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Updated the gameplay doxygen apis.
Updated CHANGES.md and README.md
Minor layout changes to gameplay-tests TextTest.

setaylor 13 years ago
parent
commit
974b8cde40
2 changed files with 11 additions and 6 deletions
  1. 7 3
      CHANGES.md
  2. 4 3
      README.md

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CHANGES.md

@@ -1,7 +1,8 @@
 ## v1.5.0
 
 - Linux support. (tested on Ubuntu 12)
-- CMake support for Linux makefile generation.
+- CMake support for makefile generation for Linux.
+- CodeBlocks 10 IDE support for Linux.
 - Gamepad controllers support for desktops.
 - Touch gesture support for tap, swipe and pinch.
 - Vehicle phyics support via new PhysicsVehicle and PhysicsVehicleWheel classes.
@@ -10,9 +11,12 @@
 - Adds support for Scene files for wildcard identifiers.
 - Adds Visual Studio Plug-in support for BlackBerry PlayBook and BlackBerry 10.
 - Adds configurable multi-sampling anti-aliasing support. 
-- Adds updates to latest FBX SDK 2013.3
+- Adds updates to latest FBX SDK 2013.3.
 - Adds file formats documenation for game.config .scene, .material, .animation, .physics, .particle
-- Web community forums at http://www.gameplay3d.org/forums
+- Adds Game/Platform::canExit for testing device capabilities to quit. (only ios)
+- Web community forums at http://www.gameplay3d.org/forums.
+- Changed keyTimes from unsigned long[]  to unsigned int[]. (breaks compat. in AnimationTarget and Animation::Channel)
+- Fixed inconsistencies from Bundle::getObjectID() to Bundle::getObjectId() (breaks compat. in Bundle)
 - Fixes the texture coordinates of Mesh::createQuad(float x, float y, float width, float height).
 - Fixes line-wise distortion when loading RGB png's into texture that are non-power of two.
 - Fixes inconsitencies in createXXXX methods.  (breaks compat. in Scene)

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README.md

@@ -9,11 +9,12 @@ An open-source, cross-platform 3D native C++ game framework making it easy to le
 ## Supported Desktop Platforms
 - Microsoft Windows 7 (using Microsoft Visual Studio 2010)
 - Apple MacOS X (using Apple XCode 4.3.2)
-- Linux
+- Linux (using CMake or CodeBlocks 10)
 
 ## Roadmap for 'next' branch
-- AI pathfinding
-- Asset pipeline improvements
+- AI Pathfinding
+- Terrain and Water
+- Asset Pipeline improvements
 
 ## Licence
 The project is open sourced under the Apache 2.0 license.