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@@ -1,12 +1,17 @@
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## v1.5.0
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-- Linux x64 support tested on Ubuntu 12+.
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+- Linux support. (tested on Ubuntu 12)
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- CMake support for Linux makefile generation.
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- Gamepad controllers support for desktops.
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- Touch gesture support for tap, swipe and pinch.
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- Vehicle phyics support via new PhysicsVehicle and PhysicsVehicleWheel classes.
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-- Adds gameplay-tests project as a test app for various engine features with initial basic tests.
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+- Adds new racer sample (sample06-racer).
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+- Adds gameplay-tests project as a test app for various basic engine features with some initial tests.
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- Adds support for Scene files for wildcard identifiers.
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+- Adds Visual Studio Plug-in support for BlackBerry PlayBook and BlackBerry 10.
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+- Adds configurable multi-sampling anti-aliasing support.
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+- Adds updates to latest FBX SDK 2013.3
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+- Adds file formats documenation for game.config .scene, .material, .animation, .physics, .particle
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- Web community forums at http://www.gameplay3d.org/forums
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- Fixes the texture coordinates of Mesh::createQuad(float x, float y, float width, float height).
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- Fixes line-wise distortion when loading RGB png's into texture that are non-power of two.
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@@ -16,6 +21,7 @@
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- Fixes Lua errors to be treated as runtime warnings.
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- Fixes setVertexData to pointers instead of constant data.
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- Fixed AudioSource so that it doesn't loop by default.
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+- Fixes minor UI scrolling issues.
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## v1.4.0
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