f0f0f0"><td><b>UP</b> enum value (defined in <a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a>)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_form.html#a0a6bdd50ceecb5f41566d92aa6735af4">update</a>(float elapsedTime)</td><td><a class="el" href="classgameplay_1_1_form.html">gameplay::Form</a></td><td><code> [virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#a12b1033ab2e19c4dff4f2f765a7c39c7">updateAbsoluteBounds</a>(const Vector2 &amp;offset)</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_container.html#ad0524c933dae0f9b2ef46b2a80996db6">updateBounds</a>()</td><td><a class="el" href="classgameplay_1_1_container.html">gameplay::Container</a></td><td><code> [protected, virtual]</code></td></tr>
@@ -394,7 +405,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 18 - 10
api/classgameplay_1_1_form.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -127,7 +127,7 @@ Static Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_form.html">Form</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#aab237347cf2d4e60e83ecd56e5ec9fef">create</a> (const char *url)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_form.html">Form</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#adbceb59dadeb425c45db53e0023e8fc5">create</a> (const char *id, <a class="el" href="classgameplay_1_1_theme_1_1_style.html">Theme::Style</a> *style, <a class="el" href="classgameplay_1_1_layout.html#a47d8bcec9f206d71699cbadb833b57e7">Layout::Type</a> layoutType=<a class="el" href="classgameplay_1_1_layout.html#a47d8bcec9f206d71699cbadb833b57e7aeb62aeb50e356bf668bfd3af0ae2d0d9">Layout::LAYOUT_ABSOLUTE</a>)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_form.html">Form</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#ab9c437f09410703a5a969a6b8f264eff">getForm</a> (const char *id)</td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_control.html">Control</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#a6ea0539287a787e9829a380f9cfcb6a6">getActiveControl</a> ()</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_control.html">Control</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#a6e9bc41a15191ee726c8e073e96b5e4c">getActiveControl</a> (unsigned int touchIndex=0)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_control.html">Control</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#a2c884dd8390d0b6a7943aed7ebc7f9f0">getFocusControl</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_form.html#a366962023119d2885948ab46d612a9ee">clearFocus</a> ()</td></tr>
 </table>
@@ -242,20 +242,28 @@ Static Public Member Functions</h2></td></tr>
 
 </div>
 </div>
-<a class="anchor" id="a6ea0539287a787e9829a380f9cfcb6a6"></a><!-- doxytag: member="gameplay::Form::getActiveControl" ref="a6ea0539287a787e9829a380f9cfcb6a6" args="()" -->
+<a class="anchor" id="a6e9bc41a15191ee726c8e073e96b5e4c"></a><!-- doxytag: member="gameplay::Form::getActiveControl" ref="a6e9bc41a15191ee726c8e073e96b5e4c" args="(unsigned int touchIndex=0)" -->
 <div class="memitem">
 <div class="memproto">
       <table class="memname">
         <tr>
-          <td class="memname">static <a class="el" href="classgameplay_1_1_control.html">Control</a>* <a class="el" href="classgameplay_1_1_form.html#a6ea0539287a787e9829a380f9cfcb6a6">gameplay::Form::getActiveControl</a> </td>
+          <td class="memname">static <a class="el" href="classgameplay_1_1_control.html">Control</a>* <a class="el" href="classgameplay_1_1_form.html#a6e9bc41a15191ee726c8e073e96b5e4c">gameplay::Form::getActiveControl</a> </td>
           <td>(</td>
-          <td class="paramname"></td><td>)</td>
+          <td class="paramtype">unsigned int&#160;</td>
+          <td class="paramname"><em>touchIndex</em> = <code>0</code></td><td>)</td>
           <td><code> [static]</code></td>
         </tr>
       </table>
 </div>
 <div class="memdoc">
-<p>Returns the single currently active control within the UI system.</p>
+<p>Returns the currently active control within the UI system.</p>
+<p>An active control is a control that is currently pressed or hovered over. On a multi-touch system, it is possible for several controls to be active at once (one for each touch point). However, only a single control can have focus at once.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">touchIndex</td><td>Optional touch point index to retrieve the active control for.</td></tr>
+  </table>
+  </dd>
+</dl>
 <dl class="return"><dt><b>Returns:</b></dt><dd>The currently active control, or NULL if no controls are currently active. </dd></dl>
 
 </div>
@@ -273,7 +281,7 @@ Static Public Member Functions</h2></td></tr>
       </table>
 </div>
 <div class="memdoc">
-<p>Returns the single current control that is in focus.</p>
+<p>Returns the current control that is in focus.</p>
 <dl class="return"><dt><b>Returns:</b></dt><dd>The current control in focus, or NULL if no controls are in focus. </dd></dl>
 
 </div>
@@ -447,7 +455,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 6 - 5
api/classgameplay_1_1_frame_buffer-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -84,7 +84,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a6d1ad214098f6796d6c4027b8a432015">bindDefault</a>()</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a764ae1075cc20dfb1329a2d5c49daa27">create</a>(const char *id)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a2f0fbdb518c3357b41340c15c496f501">create</a>(const char *id, unsigned int width, unsigned int height)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#ad2d823badd24c87e3ef5ccc89e5c5cb4">createScreenshot</a>()</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a6db6be1d3da02839641db7b7cdedc669">createScreenshot</a>(Image::Format format=Image::RGBA)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#aa8811bfb4e227afc2a6ece0e73fc8310">getCurrent</a>()</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a3821840761f4a5017a95b5003153b0c5">getDepthStencilTarget</a>() const </td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a2d4b1f194d1b2e90028ff89320fd34cf">getFrameBuffer</a>(const char *id)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td><code> [static]</code></td></tr>
@@ -102,6 +102,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#aafd8a7a7934b33c8bf216756d04cf33b">release</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a5369b0adca5a7666ca4499083531fa0e">setDepthStencilTarget</a>(DepthStencilTarget *target)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#aa5c53a6a80144041cb770e9355d870f5">setRenderTarget</a>(RenderTarget *target, unsigned int index=0)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_frame_buffer.html#a4a426dfaafc306676df9d7e730e6ccf0">setRenderTarget</a>(RenderTarget *target, Texture::CubeFace face, unsigned int index=0)</td><td><a class="el" href="classgameplay_1_1_frame_buffer.html">gameplay::FrameBuffer</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4442b32c090160052130593d6523945c">~Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected, virtual]</code></td></tr>
 </table></div><!-- contents -->
 <!-- window showing the filter options -->
@@ -121,7 +122,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 60 - 10
api/classgameplay_1_1_frame_buffer.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -115,6 +115,7 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a7817548cc856398209fe096659ccc7dc">getWidth</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a4ab7b16e08a87c42c47f23d63d46b529">getHeight</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#aa5c53a6a80144041cb770e9355d870f5">setRenderTarget</a> (<a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> *target, unsigned int index=0)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a4a426dfaafc306676df9d7e730e6ccf0">setRenderTarget</a> (<a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> *target, <a class="el" href="classgameplay_1_1_texture.html#ab5d117f20c57979a3c7aaed95f6da841">Texture::CubeFace</a> face, unsigned int index=0)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a144c907eb9faecd7cd8fd32a731464d3">getRenderTarget</a> (unsigned int index=0) const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#ad76764fdc17a26f20c02fa129f3aed3e">getRenderTargetCount</a> () const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a5369b0adca5a7666ca4499083531fa0e">setDepthStencilTarget</a> (<a class="el" href="classgameplay_1_1_depth_stencil_target.html">DepthStencilTarget</a> *target)</td></tr>
@@ -127,7 +128,7 @@ Static Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a2f0fbdb518c3357b41340c15c496f501">create</a> (const char *id, unsigned int width, unsigned int height)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a2d4b1f194d1b2e90028ff89320fd34cf">getFrameBuffer</a> (const char *id)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#ad370566c9456ae2a278c7e174e33138f">getMaxRenderTargets</a> ()</td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_image.html">Image</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#ad2d823badd24c87e3ef5ccc89e5c5cb4">createScreenshot</a> ()</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_image.html">Image</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a6db6be1d3da02839641db7b7cdedc669">createScreenshot</a> (<a class="el" href="classgameplay_1_1_image.html#ae596c8dbba69dc5fb062113e608a753b">Image::Format</a> format=Image::RGBA)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#ac6b4066a35dd3c38afb7a4c90672a112">getScreenshot</a> (<a class="el" href="classgameplay_1_1_image.html">Image</a> *image)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#a6d1ad214098f6796d6c4027b8a432015">bindDefault</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_frame_buffer.html#aa8811bfb4e227afc2a6ece0e73fc8310">getCurrent</a> ()</td></tr>
@@ -246,20 +247,27 @@ Static Public Member Functions</h2></td></tr>
 
 </div>
 </div>
-<a class="anchor" id="ad2d823badd24c87e3ef5ccc89e5c5cb4"></a><!-- doxytag: member="gameplay::FrameBuffer::createScreenshot" ref="ad2d823badd24c87e3ef5ccc89e5c5cb4" args="()" -->
+<a class="anchor" id="a6db6be1d3da02839641db7b7cdedc669"></a><!-- doxytag: member="gameplay::FrameBuffer::createScreenshot" ref="a6db6be1d3da02839641db7b7cdedc669" args="(Image::Format format=Image::RGBA)" -->
 <div class="memitem">
 <div class="memproto">
       <table class="memname">
         <tr>
-          <td class="memname">static <a class="el" href="classgameplay_1_1_image.html">Image</a>* <a class="el" href="classgameplay_1_1_frame_buffer.html#ad2d823badd24c87e3ef5ccc89e5c5cb4">gameplay::FrameBuffer::createScreenshot</a> </td>
+          <td class="memname">static <a class="el" href="classgameplay_1_1_image.html">Image</a>* <a class="el" href="classgameplay_1_1_frame_buffer.html#a6db6be1d3da02839641db7b7cdedc669">gameplay::FrameBuffer::createScreenshot</a> </td>
           <td>(</td>
-          <td class="paramname"></td><td>)</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_image.html#ae596c8dbba69dc5fb062113e608a753b">Image::Format</a>&#160;</td>
+          <td class="paramname"><em>format</em> = <code>Image::RGBA</code></td><td>)</td>
           <td><code> [static]</code></td>
         </tr>
       </table>
 </div>
 <div class="memdoc">
 <p>Records a screenshot of what is stored on the current <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a>.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">format</td><td>The format the <a class="el" href="classgameplay_1_1_image.html">Image</a> should be in. </td></tr>
+  </table>
+  </dd>
+</dl>
 <dl class="return"><dt><b>Returns:</b></dt><dd>A screenshot of the current framebuffer's content. </dd></dl>
 
 </div>
@@ -437,7 +445,7 @@ Static Public Member Functions</h2></td></tr>
 </div>
 <div class="memdoc">
 <p>Records a screenshot of what is stored on the current <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a> to an <a class="el" href="classgameplay_1_1_image.html">Image</a>.</p>
-<p>The <a class="el" href="classgameplay_1_1_image.html">Image</a> must be the same size as the <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a>, otherwise the operation will fail. The <a class="el" href="classgameplay_1_1_image.html">Image</a> must be format RGBA.</p>
+<p>The <a class="el" href="classgameplay_1_1_image.html">Image</a> must be the same size as the <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a>, otherwise the operation will fail.</p>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
     <tr><td class="paramname">image</td><td>The <a class="el" href="classgameplay_1_1_image.html">Image</a> to write the current framebuffer's content to. </td></tr>
@@ -534,7 +542,49 @@ Static Public Member Functions</h2></td></tr>
 <p>Set a <a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> on this <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a>'s color attachment at the specified index.</p>
 <dl class="params"><dt><b>Parameters:</b></dt><dd>
   <table class="params">
-    <tr><td class="paramname">target</td><td>The <a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> to set. </td></tr>
+    <tr><td class="paramname">target</td><td>The 2D <a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> to set. </td></tr>
+    <tr><td class="paramname">index</td><td>The index of the color attachment to set. </td></tr>
+  </table>
+  </dd>
+</dl>
+
+</div>
+</div>
+<a class="anchor" id="a4a426dfaafc306676df9d7e730e6ccf0"></a><!-- doxytag: member="gameplay::FrameBuffer::setRenderTarget" ref="a4a426dfaafc306676df9d7e730e6ccf0" args="(RenderTarget *target, Texture::CubeFace face, unsigned int index=0)" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_frame_buffer.html#aa5c53a6a80144041cb770e9355d870f5">gameplay::FrameBuffer::setRenderTarget</a> </td>
+          <td>(</td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> *&#160;</td>
+          <td class="paramname"><em>target</em>, </td>
+        </tr>
+        <tr>
+          <td class="paramkey"></td>
+          <td></td>
+          <td class="paramtype"><a class="el" href="classgameplay_1_1_texture.html#ab5d117f20c57979a3c7aaed95f6da841">Texture::CubeFace</a>&#160;</td>
+          <td class="paramname"><em>face</em>, </td>
+        </tr>
+        <tr>
+          <td class="paramkey"></td>
+          <td></td>
+          <td class="paramtype">unsigned int&#160;</td>
+          <td class="paramname"><em>index</em> = <code>0</code>&#160;</td>
+        </tr>
+        <tr>
+          <td></td>
+          <td>)</td>
+          <td></td><td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Set a <a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> on this <a class="el" href="classgameplay_1_1_frame_buffer.html">FrameBuffer</a>'s color attachment at the specified index.</p>
+<dl class="params"><dt><b>Parameters:</b></dt><dd>
+  <table class="params">
+    <tr><td class="paramname">target</td><td>The Cubemap <a class="el" href="classgameplay_1_1_render_target.html">RenderTarget</a> to set. </td></tr>
+    <tr><td class="paramname">face</td><td>The face of the cubemap to target. </td></tr>
     <tr><td class="paramname">index</td><td>The index of the color attachment to set. </td></tr>
   </table>
   </dd>
@@ -560,7 +610,7 @@ Static Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_frustum-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -119,7 +119,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_f
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_frustum.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -654,7 +654,7 @@ Public Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 5 - 4
api/classgameplay_1_1_game-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -90,6 +90,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
   <tr bgcolor="#f0f0f0"><td><b>CLEAR_DEPTH_STENCIL</b> enum value (defined in <a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a>)</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>CLEAR_STENCIL</b> enum value (defined in <a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a>)</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_game.html#a7866ef6e9e0ee3b812b408a75cc13cdb">ClearFlags</a> enum name</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_game.html#ac90f2663ac40ab184cf405a20f112505">clearSchedule</a>()</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_game.html#a092768704d671429dc791304f208c75c">displayKeyboard</a>(bool display)</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td><code> [inline]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_game.html#a00e505fc1ab4e8e1feceb0cdaf13bf03">exit</a>()</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_game.html#a84a8111bf36fa5d631272ac955943b40">finalize</a>()=0</td><td><a class="el" href="classgameplay_1_1_game.html">gameplay::Game</a></td><td><code> [protected, pure virtual]</code></td></tr>
@@ -180,7 +181,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 22 - 4
api/classgameplay_1_1_game.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -184,6 +184,7 @@ Public Member Functions</h2></td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_game.html#aef085f98f47e0bb24b4befa6f79cfc82">getArguments</a> (int *argc, char ***argv) const </td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_game.html#a3b8adb5a096f735bfcfec801f02ea0da">schedule</a> (float timeOffset, <a class="el" href="classgameplay_1_1_time_listener.html">TimeListener</a> *timeListener, void *cookie=0)</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_game.html#aae0c5115535c01bcac52aae65b7f4bbb">schedule</a> (float timeOffset, const char *function)</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_game.html#ac90f2663ac40ab184cf405a20f112505">clearSchedule</a> ()</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_game.html#a4ec7c10e890aea288c4b2ac14f012041">launchURL</a> (const char *url) const </td></tr>
 <tr><td colspan="2"><h2><a name="pub-static-methods"></a>
 Static Public Member Functions</h2></td></tr>
@@ -408,6 +409,23 @@ Protected Member Functions</h2></td></tr>
   </dd>
 </dl>
 
+</div>
+</div>
+<a class="anchor" id="ac90f2663ac40ab184cf405a20f112505"></a><!-- doxytag: member="gameplay::Game::clearSchedule" ref="ac90f2663ac40ab184cf405a20f112505" args="()" -->
+<div class="memitem">
+<div class="memproto">
+      <table class="memname">
+        <tr>
+          <td class="memname">void <a class="el" href="classgameplay_1_1_game.html#ac90f2663ac40ab184cf405a20f112505">gameplay::Game::clearSchedule</a> </td>
+          <td>(</td>
+          <td class="paramname"></td><td>)</td>
+          <td></td>
+        </tr>
+      </table>
+</div>
+<div class="memdoc">
+<p>Clears all scheduled time events. </p>
+
 </div>
 </div>
 <a class="anchor" id="a092768704d671429dc791304f208c75c"></a><!-- doxytag: member="gameplay::Game::displayKeyboard" ref="a092768704d671429dc791304f208c75c" args="(bool display)" -->
@@ -2109,7 +2127,7 @@ template&lt;class T &gt; </div>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 5 - 14
api/classgameplay_1_1_gamepad-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -81,9 +81,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 This is the complete list of members for <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>, including all inherited members.<table>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_A</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_B</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>BUTTON_C</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_DOWN</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>BUTTON_EVENT</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_L1</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_L2</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_L3</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
@@ -91,7 +89,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_MENU1</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_MENU2</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_MENU3</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>BUTTON_MENU4</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_R1</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_R2</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_R3</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
@@ -99,7 +96,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_UP</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_X</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>BUTTON_Y</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>BUTTON_Z</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a91729957739fbe8a6b88f3e17c2a7ff9">ButtonMapping</a> enum name</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>CONNECTED_EVENT</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr bgcolor="#f0f0f0"><td><b>DISCONNECTED_EVENT</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
@@ -109,16 +105,11 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a0b2de80713f58635c141a66717b9683a">getForm</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#af6b0a3adba913eb7b987e98934016137">getJoystickCount</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#ab3e57827cfdbf0e18d37aa7ae03d452f">getJoystickValues</a>(unsigned int joystickId, Vector2 *outValues) const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a9350e1b68e399f1684591469dedc148e">getProductId</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a61b902e10d25c244a166deacb4c7111a">getProductString</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#aa1f2a111cf6758ec17e51fcc6ba671db">getName</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#aa33cea2b84705953d296b3586a4cdbf6">getTriggerCount</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a7e1b24552efae9bd23cb24bd29a5d157">getTriggerValue</a>(unsigned int triggerId) const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a02527151298b5c48f2db7964075bb0a4">getVendorId</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#a3dccc24ff037b5dd2dee9ff0a8607a6d">getVendorString</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#aa69e8bf61d41cd55f55a67a6974c1694">isButtonDown</a>(ButtonMapping button) const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#aad447cbdd1a03ae1fd27b7d7ac2da17d">isVirtual</a>() const </td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>JOYSTICK_EVENT</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>TRIGGER_EVENT</b> enum value (defined in <a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a>)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_gamepad.html#ad38b2f6bee5c6cdf8a9a4222a84df7c5">update</a>(float elapsedTime)</td><td><a class="el" href="classgameplay_1_1_gamepad.html">gameplay::Gamepad</a></td><td></td></tr>
 </table></div><!-- contents -->
 <!-- window showing the filter options -->
@@ -138,7 +129,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_g
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 24 - 90
api/classgameplay_1_1_gamepad.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -102,40 +102,31 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
 <table class="memberdecls">
 <tr><td colspan="2"><h2><a name="pub-types"></a>
 Public Types</h2></td></tr>
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-&#160;&#160;<b>CONNECTED_EVENT</b>, 
-<b>DISCONNECTED_EVENT</b>, 
-<b>BUTTON_EVENT</b>, 
-<b>JOYSTICK_EVENT</b>, 
-<br/>
-&#160;&#160;<b>TRIGGER_EVENT</b>
-<br/>
+<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_gamepad.html#ab79068c8eeaa3a4daf6ea1f7a8adc3c9">GamepadEvent</a> { <b>CONNECTED_EVENT</b>, 
+<b>DISCONNECTED_EVENT</b>
  }</td></tr>
 <tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_gamepad.html#a91729957739fbe8a6b88f3e17c2a7ff9">ButtonMapping</a> { <br/>
 &#160;&#160;<b>BUTTON_A</b>, 
 <b>BUTTON_B</b>, 
-<b>BUTTON_C</b>, 
 <b>BUTTON_X</b>, 
+<b>BUTTON_Y</b>, 
 <br/>
-&#160;&#160;<b>BUTTON_Y</b>, 
-<b>BUTTON_Z</b>, 
-<b>BUTTON_MENU1</b>, 
-<b>BUTTON_MENU2</b>, 
-<br/>
-&#160;&#160;<b>BUTTON_MENU3</b>, 
-<b>BUTTON_MENU4</b>, 
-<b>BUTTON_L1</b>, 
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-          <td>(</td>
-          <td class="paramname"></td><td>)</td>
-          <td> const</td>
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-      </table>
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-<p>Get this gamepad's vendor name.</p>
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+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8f605cb604e2cece5236b0a1f9ad159d">_viewportBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -163,7 +163,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_i
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -319,7 +321,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_i
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_image_control.html

@@ -25,10 +25,10 @@
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-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -550,7 +550,7 @@ Static Protected Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:23 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 5 - 6
api/classgameplay_1_1_joint-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -305,11 +305,11 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_j
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a579a593602822ebedd5b3610eaf72119">suspendTransformChange</a>(Transform *transform)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td><code> [protected, static]</code></td></tr>
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+  <tr bgcolor="#f0f0f0"><td><b>TRANSFORM</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#adadaab71b46aa28a497f4a224f871f2c">Transform</a>()</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a9412c4f8d03dca4599ab96060d38459b">Transform</a>(const Vector3 &amp;scale, const Quaternion &amp;rotation, const Vector3 &amp;translation)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a3c0074dcfc275d6d3376c0b8cdcbb92c">Transform</a>(const Vector3 &amp;scale, const Matrix &amp;rotation, const Vector3 &amp;translation)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a9d2055030c5d50431e7569d78479e500">Transform</a>(const Transform &amp;copy)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
-  <tr bgcolor="#f0f0f0"><td><b>TRANSFORM</b> enum value (defined in <a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a>)</td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a4667c774f027b6e650ed88deabb5428b">transformPoint</a>(Vector3 *point)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#a57c8c04c7ee458c7b390ba9b0716d665">transformPoint</a>(const Vector3 &amp;point, Vector3 *dst)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
@@ -326,7 +326,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_j
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_transform.html#aa75a9ef16e419439df1b88fe31ac1d94">translateY</a>(float ty)</td><td><a class="el" href="classgameplay_1_1_transform.html">gameplay::Transform</a></td><td></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_node.html#aeda54e8fa43853b7795b53d99aab08b4">Type</a> enum name</td><td><a class="el" href="classgameplay_1_1_node.html">gameplay::Node</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_node.html#a54961f9ed8bbda4b98195b9637958eea">update</a>(float elapsedTime)</td><td><a class="el" href="classgameplay_1_1_node.html">gameplay::Node</a></td><td></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_joint.html#a2674828f81b269f3e346c4af4b2384e1">~Joint</a>()</td><td><a class="el" href="classgameplay_1_1_joint.html">gameplay::Joint</a></td><td><code> [protected, virtual]</code></td></tr>
@@ -352,7 +351,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_j
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_joint.html

@@ -25,10 +25,10 @@
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-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -381,7 +381,7 @@ Static Protected Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 8 - 6
api/classgameplay_1_1_joystick_control-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
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 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
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-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1cf80f236ba38ce3d035b5ba62f6454c">_opacity</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
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   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8f605cb604e2cece5236b0a1f9ad159d">_viewportBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
@@ -163,7 +163,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_j
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -320,7 +322,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_j
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_joystick_control.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -609,7 +609,7 @@ Static Protected Member Functions</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_keyboard-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -258,7 +258,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_k
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 4 - 4
api/classgameplay_1_1_keyboard.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -352,7 +352,7 @@ Public Types</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 8 - 6
api/classgameplay_1_1_label-members.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -91,7 +91,6 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_l
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a636f864fa6dbcd49d19e903f1ea086f2">_consumeInputEvents</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a47d8c92a3d773672106b82ae8c66ef8e">_contactIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a7b8c3427c8e4bf56929ca40a4165f9be">_dirtyBits</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a83f2f3bea018c203b7ce7cb18f1073b5">_enabled</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#ac88e927741e89f2674dad7370db79943">_events</a></td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a73150749073784d72da95375bb4ebd50">_focusIndex</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#ac4aab4460df13e322899329f764d4212">_font</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -100,6 +99,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_l
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1cf80f236ba38ce3d035b5ba62f6454c">_opacity</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a28174c6d21906a5b4a9793b82317631c">_parent</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a2361889c2adbb4d8843d97a65dcc3b6e">_relativeBounds</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a08e0c8e34c28edcddc7099281e9b423a">_state</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a8adea2635b544f38ca34162f11ec903d">_style</a></td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_animation_target.html#a3427f0e388bbfed7b5ee9fdda24b60a8">_targetType</a></td><td><a class="el" href="classgameplay_1_1_animation_target.html">gameplay::AnimationTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_label.html#a5bf6bfb1335b826775daecf044dd76ef">_text</a></td><td><a class="el" href="classgameplay_1_1_label.html">gameplay::Label</a></td><td><code> [protected]</code></td></tr>
@@ -167,7 +167,9 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_l
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad62ecce661c5d61ab719bcc052dd6893">finishBatch</a>(Form *form, SpriteBatch *batch)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_script_target.html#a1399600b66d222fae0a1c5766dcfd473">fireScriptEvent</a>(const char *eventName,...)</td><td><a class="el" href="classgameplay_1_1_script_target.html">gameplay::ScriptTarget</a></td><td><code> [protected]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a860af277568c805450bd39f66adcf2f4a85e990f398449cb1cdbe2dda9ed349e3">FOCUS</a> enum value</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a1eb941b483324abf5cbb3e62dee40a58">gamepadEvent</a>(Gamepad::GamepadEvent evt, Gamepad *gamepad, unsigned int analogIndex)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a32f03794aa2392fd7d46f7800f740909">gamepadButtonEvent</a>(Gamepad *gamepad)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a273bcb9df46774e7099ad9553160ebe4">gamepadJoystickEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
+  <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#af5c2b740403893f171703c919d12c38e">gamepadTriggerEvent</a>(Gamepad *gamepad, unsigned int index)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, virtual]</code></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#aed1a08b34ad1a7a0ae9faf5629ec46df">getAbsoluteBounds</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#ad8ae42690735608d9c4038c78669b5cb">getAlignment</a>() const </td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td></td></tr>
   <tr class="memlist"><td><a class="el" href="classgameplay_1_1_control.html#a4e810a0450dcab9e23c0e6208539e731">getAlignment</a>(const char *alignment)</td><td><a class="el" href="classgameplay_1_1_control.html">gameplay::Control</a></td><td><code> [protected, static]</code></td></tr>
@@ -318,7 +320,7 @@ This is the complete list of members for <a class="el" href="classgameplay_1_1_l
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

+ 5 - 5
api/classgameplay_1_1_label.html

@@ -25,10 +25,10 @@
 <td id="logo"><a href="http://gameplay3d.org/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
 <td width="100%"/>
 <td><a href="http://gameplay3d.org/"><span class="button">overview</span></a></td><td width="12px"/>
-<td><a href="https://github.com/blackberry/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
-<td><a href="http://blackberry.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
+<td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
+<td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
 <td><a href="http://www.gameplay3d.org/forums"><span class="button">forums</span></a></td>
-<td><a href="https://github.com/blackberry/GamePlay"><span class="button">download</span></a></td>
+<td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
 </tr>
 </tbody>
 </table>
@@ -224,7 +224,7 @@ Protected Attributes</h2></td></tr>
 
 <p>Reimplemented from <a class="el" href="classgameplay_1_1_control.html#ac15ca1b3063f4ad9b0fc1b54a6e2f535">gameplay::Control</a>.</p>
 
-<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a9128c7978c37299194abe2c55d80bf93">gameplay::Slider</a>, <a class="el" href="classgameplay_1_1_check_box.html#ac317d5e1ce467855d0cc61b316337b30">gameplay::CheckBox</a>, and <a class="el" href="classgameplay_1_1_radio_button.html#a3fab62ffe2814f687e9e21e31f161a9e">gameplay::RadioButton</a>.</p>
+<p>Reimplemented in <a class="el" href="classgameplay_1_1_slider.html#a9128c7978c37299194abe2c55d80bf93">gameplay::Slider</a>, <a class="el" href="classgameplay_1_1_text_box.html#ab45a02444a11fec50d2c8da17bd695b7">gameplay::TextBox</a>, <a class="el" href="classgameplay_1_1_check_box.html#ac317d5e1ce467855d0cc61b316337b30">gameplay::CheckBox</a>, and <a class="el" href="classgameplay_1_1_radio_button.html#a3fab62ffe2814f687e9e21e31f161a9e">gameplay::RadioButton</a>.</p>
 
 </div>
 </div>
@@ -599,7 +599,7 @@ Protected Attributes</h2></td></tr>
 
 
 <hr class="footer"/><address class="footer"><small>
-Generated on Mon Jan 27 2014 14:57:39 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Fri Nov 21 2014 16:26:24 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
 <img class="footer" src="doxygen.png" alt="doxygen"/>
 </a> 1.7.6.1
 </small></address>

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