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Updated doxygen api docs for v1.5.0

setaylor 13 жил өмнө
parent
commit
a63e0a1dab
2 өөрчлөгдсөн 12 нэмэгдсэн , 7 устгасан
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      CHANGES.md
  2. 4 5
      README.md

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CHANGES.md

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 ## v1.5.0
 
-- Linux x64 support tested on Ubuntu 12+.
+- Linux support. (tested on Ubuntu 12)
 - CMake support for Linux makefile generation.
 - Gamepad controllers support for desktops.
 - Touch gesture support for tap, swipe and pinch.
 - Vehicle phyics support via new PhysicsVehicle and PhysicsVehicleWheel classes.
-- Adds gameplay-tests project as a test app for various engine features with initial basic tests.
+- Adds new racer sample (sample06-racer).
+- Adds gameplay-tests project as a test app for various basic engine features with some initial tests.
 - Adds support for Scene files for wildcard identifiers.
+- Adds Visual Studio Plug-in support for BlackBerry PlayBook and BlackBerry 10.
+- Adds configurable multi-sampling anti-aliasing support. 
+- Adds updates to latest FBX SDK 2013.3
+- Adds file formats documenation for game.config .scene, .material, .animation, .physics, .particle
 - Web community forums at http://www.gameplay3d.org/forums
 - Fixes the texture coordinates of Mesh::createQuad(float x, float y, float width, float height).
 - Fixes line-wise distortion when loading RGB png's into texture that are non-power of two.
@@ -16,6 +21,7 @@
 - Fixes Lua errors to be treated as runtime warnings.
 - Fixes setVertexData to pointers instead of constant data.
 - Fixed AudioSource so that it doesn't loop by default.
+- Fixes minor UI scrolling issues.
 
 ## v1.4.0
 

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README.md

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-## gameplay v1.4.0
+## gameplay v1.5.0
 An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. 
 
 ## Supported Mobile Platforms
 - BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
-- Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
 - Apple iOS 5.1 (using Apple XCode 4.3.2)
+- Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
 
 ## Supported Desktop Platforms
 - Microsoft Windows 7 (using Microsoft Visual Studio 2010)
 - Apple MacOS X (using Apple XCode 4.3.2)
+- Linux
 
 ## Roadmap for 'next' branch
-- Linux support
-- Vehicle physics
-- Shadows
 - AI pathfinding
+- Asset pipeline improvements
 
 ## Licence
 The project is open sourced under the Apache 2.0 license.