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@@ -49,9 +49,9 @@ void main()
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v_texCoord1 = a_texCoord1;
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#endif
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#if defined(TEXTURE_REPEAT)
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- v_texCoord *= u_textureRepeat;
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+ v_texCoord0 *= u_textureRepeat;
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#endif
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#if defined(TEXTURE_OFFSET)
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- v_texCoord += u_textureOffset;
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+ v_texCoord0 += u_textureOffset;
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#endif
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}
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