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@@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 2.6)
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project(GamePlay)
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project(GamePlay)
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-set(GAMEPLAY_VERSION 2.0.0)
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+set(GAMEPLAY_VERSION 3.0.0)
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set(CMAKE_C_COMPILER_INIT g++)
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set(CMAKE_C_COMPILER_INIT g++)
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# debug
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# debug
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@@ -27,3 +27,4 @@ add_subdirectory(samples)
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# gameplay encoder
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# gameplay encoder
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# A pre-compiled executable can be found in 'gameplay/bin'. Uncomment to build yourself.
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# A pre-compiled executable can be found in 'gameplay/bin'. Uncomment to build yourself.
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#add_subdirectory(tools/encoder)
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#add_subdirectory(tools/encoder)
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+add_subdirectory(tools/luagen)
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