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@@ -459,7 +459,7 @@ Platform* Platform::create(Game* game)
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LPCTSTR windowClass = L"gameplay";
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std::wstring windowName;
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bool fullscreen = false;
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-
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+
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// Read window settings from config
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Properties* config = game->getConfig()->getNamespace("window", true);
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if (config)
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@@ -471,6 +471,7 @@ Platform* Platform::create(Game* game)
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int len = MultiByteToWideChar(CP_ACP, 0, title, -1, NULL, 0);
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wchar_t* wtitle = new wchar_t[len];
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MultiByteToWideChar(CP_ACP, 0, title, -1, wtitle, len);
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+ windowName = wtitle;
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SAFE_DELETE_ARRAY(wtitle);
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}
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