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## v1.5.0
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--- Adds gameplay-tests project as a test app for various engine features. More tests will be added in the future.
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--- Fixes the texture coordinates of Mesh::createQuad(float x, float y, float width, float height).
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+
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+- Linux support.
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+- CMake support for Linux makefile generation.
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+- Gamepad controllers support for desktops.
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+- Touch gesture support for tap, swipe and pinch.
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+- Vehicle phyics support via new PhysicsVehicle adn PhysicsVehicleWheels classes.
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+- Adds gameplay-tests project as a test app for various engine features with initial basic tests.
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+- Adds support for Scene files for wildcard identifiers.
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+- Web community forums at http://www.gameplay3d.org/forums
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+- Fixes the texture coordinates of Mesh::createQuad(float x, float y, float width, float height).
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+- Fixes line-wise distortion when loading RGB png's into texture that are non-power of two.
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+- Fixes inconsitencies in createXXXX methods. (breaks compat. in Scene)
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+- Fixes Rectanngle::contains.
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+- Fixes Lua print logging.
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+- Fixes Lua errors to be treated as runtime warnings.
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+- Fixes setVertexData to pointers instead of constant data.
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## v1.4.0
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