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+#/bin/bash
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+# ********************************************************************
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+#
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+# generate-project.sh
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+#
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+# This script generates a set of gameplay project files.
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+# The new project will be based of the gameplay-template project and
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+# it will be generated with the name and location that is specified
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+# as input parameters.
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+#
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+# IMPORTANT: This script must be run from the root of the gameplay
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+# source tree.
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+#
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+# ********************************************************************
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+
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+echo
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+echo "1. Enter a name for the new project."
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+echo
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+echo " This name will be given to the project"
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+echo " executable and a folder with this name"
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+echo " will be created to store all project files."
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+echo
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+read -p "Project Name: " "" projName
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+if [[ "$projName" == "" ]]; then
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+ echo
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+ echo "ERROR: No project name specified."
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+ echo
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+ exit -1;
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+fi
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+echo
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+
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+echo
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+echo "2. Enter a game title."
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+echo
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+echo " On some platforms, this title is used to"
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+echo " identify the game during installation and"
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+echo " on shortcuts/icons."
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+echo
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+read -p "Title: " "" title
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+if [[ "$title" == "" ]]; then
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+ echo
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+ echo "ERROR: No game title specified."
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+ echo
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+ exit -1;
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+fi
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+echo
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+
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+echo
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+echo "3. Enter a short game description."
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+echo
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+read -p "Description: " "" desc
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+if [[ "$desc" == "" ]]; then
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+ desc=$title
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+fi
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+echo
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+
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+echo
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+echo "4. Enter a unique identifier for your project."
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+echo
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+echo " This should be a human readable package name,"
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+echo " containing at least two words separated by a"
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+echo " period (eg. com.surname.gamename)."
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+echo
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+read -p "Unique ID: " "" uuid
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+if [[ "$uuid" == "" ]]; then
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+ echo
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+ echo "ERROR: No uuid specified."
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+ echo
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+ exit -1;
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+fi
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+echo
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+
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+echo
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+echo "5. Enter author name."
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+echo
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+echo " On BlackBerry targets, this is used for"
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+echo " signing and must match the developer name"
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+echo " of your development certificate."
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+echo
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+read -p "Author: " "" author
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+if [[ "$author" == "" ]]; then
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+ echo
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+ echo "ERROR: No author specified."
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+ echo
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+ exit -1;
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+fi
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+echo
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+
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+echo
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+echo "6. Enter your game's main class name."
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+echo
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+echo " Your initial game header and source file"
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+echo " will be given this name and a class with"
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+echo " this name will be created in these files."
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+echo
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+read -p "Class name: " "" className
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+if [[ "$className" == "" ]]; then
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+ echo
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+ echo "ERROR: No class name specified."
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+ echo
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+ exit -1;
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+fi
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+echo
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+
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+echo
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+echo "7. Enter the project path."
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+echo
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+echo " This can be a relative path, absolute path,"
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+echo " or empty for the current folder. Note that"
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+echo " a project folder named $projName will also"
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+echo " be created inside this folder."
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+echo
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+read -p "Path: " "" location
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+if [[ "$location" == "" ]]; then
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+ projPath=$projName
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+else
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+ projPath="$location/$projName"
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+fi
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+echo
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+
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+
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+# Verify Path and eliminate double '//'
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+projPath=`echo "$projPath" | sed 's_//_/_g'`
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+if [ -e $projPath ]; then
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+ echo
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+ echo "ERROR: Path '$projPath' already exists, aborting."
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+ echo
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+ exit -2
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+fi
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+
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+# Generate relative path from project folder to gameplay folder
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+gpPathAbs=`pwd`
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+common_path=$projPath
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+back=
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+while [ "${gpPathAbs#$common_path}" = "${gpPathAbs}" ]; do
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+ common_path=$(dirname $common_path)
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+ back="../${back}"
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+done
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+gpPath=${back}${gpPathAbs#$common_path/}
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+
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+# Make required source folder directories
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+mkdir -p "$projPath/src"
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+mkdir -p "$projPath/res"
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+
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+# Below does copy, then uses 'sed' with -i for inplace editing
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+# Alternative below uses sed to do a input then output skipping the copy
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+# sed "s/TEMPLATE_PROJECT/$projectName/g" "gameplay-template/gameplay-template.vcxproj" > "$projPath/$projName.vcxproj"
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+
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+#############################################
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+# Copy Microsoft Virtual Studio project files
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+cp "gameplay-template/gameplay-template.vcxproj" "$projPath/$projName.vcxproj"
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+sed -i "" "s*TEMPLATE_PROJECT*$projectName*g" "$projPath/$projName.vcxproj"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/$projName.vcxproj"
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+sed -i "" "s*GAMEPLAY_PATH*$gpPath*g" "$projPath/$projName.vcxproj"
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+
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+cp "gameplay-template/gameplay-template.vcxproj.filters" "$projPath/$projName.vcxproj.filters"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/$projName.vcxproj.filters"
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+
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+cp "gameplay-template/gameplay-template.vcxproj.user" "$projPath/$projName.vcxproj.user"
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+sed -i "" "s*GAMEPLAY_PATH*$gpPath*g" "$projPath/$projName.vcxproj.user"
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+
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+
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+#############################################
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+# Copy Apple XCode project files
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+mkdir -p "$projPath/$projName.xcodeproj"
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+cp "gameplay-template/gameplay-template.xcodeproj/project.pbxproj" "$projPath/$projName.xcodeproj/project.pbxproj"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/$projName.xcodeproj/project.pbxproj"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/$projName.xcodeproj/project.pbxproj"
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+sed -i "" "s*GAMEPLAY_PATH*$gpPath*g" "$projPath/$projName.xcodeproj/project.pbxproj"
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+
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+cp "gameplay-template/TEMPLATE_PROJECT-macos.plist" "$projPath/$projName-macos.plist"
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+sed -i "" "s*TEMPLATE_UUID*$uuid*g" "$projPath/$projName-macos.plist"
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+sed -i "" "s*TEMPLATE_AUTHOR*$author*g" "$projPath/$projName-macos.plist"
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+
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+cp "gameplay-template/TEMPLATE_PROJECT-ios.plist" "$projPath/$projName-ios.plist"
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+sed -i "" "s*TEMPLATE_UUID*$uuid*g" "$projPath/$projName-ios.plist"
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+sed -i "" "s*TEMPLATE_AUTHOR*$author*g" "$projPath/$projName-ios.plist"
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+
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+#############################################
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+# Copy BlackBerry NDK project files
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+cp "gameplay-template/template.cproject" "$projPath/.cproject"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/.cproject"
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+sed -i "" "s*TEMPLATE_UUID*$uuid*g" "$projPath/.cproject"
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+sed -i "" "s*GAMEPLAY_PATH*$gpPath*g" "$projPath/.cproject"
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+
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+cp "gameplay-template/template.project" "$projPath/.project"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/.project"
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+
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+cp "gameplay-template/template.bar-descriptor.xml" "$projPath/bar-descriptor.xml"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/bar-descriptor.xml"
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+sed -i "" "s*TEMPLATE_TITLE*$title*g" "$projPath/bar-descriptor.xml"
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+sed -i "" "s*TEMPLATE_UUID*$uuid*g" "$projPath/bar-descriptor.xml"
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+sed -i "" "s*TEMPLATE_AUTHOR*$author*g" "$projPath/bar-descriptor.xml"
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+sed -i "" "s*TEMPLATE_DESCRIPTION*$desc*g" "$projPath/bar-descriptor.xml"
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+
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+#############################################
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+# Copy Android NDK project files
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+mkdir -p "$projPath/android"
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+mkdir -p "$projPath/android/jni"
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+mkdir -p "$projPath/android/res/values"
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+
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+cp "gameplay-template/android/template.AndroidManifest.xml" "$projPath/android/AndroidManifest.xml"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/android/AndroidManifest.xml"
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+sed -i "" "s*TEMPLATE_UUID*$uuid*g" "$projPath/android/AndroidManifest.xml"
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+
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+cp "gameplay-template/android/template.build.xml" "$projPath/android/build.xml"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/android/build.xml"
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+
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+# Does not exist
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+#cp "gameplay-template/android/template.project" "$projPath/android/.project"
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+#sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/android/.project"
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+
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+#cp "gameplay-template/android/template.classpath" "$projPath/android/.classpath"
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+
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+cp "gameplay-template/android/jni/Application.mk" "$projPath/android/jni/Application.mk"
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+
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+cp "gameplay-template/android/jni/template.Android.mk" "$projPath/android/jni/Android.mk"
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+sed -i "" "s*TEMPLATE_PROJECT*$projName*g" "$projPath/android/jni/Android.mk"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/android/jni/Android.mk"
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+
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+#cp "gameplay-template/android/jni/main.cpp" "$projPath/android/jni/main.cpp"
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+
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+cp "gameplay-template/android/res/values/template.strings.xml" "$projPath/android/res/values/strings.xml"
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+sed -i "" "s*TEMPLATE_TITLE*$title*g" "$projPath/android/res/values/strings.xml"
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+
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+
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+#############################################
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+# Copy source files
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+#############################################
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+cp "gameplay-template/src/TemplateGame.h" "$projPath/src/$className.h"
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+cp "gameplay-template/src/TemplateGame.cpp" "$projPath/src/$className.cpp"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/src/$className.h"
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+sed -i "" "s*TemplateGame*$className*g" "$projPath/src/$className.cpp"
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+
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+# Copy resource files
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+cp "gameplay-template/res/"* "$projPath/res/"
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+#cp "gameplay-template/res/shaders/colored."* "$projPath/res/"
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+
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+# Copy icon
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+cp "gameplay-template/icon.png" "$projPath/icon.png"
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+
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+# Open the new project folder
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+open $projPath
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+
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+exit 0
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