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@@ -8,6 +8,7 @@
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/* Begin PBXBuildFile section */
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42475D7C14720ECE00610A6A /* libdom.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42475D7B14720ECE00610A6A /* libdom.a */; };
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+ 42783423148D6F7500A6E27F /* FBXSceneEncoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4278341E148D6F7500A6E27F /* FBXSceneEncoder.cpp */; };
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4283905914896E6C00E2B2F5 /* BoundingVolume.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4283905714896E6C00E2B2F5 /* BoundingVolume.cpp */; };
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4283906314896F1600E2B2F5 /* Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4283906114896F1600E2B2F5 /* Curve.cpp */; };
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42C8EE0A14724CD700E43619 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42C8EDB714724CD700E43619 /* Animation.cpp */; };
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@@ -75,6 +76,11 @@
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/* Begin PBXFileReference section */
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42475CE6147208A000610A6A /* gameplay-encoder */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "gameplay-encoder"; sourceTree = BUILT_PRODUCTS_DIR; };
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42475D7B14720ECE00610A6A /* libdom.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libdom.a; path = "../external-deps/collada-dom/lib/macos/libdom.a"; sourceTree = "<group>"; };
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+ 4278341E148D6F7500A6E27F /* FBXSceneEncoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FBXSceneEncoder.cpp; path = src/FBXSceneEncoder.cpp; sourceTree = SOURCE_ROOT; };
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+ 4278341F148D6F7500A6E27F /* FBXSceneEncoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FBXSceneEncoder.h; path = src/FBXSceneEncoder.h; sourceTree = SOURCE_ROOT; };
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+ 42783420148D6F7500A6E27F /* Vector2.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector2.inl; path = src/Vector2.inl; sourceTree = SOURCE_ROOT; };
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+ 42783421148D6F7500A6E27F /* Vector3.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector3.inl; path = src/Vector3.inl; sourceTree = SOURCE_ROOT; };
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+ 42783422148D6F7500A6E27F /* Vector4.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector4.inl; path = src/Vector4.inl; sourceTree = SOURCE_ROOT; };
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4283905714896E6C00E2B2F5 /* BoundingVolume.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BoundingVolume.cpp; path = src/BoundingVolume.cpp; sourceTree = SOURCE_ROOT; };
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4283905814896E6C00E2B2F5 /* BoundingVolume.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BoundingVolume.h; path = src/BoundingVolume.h; sourceTree = SOURCE_ROOT; };
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4283906114896F1600E2B2F5 /* Curve.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Curve.cpp; path = ../gameplay/src/Curve.cpp; sourceTree = "<group>"; };
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@@ -235,6 +241,8 @@
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42C8EDCC14724CD700E43619 /* Effect.h */,
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42C8EDCD14724CD700E43619 /* EncoderArguments.cpp */,
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42C8EDCE14724CD700E43619 /* EncoderArguments.h */,
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+ 4278341E148D6F7500A6E27F /* FBXSceneEncoder.cpp */,
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+ 4278341F148D6F7500A6E27F /* FBXSceneEncoder.h */,
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42C8EDCF14724CD700E43619 /* FileIO.cpp */,
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42C8EDD014724CD700E43619 /* FileIO.h */,
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42C8EDD114724CD700E43619 /* Font.cpp */,
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@@ -286,10 +294,13 @@
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42C8EDFF14724CD700E43619 /* TTFFontEncoder.h */,
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42C8EE0014724CD700E43619 /* Vector2.cpp */,
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42C8EE0114724CD700E43619 /* Vector2.h */,
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+ 42783420148D6F7500A6E27F /* Vector2.inl */,
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42C8EE0214724CD700E43619 /* Vector3.cpp */,
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42C8EE0314724CD700E43619 /* Vector3.h */,
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+ 42783421148D6F7500A6E27F /* Vector3.inl */,
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42C8EE0414724CD700E43619 /* Vector4.cpp */,
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42C8EE0514724CD700E43619 /* Vector4.h */,
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+ 42783422148D6F7500A6E27F /* Vector4.inl */,
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42C8EE0614724CD700E43619 /* Vertex.cpp */,
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42C8EE0714724CD700E43619 /* Vertex.h */,
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42C8EE0814724CD700E43619 /* VertexElement.cpp */,
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@@ -416,6 +427,7 @@
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42C8EE3314724CD700E43619 /* VertexElement.cpp in Sources */,
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4283905914896E6C00E2B2F5 /* BoundingVolume.cpp in Sources */,
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4283906314896F1600E2B2F5 /* Curve.cpp in Sources */,
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+ 42783423148D6F7500A6E27F /* FBXSceneEncoder.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -455,6 +467,7 @@
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OTHER_TEST_FLAGS = "";
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PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
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SDKROOT = macosx;
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+ USER_HEADER_SEARCH_PATHS = "../external-deps/freetype/include ../external-deps/collada-dom/include ../external-deps/collada-dom/include/1.4";
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WARNING_CFLAGS = "";
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};
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name = Debug;
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@@ -488,6 +501,7 @@
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OTHER_TEST_FLAGS = "";
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PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
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SDKROOT = macosx;
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+ USER_HEADER_SEARCH_PATHS = "../external-deps/freetype/include ../external-deps/collada-dom/include ../external-deps/collada-dom/include/1.4";
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WARNING_CFLAGS = "";
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};
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name = Release;
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@@ -501,7 +515,9 @@
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GCC_C_LANGUAGE_STANDARD = "compiler-default";
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GCC_ENABLE_CPP_EXCEPTIONS = NO;
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GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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+ GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = YES;
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GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
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+ GCC_WARN_UNUSED_VARIABLE = NO;
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HEADER_SEARCH_PATHS = (
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"../external-deps/freetype2/include",
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"../external-deps/collada-dom/include",
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@@ -513,9 +529,11 @@
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"\"$(SRCROOT)/../external-deps/collada-dom/lib/macos\"",
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"\"$(SRCROOT)/../external-deps/pcre/lib/macos\"",
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"\"$(SRCROOT)/../../../Library/Developer/Xcode/DerivedData/gameplay-exiunaubxxjndaapmcqkaoeboiob/Build/Products/Debug\"",
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+ "\"$(SYSTEM_APPS_DIR)/Autodesk/FBXSDK20122/lib/gcc4/ub\"",
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);
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MACH_O_TYPE = mh_execute;
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PRODUCT_NAME = "$(TARGET_NAME)";
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+ USER_HEADER_SEARCH_PATHS = "../external-deps/freetype2/include ../external-deps/collada-dom/include ../external-deps/collada-dom/include/1.4 /Applications/Autodesk/FBXSDK20122/include";
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};
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name = Debug;
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};
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@@ -528,7 +546,9 @@
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GCC_C_LANGUAGE_STANDARD = "compiler-default";
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GCC_ENABLE_CPP_EXCEPTIONS = NO;
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GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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+ GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = YES;
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GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
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+ GCC_WARN_UNUSED_VARIABLE = NO;
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HEADER_SEARCH_PATHS = (
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"../external-deps/freetype2/include",
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"../external-deps/collada-dom/include",
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@@ -540,9 +560,11 @@
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"\"$(SRCROOT)/../external-deps/collada-dom/lib/macos\"",
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"\"$(SRCROOT)/../external-deps/pcre/lib/macos\"",
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"\"$(SRCROOT)/../../../Library/Developer/Xcode/DerivedData/gameplay-exiunaubxxjndaapmcqkaoeboiob/Build/Products/Debug\"",
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+ "\"$(SYSTEM_APPS_DIR)/Autodesk/FBXSDK20122/lib/gcc4/ub\"",
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);
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MACH_O_TYPE = mh_execute;
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PRODUCT_NAME = "$(TARGET_NAME)";
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+ USER_HEADER_SEARCH_PATHS = "../external-deps/freetype2/include ../external-deps/collada-dom/include ../external-deps/collada-dom/include/1.4 /Applications/Autodesk/FBXSDK20122/include";
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};
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name = Release;
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};
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