|
|
@@ -19,7 +19,6 @@
|
|
|
4283909A1489D6E800E2B2F5 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; };
|
|
|
4299EFA9146AC94300FF4A73 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4299EFA8146AC94300FF4A73 /* OpenGL.framework */; };
|
|
|
4299EFAB146AC94B00FF4A73 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4299EFAA146AC94B00FF4A73 /* OpenAL.framework */; };
|
|
|
- 42CCD554146EC1DD00353661 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CCD553146EC1DD00353661 /* libz.dylib */; };
|
|
|
42CCD556146EC1EB00353661 /* libpng.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CCD555146EC1EB00353661 /* libpng.a */; };
|
|
|
42CD0DAB147D8EA80000361E /* libbullet.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA6147D8EA80000361E /* libbullet.a */; };
|
|
|
42CD0DAC147D8EA80000361E /* libogg.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA7147D8EA80000361E /* libogg.a */; };
|
|
|
@@ -70,8 +69,6 @@
|
|
|
42CD0E6F147D8FF60000361E /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDC147D8FF50000361E /* Game.cpp */; };
|
|
|
42CD0E70147D8FF60000361E /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDD147D8FF50000361E /* Game.h */; };
|
|
|
42CD0E71147D8FF60000361E /* gameplay-main-macos.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */; };
|
|
|
- 42CD0E72147D8FF60000361E /* gameplay-main-qnx.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */; };
|
|
|
- 42CD0E73147D8FF60000361E /* gameplay-main-win32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */; };
|
|
|
42CD0E74147D8FF60000361E /* gameplay.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE1147D8FF50000361E /* gameplay.h */; };
|
|
|
42CD0E77147D8FF60000361E /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE4147D8FF50000361E /* Joint.cpp */; };
|
|
|
42CD0E78147D8FF60000361E /* Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE5147D8FF50000361E /* Joint.h */; };
|
|
|
@@ -121,8 +118,6 @@
|
|
|
42CD0EA4147D8FF60000361E /* Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E17147D8FF50000361E /* Plane.h */; };
|
|
|
42CD0EA5147D8FF60000361E /* Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E19147D8FF50000361E /* Platform.h */; };
|
|
|
42CD0EA6147D8FF60000361E /* PlatformMacOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */; };
|
|
|
- 42CD0EA7147D8FF60000361E /* PlatformQNX.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1B147D8FF50000361E /* PlatformQNX.cpp */; };
|
|
|
- 42CD0EA8147D8FF60000361E /* PlatformWin32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */; };
|
|
|
42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1D147D8FF50000361E /* Properties.cpp */; };
|
|
|
42CD0EAA147D8FF60000361E /* Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E1E147D8FF50000361E /* Properties.h */; };
|
|
|
42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1F147D8FF50000361E /* Quaternion.cpp */; };
|
|
|
@@ -159,6 +154,159 @@
|
|
|
42CD0ECA147D8FF60000361E /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; };
|
|
|
42CD0ECB147D8FF60000361E /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E44147D8FF50000361E /* Viewport.cpp */; };
|
|
|
42CD0ECC147D8FF60000361E /* Viewport.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E45147D8FF50000361E /* Viewport.h */; };
|
|
|
+ 5B04C52D14BFCFE100EB0071 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB1147D8FF50000361E /* Animation.cpp */; };
|
|
|
+ 5B04C52E14BFCFE100EB0071 /* AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB3147D8FF50000361E /* AnimationClip.cpp */; };
|
|
|
+ 5B04C52F14BFCFE100EB0071 /* AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB5147D8FF50000361E /* AnimationController.cpp */; };
|
|
|
+ 5B04C53014BFCFE100EB0071 /* AnimationTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */; };
|
|
|
+ 5B04C53114BFCFE100EB0071 /* AnimationValue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB9147D8FF50000361E /* AnimationValue.cpp */; };
|
|
|
+ 5B04C53214BFCFE100EB0071 /* AudioBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */; };
|
|
|
+ 5B04C53314BFCFE100EB0071 /* AudioController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBD147D8FF50000361E /* AudioController.cpp */; };
|
|
|
+ 5B04C53414BFCFE100EB0071 /* AudioListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBF147D8FF50000361E /* AudioListener.cpp */; };
|
|
|
+ 5B04C53514BFCFE100EB0071 /* AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC1147D8FF50000361E /* AudioSource.cpp */; };
|
|
|
+ 5B04C53614BFCFE100EB0071 /* BoundingBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC4147D8FF50000361E /* BoundingBox.cpp */; };
|
|
|
+ 5B04C53714BFCFE100EB0071 /* BoundingSphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */; };
|
|
|
+ 5B04C53814BFCFE100EB0071 /* Camera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCA147D8FF50000361E /* Camera.cpp */; };
|
|
|
+ 5B04C53914BFCFE100EB0071 /* Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCC147D8FF50000361E /* Curve.cpp */; };
|
|
|
+ 5B04C53A14BFCFE100EB0071 /* DebugNew.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCE147D8FF50000361E /* DebugNew.cpp */; };
|
|
|
+ 5B04C53B14BFCFE100EB0071 /* DepthStencilTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD0147D8FF50000361E /* DepthStencilTarget.cpp */; };
|
|
|
+ 5B04C53C14BFCFE100EB0071 /* Effect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD2147D8FF50000361E /* Effect.cpp */; };
|
|
|
+ 5B04C53D14BFCFE100EB0071 /* FileSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD4147D8FF50000361E /* FileSystem.cpp */; };
|
|
|
+ 5B04C53E14BFCFE100EB0071 /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD6147D8FF50000361E /* Font.cpp */; };
|
|
|
+ 5B04C53F14BFCFE100EB0071 /* FrameBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */; };
|
|
|
+ 5B04C54014BFCFE100EB0071 /* Frustum.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDA147D8FF50000361E /* Frustum.cpp */; };
|
|
|
+ 5B04C54114BFCFE100EB0071 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDC147D8FF50000361E /* Game.cpp */; };
|
|
|
+ 5B04C54514BFCFE100EB0071 /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE4147D8FF50000361E /* Joint.cpp */; };
|
|
|
+ 5B04C54614BFCFE100EB0071 /* Light.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE6147D8FF50000361E /* Light.cpp */; };
|
|
|
+ 5B04C54714BFCFE100EB0071 /* Material.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE8147D8FF50000361E /* Material.cpp */; };
|
|
|
+ 5B04C54814BFCFE100EB0071 /* MaterialParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEA147D8FF50000361E /* MaterialParameter.cpp */; };
|
|
|
+ 5B04C54914BFCFE100EB0071 /* Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEC147D8FF50000361E /* Matrix.cpp */; };
|
|
|
+ 5B04C54A14BFCFE100EB0071 /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEF147D8FF50000361E /* Mesh.cpp */; };
|
|
|
+ 5B04C54B14BFCFE100EB0071 /* MeshPart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF1147D8FF50000361E /* MeshPart.cpp */; };
|
|
|
+ 5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF3147D8FF50000361E /* MeshSkin.cpp */; };
|
|
|
+ 5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF5147D8FF50000361E /* Model.cpp */; };
|
|
|
+ 5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF7147D8FF50000361E /* Node.cpp */; };
|
|
|
+ 5B04C54F14BFCFE100EB0071 /* Package.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF9147D8FF50000361E /* Package.cpp */; };
|
|
|
+ 5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */; };
|
|
|
+ 5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFD147D8FF50000361E /* Pass.cpp */; };
|
|
|
+ 5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */; };
|
|
|
+ 5B04C55314BFCFE100EB0071 /* PhysicsController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E02147D8FF50000361E /* PhysicsController.cpp */; };
|
|
|
+ 5B04C55414BFCFE100EB0071 /* PhysicsFixedConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */; };
|
|
|
+ 5B04C55514BFCFE100EB0071 /* PhysicsGenericConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */; };
|
|
|
+ 5B04C55614BFCFE100EB0071 /* PhysicsHingeConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */; };
|
|
|
+ 5B04C55714BFCFE100EB0071 /* PhysicsMotionState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0C147D8FF50000361E /* PhysicsMotionState.cpp */; };
|
|
|
+ 5B04C55814BFCFE100EB0071 /* PhysicsRigidBody.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */; };
|
|
|
+ 5B04C55914BFCFE100EB0071 /* PhysicsSocketConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */; };
|
|
|
+ 5B04C55A14BFCFE100EB0071 /* PhysicsSpringConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */; };
|
|
|
+ 5B04C55B14BFCFE100EB0071 /* Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E16147D8FF50000361E /* Plane.cpp */; };
|
|
|
+ 5B04C55F14BFCFE100EB0071 /* Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1D147D8FF50000361E /* Properties.cpp */; };
|
|
|
+ 5B04C56014BFCFE100EB0071 /* Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1F147D8FF50000361E /* Quaternion.cpp */; };
|
|
|
+ 5B04C56114BFCFE100EB0071 /* Ray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E22147D8FF50000361E /* Ray.cpp */; };
|
|
|
+ 5B04C56214BFCFE100EB0071 /* Rectangle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E25147D8FF50000361E /* Rectangle.cpp */; };
|
|
|
+ 5B04C56314BFCFE100EB0071 /* Ref.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E27147D8FF50000361E /* Ref.cpp */; };
|
|
|
+ 5B04C56414BFCFE100EB0071 /* RenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E29147D8FF50000361E /* RenderState.cpp */; };
|
|
|
+ 5B04C56514BFCFE100EB0071 /* RenderTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2B147D8FF50000361E /* RenderTarget.cpp */; };
|
|
|
+ 5B04C56614BFCFE100EB0071 /* Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2D147D8FF50000361E /* Scene.cpp */; };
|
|
|
+ 5B04C56714BFCFE100EB0071 /* SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */; };
|
|
|
+ 5B04C56814BFCFE100EB0071 /* Technique.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E31147D8FF50000361E /* Technique.cpp */; };
|
|
|
+ 5B04C56914BFCFE100EB0071 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E33147D8FF50000361E /* Texture.cpp */; };
|
|
|
+ 5B04C56A14BFCFE100EB0071 /* Transform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E35147D8FF50000361E /* Transform.cpp */; };
|
|
|
+ 5B04C56B14BFCFE100EB0071 /* Vector2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E37147D8FF50000361E /* Vector2.cpp */; };
|
|
|
+ 5B04C56C14BFCFE100EB0071 /* Vector3.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3A147D8FF50000361E /* Vector3.cpp */; };
|
|
|
+ 5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3D147D8FF50000361E /* Vector4.cpp */; };
|
|
|
+ 5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */; };
|
|
|
+ 5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E42147D8FF50000361E /* VertexFormat.cpp */; };
|
|
|
+ 5B04C57014BFCFE100EB0071 /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E44147D8FF50000361E /* Viewport.cpp */; };
|
|
|
+ 5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428390971489D6E800E2B2F5 /* SceneLoader.cpp */; };
|
|
|
+ 5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4208DEE614A4079F00D3C511 /* Image.cpp */; };
|
|
|
+ 5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4201818D14A41B18008C3F56 /* MeshBatch.cpp */; };
|
|
|
+ 5B04C57514BFCFE100EB0071 /* libbullet.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA6147D8EA80000361E /* libbullet.a */; };
|
|
|
+ 5B04C57614BFCFE100EB0071 /* libogg.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA7147D8EA80000361E /* libogg.a */; };
|
|
|
+ 5B04C57714BFCFE100EB0071 /* libvorbis.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA8147D8EA80000361E /* libvorbis.a */; };
|
|
|
+ 5B04C57814BFCFE100EB0071 /* libvorbisenc.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DA9147D8EA80000361E /* libvorbisenc.a */; };
|
|
|
+ 5B04C57914BFCFE100EB0071 /* libvorbisfile.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CD0DAA147D8EA80000361E /* libvorbisfile.a */; };
|
|
|
+ 5B04C57A14BFCFE100EB0071 /* libpng.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42CCD555146EC1EB00353661 /* libpng.a */; };
|
|
|
+ 5B04C58114BFCFE100EB0071 /* Animation.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB2147D8FF50000361E /* Animation.h */; };
|
|
|
+ 5B04C58214BFCFE100EB0071 /* AnimationClip.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB4147D8FF50000361E /* AnimationClip.h */; };
|
|
|
+ 5B04C58314BFCFE100EB0071 /* AnimationController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB6147D8FF50000361E /* AnimationController.h */; };
|
|
|
+ 5B04C58414BFCFE100EB0071 /* AnimationTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB8147D8FF50000361E /* AnimationTarget.h */; };
|
|
|
+ 5B04C58514BFCFE100EB0071 /* AnimationValue.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBA147D8FF50000361E /* AnimationValue.h */; };
|
|
|
+ 5B04C58614BFCFE100EB0071 /* AudioBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBC147D8FF50000361E /* AudioBuffer.h */; };
|
|
|
+ 5B04C58714BFCFE100EB0071 /* AudioController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBE147D8FF50000361E /* AudioController.h */; };
|
|
|
+ 5B04C58814BFCFE100EB0071 /* AudioListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC0147D8FF50000361E /* AudioListener.h */; };
|
|
|
+ 5B04C58914BFCFE100EB0071 /* AudioSource.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC2147D8FF50000361E /* AudioSource.h */; };
|
|
|
+ 5B04C58A14BFCFE100EB0071 /* Base.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC3147D8FF50000361E /* Base.h */; };
|
|
|
+ 5B04C58B14BFCFE100EB0071 /* BoundingBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC5147D8FF50000361E /* BoundingBox.h */; };
|
|
|
+ 5B04C58C14BFCFE100EB0071 /* BoundingSphere.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC8147D8FF50000361E /* BoundingSphere.h */; };
|
|
|
+ 5B04C58D14BFCFE100EB0071 /* Camera.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCB147D8FF50000361E /* Camera.h */; };
|
|
|
+ 5B04C58E14BFCFE100EB0071 /* Curve.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCD147D8FF50000361E /* Curve.h */; };
|
|
|
+ 5B04C58F14BFCFE100EB0071 /* DebugNew.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCF147D8FF50000361E /* DebugNew.h */; };
|
|
|
+ 5B04C59014BFCFE100EB0071 /* DepthStencilTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD1147D8FF50000361E /* DepthStencilTarget.h */; };
|
|
|
+ 5B04C59114BFCFE100EB0071 /* Effect.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD3147D8FF50000361E /* Effect.h */; };
|
|
|
+ 5B04C59214BFCFE100EB0071 /* FileSystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD5147D8FF50000361E /* FileSystem.h */; };
|
|
|
+ 5B04C59314BFCFE100EB0071 /* Font.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD7147D8FF50000361E /* Font.h */; };
|
|
|
+ 5B04C59414BFCFE100EB0071 /* FrameBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD9147D8FF50000361E /* FrameBuffer.h */; };
|
|
|
+ 5B04C59514BFCFE100EB0071 /* Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDB147D8FF50000361E /* Frustum.h */; };
|
|
|
+ 5B04C59614BFCFE100EB0071 /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDD147D8FF50000361E /* Game.h */; };
|
|
|
+ 5B04C59714BFCFE100EB0071 /* gameplay.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE1147D8FF50000361E /* gameplay.h */; };
|
|
|
+ 5B04C59814BFCFE100EB0071 /* Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE5147D8FF50000361E /* Joint.h */; };
|
|
|
+ 5B04C59914BFCFE100EB0071 /* Light.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE7147D8FF50000361E /* Light.h */; };
|
|
|
+ 5B04C59A14BFCFE100EB0071 /* Material.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE9147D8FF50000361E /* Material.h */; };
|
|
|
+ 5B04C59B14BFCFE100EB0071 /* MaterialParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DEB147D8FF50000361E /* MaterialParameter.h */; };
|
|
|
+ 5B04C59C14BFCFE100EB0071 /* Matrix.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DED147D8FF50000361E /* Matrix.h */; };
|
|
|
+ 5B04C59D14BFCFE100EB0071 /* Mesh.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF0147D8FF50000361E /* Mesh.h */; };
|
|
|
+ 5B04C59E14BFCFE100EB0071 /* MeshPart.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF2147D8FF50000361E /* MeshPart.h */; };
|
|
|
+ 5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF4147D8FF50000361E /* MeshSkin.h */; };
|
|
|
+ 5B04C5A014BFCFE100EB0071 /* Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF6147D8FF50000361E /* Model.h */; };
|
|
|
+ 5B04C5A114BFCFE100EB0071 /* Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF8147D8FF50000361E /* Node.h */; };
|
|
|
+ 5B04C5A214BFCFE100EB0071 /* Package.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFA147D8FF50000361E /* Package.h */; };
|
|
|
+ 5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFC147D8FF50000361E /* ParticleEmitter.h */; };
|
|
|
+ 5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFE147D8FF50000361E /* Pass.h */; };
|
|
|
+ 5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E00147D8FF50000361E /* PhysicsConstraint.h */; };
|
|
|
+ 5B04C5A614BFCFE100EB0071 /* PhysicsController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E03147D8FF50000361E /* PhysicsController.h */; };
|
|
|
+ 5B04C5A714BFCFE100EB0071 /* PhysicsFixedConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */; };
|
|
|
+ 5B04C5A814BFCFE100EB0071 /* PhysicsGenericConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */; };
|
|
|
+ 5B04C5A914BFCFE100EB0071 /* PhysicsHingeConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */; };
|
|
|
+ 5B04C5AA14BFCFE100EB0071 /* PhysicsMotionState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0D147D8FF50000361E /* PhysicsMotionState.h */; };
|
|
|
+ 5B04C5AB14BFCFE100EB0071 /* PhysicsRigidBody.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */; };
|
|
|
+ 5B04C5AC14BFCFE100EB0071 /* PhysicsSocketConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */; };
|
|
|
+ 5B04C5AD14BFCFE100EB0071 /* PhysicsSpringConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */; };
|
|
|
+ 5B04C5AE14BFCFE100EB0071 /* Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E17147D8FF50000361E /* Plane.h */; };
|
|
|
+ 5B04C5AF14BFCFE100EB0071 /* Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E19147D8FF50000361E /* Platform.h */; };
|
|
|
+ 5B04C5B014BFCFE100EB0071 /* Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E1E147D8FF50000361E /* Properties.h */; };
|
|
|
+ 5B04C5B114BFCFE100EB0071 /* Quaternion.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E20147D8FF50000361E /* Quaternion.h */; };
|
|
|
+ 5B04C5B214BFCFE100EB0071 /* Ray.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E23147D8FF50000361E /* Ray.h */; };
|
|
|
+ 5B04C5B314BFCFE100EB0071 /* Rectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E26147D8FF50000361E /* Rectangle.h */; };
|
|
|
+ 5B04C5B414BFCFE100EB0071 /* Ref.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E28147D8FF50000361E /* Ref.h */; };
|
|
|
+ 5B04C5B514BFCFE100EB0071 /* RenderState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2A147D8FF50000361E /* RenderState.h */; };
|
|
|
+ 5B04C5B614BFCFE100EB0071 /* RenderTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2C147D8FF50000361E /* RenderTarget.h */; };
|
|
|
+ 5B04C5B714BFCFE100EB0071 /* Scene.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2E147D8FF50000361E /* Scene.h */; };
|
|
|
+ 5B04C5B814BFCFE100EB0071 /* SpriteBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E30147D8FF50000361E /* SpriteBatch.h */; };
|
|
|
+ 5B04C5B914BFCFE100EB0071 /* Technique.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E32147D8FF50000361E /* Technique.h */; };
|
|
|
+ 5B04C5BA14BFCFE100EB0071 /* Texture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E34147D8FF50000361E /* Texture.h */; };
|
|
|
+ 5B04C5BB14BFCFE100EB0071 /* Transform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E36147D8FF50000361E /* Transform.h */; };
|
|
|
+ 5B04C5BC14BFCFE100EB0071 /* Vector2.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E38147D8FF50000361E /* Vector2.h */; };
|
|
|
+ 5B04C5BD14BFCFE100EB0071 /* Vector3.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3B147D8FF50000361E /* Vector3.h */; };
|
|
|
+ 5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3E147D8FF50000361E /* Vector4.h */; };
|
|
|
+ 5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */; };
|
|
|
+ 5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; };
|
|
|
+ 5B04C5C114BFCFE100EB0071 /* Viewport.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E45147D8FF50000361E /* Viewport.h */; };
|
|
|
+ 5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; };
|
|
|
+ 5B04C5C314BFCFE100EB0071 /* Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE714A4079F00D3C511 /* Image.h */; };
|
|
|
+ 5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEEB14A407B900D3C511 /* Keyboard.h */; };
|
|
|
+ 5B04C5C514BFCFE100EB0071 /* Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEED14A407D500D3C511 /* Touch.h */; };
|
|
|
+ 5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4201818E14A41B18008C3F56 /* MeshBatch.h */; };
|
|
|
+ 5B04C5CD14BFD48500EB0071 /* gameplay-main-ios.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */; };
|
|
|
+ 5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */; };
|
|
|
+ 5B04C5F614BFE50100EB0071 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F514BFE50100EB0071 /* UIKit.framework */; };
|
|
|
+ 5B04C5F814BFE50B00EB0071 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F714BFE50B00EB0071 /* QuartzCore.framework */; };
|
|
|
+ 5B04C5FA14BFE51100EB0071 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5F914BFE51000EB0071 /* OpenGLES.framework */; };
|
|
|
+ 5B04C5FC14BFE51600EB0071 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B04C5FB14BFE51600EB0071 /* OpenAL.framework */; };
|
|
|
+ 5B5ADCE314C22DF900AC6109 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B5ADCE214C22DF900AC6109 /* libz.dylib */; };
|
|
|
+ 5B5ADCE514C22E1F00AC6109 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B5ADCE414C22E1F00AC6109 /* libz.dylib */; };
|
|
|
+ 5B5ADD2F14C2439700AC6109 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B5ADD2E14C2439700AC6109 /* Foundation.framework */; };
|
|
|
+ 5BB0823D14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; };
|
|
|
+ 5BB0823E14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; };
|
|
|
+ 5BD776FD14C77E1F001CADA0 /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5BD776FC14C77E1F001CADA0 /* CoreMotion.framework */; };
|
|
|
/* End PBXBuildFile section */
|
|
|
|
|
|
/* Begin PBXFileReference section */
|
|
|
@@ -179,7 +327,6 @@
|
|
|
4299EFA8146AC94300FF4A73 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = SDKs/MacOSX10.7.sdk/System/Library/Frameworks/OpenGL.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
4299EFAA146AC94B00FF4A73 /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = SDKs/MacOSX10.7.sdk/System/Library/Frameworks/OpenAL.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
42C932AF14919FD10098216A /* Game.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Game.inl; path = src/Game.inl; sourceTree = SOURCE_ROOT; };
|
|
|
- 42CCD553146EC1DD00353661 /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = SDKs/MacOSX10.7.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
|
|
|
42CCD555146EC1EB00353661 /* libpng.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng.a; path = "../external-deps/libpng/lib/macos/libpng.a"; sourceTree = "<group>"; };
|
|
|
42CD0DA6147D8EA80000361E /* libbullet.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libbullet.a; path = "../external-deps/bullet/lib/macos/libbullet.a"; sourceTree = "<group>"; };
|
|
|
42CD0DA7147D8EA80000361E /* libogg.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libogg.a; path = "../external-deps/oggvorbis/lib/macos/libogg.a"; sourceTree = "<group>"; };
|
|
|
@@ -333,6 +480,27 @@
|
|
|
42CD0E43147D8FF50000361E /* VertexFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexFormat.h; path = src/VertexFormat.h; sourceTree = SOURCE_ROOT; };
|
|
|
42CD0E44147D8FF50000361E /* Viewport.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Viewport.cpp; path = src/Viewport.cpp; sourceTree = SOURCE_ROOT; };
|
|
|
42CD0E45147D8FF50000361E /* Viewport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Viewport.h; path = src/Viewport.h; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5B04C5CA14BFCFE100EB0071 /* libgameplay.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libgameplay.a; sourceTree = BUILT_PRODUCTS_DIR; };
|
|
|
+ 5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = "gameplay-main-ios.mm"; path = "src/gameplay-main-ios.mm"; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PlatformiOS.mm; path = src/PlatformiOS.mm; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5B04C5F514BFE50100EB0071 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/UIKit.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B04C5F714BFE50B00EB0071 /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/QuartzCore.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B04C5F914BFE51000EB0071 /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/OpenGLES.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B04C5FB14BFE51600EB0071 /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/OpenAL.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B43D17914C3497B008A5D9D /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/CoreGraphics.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B5ADCE214C22DF900AC6109 /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = SDKs/MacOSX10.7.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B5ADCE414C22E1F00AC6109 /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B5ADD2E14C2439700AC6109 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/Foundation.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
+ 5B5DB92D14C25B7B007755DB /* libbullet.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libbullet.a; path = "../external-deps/bullet/lib/ios/i386/libbullet.a"; sourceTree = "<group>"; };
|
|
|
+ 5B5DB92F14C25B94007755DB /* libpng.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng.a; path = "../external-deps/libpng/lib/ios/armv7/libpng.a"; sourceTree = "<group>"; };
|
|
|
+ 5B5DB93114C25BA5007755DB /* libogg.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libogg.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libogg.a"; sourceTree = "<group>"; };
|
|
|
+ 5B5DB93214C25BA5007755DB /* libvorbis.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbis.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbis.a"; sourceTree = "<group>"; };
|
|
|
+ 5B5DB93314C25BA5007755DB /* libvorbisenc.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisenc.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbisenc.a"; sourceTree = "<group>"; };
|
|
|
+ 5B5DB93414C25BA5007755DB /* libvorbisfile.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisfile.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbisfile.a"; sourceTree = "<group>"; };
|
|
|
+ 5BB0823814C6FEB10019975F /* gameplay-main-android.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = "gameplay-main-android.cpp"; path = "src/gameplay-main-android.cpp"; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5BB0823914C6FEB10019975F /* PlatformAndroid.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PlatformAndroid.cpp; path = src/PlatformAndroid.cpp; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5BB0823C14C6FEC40019975F /* Mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Mouse.h; path = src/Mouse.h; sourceTree = SOURCE_ROOT; };
|
|
|
+ 5BD776FC14C77E1F001CADA0 /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/System/Library/Frameworks/CoreMotion.framework; sourceTree = DEVELOPER_DIR; };
|
|
|
/* End PBXFileReference section */
|
|
|
|
|
|
/* Begin PBXFrameworksBuildPhase section */
|
|
|
@@ -340,13 +508,13 @@
|
|
|
isa = PBXFrameworksBuildPhase;
|
|
|
buildActionMask = 2147483647;
|
|
|
files = (
|
|
|
+ 5B5ADCE314C22DF900AC6109 /* libz.dylib in Frameworks */,
|
|
|
42CD0DAB147D8EA80000361E /* libbullet.a in Frameworks */,
|
|
|
42CD0DAC147D8EA80000361E /* libogg.a in Frameworks */,
|
|
|
42CD0DAD147D8EA80000361E /* libvorbis.a in Frameworks */,
|
|
|
42CD0DAE147D8EA80000361E /* libvorbisenc.a in Frameworks */,
|
|
|
42CD0DAF147D8EA80000361E /* libvorbisfile.a in Frameworks */,
|
|
|
42CCD556146EC1EB00353661 /* libpng.a in Frameworks */,
|
|
|
- 42CCD554146EC1DD00353661 /* libz.dylib in Frameworks */,
|
|
|
4234D99E14686C52003031B3 /* Cocoa.framework in Frameworks */,
|
|
|
4220A6E8146B122B00CAEB3A /* QuartzCore.framework in Frameworks */,
|
|
|
4299EFA9146AC94300FF4A73 /* OpenGL.framework in Frameworks */,
|
|
|
@@ -354,6 +522,26 @@
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
+ 5B04C57414BFCFE100EB0071 /* Frameworks */ = {
|
|
|
+ isa = PBXFrameworksBuildPhase;
|
|
|
+ buildActionMask = 2147483647;
|
|
|
+ files = (
|
|
|
+ 5BD776FD14C77E1F001CADA0 /* CoreMotion.framework in Frameworks */,
|
|
|
+ 5B5ADD2F14C2439700AC6109 /* Foundation.framework in Frameworks */,
|
|
|
+ 5B5ADCE514C22E1F00AC6109 /* libz.dylib in Frameworks */,
|
|
|
+ 5B04C5FC14BFE51600EB0071 /* OpenAL.framework in Frameworks */,
|
|
|
+ 5B04C5FA14BFE51100EB0071 /* OpenGLES.framework in Frameworks */,
|
|
|
+ 5B04C5F814BFE50B00EB0071 /* QuartzCore.framework in Frameworks */,
|
|
|
+ 5B04C5F614BFE50100EB0071 /* UIKit.framework in Frameworks */,
|
|
|
+ 5B04C57514BFCFE100EB0071 /* libbullet.a in Frameworks */,
|
|
|
+ 5B04C57614BFCFE100EB0071 /* libogg.a in Frameworks */,
|
|
|
+ 5B04C57714BFCFE100EB0071 /* libvorbis.a in Frameworks */,
|
|
|
+ 5B04C57814BFCFE100EB0071 /* libvorbisenc.a in Frameworks */,
|
|
|
+ 5B04C57914BFCFE100EB0071 /* libvorbisfile.a in Frameworks */,
|
|
|
+ 5B04C57A14BFCFE100EB0071 /* libpng.a in Frameworks */,
|
|
|
+ );
|
|
|
+ runOnlyForDeploymentPostprocessing = 0;
|
|
|
+ };
|
|
|
/* End PBXFrameworksBuildPhase section */
|
|
|
|
|
|
/* Begin PBXGroup section */
|
|
|
@@ -371,6 +559,7 @@
|
|
|
isa = PBXGroup;
|
|
|
children = (
|
|
|
4234D99A14686C52003031B3 /* libgameplay.a */,
|
|
|
+ 5B04C5CA14BFCFE100EB0071 /* libgameplay.a */,
|
|
|
);
|
|
|
name = Products;
|
|
|
sourceTree = "<group>";
|
|
|
@@ -378,6 +567,84 @@
|
|
|
4234D9A314686C52003031B3 /* src */ = {
|
|
|
isa = PBXGroup;
|
|
|
children = (
|
|
|
+ 5B43D19714C35347008A5D9D /* gameplay */,
|
|
|
+ 5B43D19614C35344008A5D9D /* platform */,
|
|
|
+ );
|
|
|
+ name = src;
|
|
|
+ path = gameplay;
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 427D4F42147DC8DE0076760E /* Libraries */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 42CD0DA6147D8EA80000361E /* libbullet.a */,
|
|
|
+ 42CD0DA7147D8EA80000361E /* libogg.a */,
|
|
|
+ 42CD0DA8147D8EA80000361E /* libvorbis.a */,
|
|
|
+ 42CD0DA9147D8EA80000361E /* libvorbisenc.a */,
|
|
|
+ 42CD0DAA147D8EA80000361E /* libvorbisfile.a */,
|
|
|
+ 42CCD555146EC1EB00353661 /* libpng.a */,
|
|
|
+ 5B5ADCE114C22DC700AC6109 /* Mac OS X */,
|
|
|
+ 5B5ADCE014C22DBE00AC6109 /* iOS */,
|
|
|
+ );
|
|
|
+ name = Libraries;
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 42CCD4AF146D811D00353661 /* Frameworks */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 5B04C5FE14BFE52F00EB0071 /* Mac OS X */,
|
|
|
+ 5B04C5FD14BFE52300EB0071 /* iOS */,
|
|
|
+ );
|
|
|
+ name = Frameworks;
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 5B04C5FD14BFE52300EB0071 /* iOS */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 5BD776FC14C77E1F001CADA0 /* CoreMotion.framework */,
|
|
|
+ 5B43D17914C3497B008A5D9D /* CoreGraphics.framework */,
|
|
|
+ 5B5ADD2E14C2439700AC6109 /* Foundation.framework */,
|
|
|
+ 5B04C5FB14BFE51600EB0071 /* OpenAL.framework */,
|
|
|
+ 5B04C5F914BFE51000EB0071 /* OpenGLES.framework */,
|
|
|
+ 5B04C5F714BFE50B00EB0071 /* QuartzCore.framework */,
|
|
|
+ 5B04C5F514BFE50100EB0071 /* UIKit.framework */,
|
|
|
+ );
|
|
|
+ name = iOS;
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 5B04C5FE14BFE52F00EB0071 /* Mac OS X */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 4234D99D14686C52003031B3 /* Cocoa.framework */,
|
|
|
+ 4220A6E7146B122B00CAEB3A /* QuartzCore.framework */,
|
|
|
+ 4299EFA8146AC94300FF4A73 /* OpenGL.framework */,
|
|
|
+ 4299EFAA146AC94B00FF4A73 /* OpenAL.framework */,
|
|
|
+ );
|
|
|
+ name = "Mac OS X";
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 5B43D19614C35344008A5D9D /* platform */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 5BB0823814C6FEB10019975F /* gameplay-main-android.cpp */,
|
|
|
+ 42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */,
|
|
|
+ 42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */,
|
|
|
+ 5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */,
|
|
|
+ 42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */,
|
|
|
+ 42CD0E19147D8FF50000361E /* Platform.h */,
|
|
|
+ 5BB0823914C6FEB10019975F /* PlatformAndroid.cpp */,
|
|
|
+ 42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */,
|
|
|
+ 42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */,
|
|
|
+ 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */,
|
|
|
+ 42CD0E1B147D8FF50000361E /* PlatformQNX.cpp */,
|
|
|
+ );
|
|
|
+ name = platform;
|
|
|
+ sourceTree = "<group>";
|
|
|
+ };
|
|
|
+ 5B43D19714C35347008A5D9D /* gameplay */ = {
|
|
|
+ isa = PBXGroup;
|
|
|
+ children = (
|
|
|
+ 5BB0823C14C6FEC40019975F /* Mouse.h */,
|
|
|
42CD0DB1147D8FF50000361E /* Animation.cpp */,
|
|
|
42CD0DB2147D8FF50000361E /* Animation.h */,
|
|
|
42CD0DB3147D8FF50000361E /* AnimationClip.cpp */,
|
|
|
@@ -425,9 +692,6 @@
|
|
|
42CD0DDC147D8FF50000361E /* Game.cpp */,
|
|
|
42CD0DDD147D8FF50000361E /* Game.h */,
|
|
|
42C932AF14919FD10098216A /* Game.inl */,
|
|
|
- 42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */,
|
|
|
- 42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */,
|
|
|
- 42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */,
|
|
|
42CD0DE1147D8FF50000361E /* gameplay.h */,
|
|
|
4208DEE614A4079F00D3C511 /* Image.cpp */,
|
|
|
4208DEE714A4079F00D3C511 /* Image.h */,
|
|
|
@@ -489,10 +753,6 @@
|
|
|
42CD0E16147D8FF50000361E /* Plane.cpp */,
|
|
|
42CD0E17147D8FF50000361E /* Plane.h */,
|
|
|
42CD0E18147D8FF50000361E /* Plane.inl */,
|
|
|
- 42CD0E19147D8FF50000361E /* Platform.h */,
|
|
|
- 42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */,
|
|
|
- 42CD0E1B147D8FF50000361E /* PlatformQNX.cpp */,
|
|
|
- 42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */,
|
|
|
42CD0E1D147D8FF50000361E /* Properties.cpp */,
|
|
|
42CD0E1E147D8FF50000361E /* Properties.h */,
|
|
|
42CD0E1F147D8FF50000361E /* Quaternion.cpp */,
|
|
|
@@ -538,33 +798,29 @@
|
|
|
42CD0E44147D8FF50000361E /* Viewport.cpp */,
|
|
|
42CD0E45147D8FF50000361E /* Viewport.h */,
|
|
|
);
|
|
|
- name = src;
|
|
|
- path = gameplay;
|
|
|
+ name = gameplay;
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
- 427D4F42147DC8DE0076760E /* Libraries */ = {
|
|
|
+ 5B5ADCE014C22DBE00AC6109 /* iOS */ = {
|
|
|
isa = PBXGroup;
|
|
|
children = (
|
|
|
- 42CD0DA6147D8EA80000361E /* libbullet.a */,
|
|
|
- 42CD0DA7147D8EA80000361E /* libogg.a */,
|
|
|
- 42CD0DA8147D8EA80000361E /* libvorbis.a */,
|
|
|
- 42CD0DA9147D8EA80000361E /* libvorbisenc.a */,
|
|
|
- 42CD0DAA147D8EA80000361E /* libvorbisfile.a */,
|
|
|
- 42CCD555146EC1EB00353661 /* libpng.a */,
|
|
|
- 42CCD553146EC1DD00353661 /* libz.dylib */,
|
|
|
+ 5B5DB93114C25BA5007755DB /* libogg.a */,
|
|
|
+ 5B5DB93214C25BA5007755DB /* libvorbis.a */,
|
|
|
+ 5B5DB93314C25BA5007755DB /* libvorbisenc.a */,
|
|
|
+ 5B5DB93414C25BA5007755DB /* libvorbisfile.a */,
|
|
|
+ 5B5DB92F14C25B94007755DB /* libpng.a */,
|
|
|
+ 5B5DB92D14C25B7B007755DB /* libbullet.a */,
|
|
|
+ 5B5ADCE414C22E1F00AC6109 /* libz.dylib */,
|
|
|
);
|
|
|
- name = Libraries;
|
|
|
+ name = iOS;
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
- 42CCD4AF146D811D00353661 /* Frameworks */ = {
|
|
|
+ 5B5ADCE114C22DC700AC6109 /* Mac OS X */ = {
|
|
|
isa = PBXGroup;
|
|
|
children = (
|
|
|
- 4234D99D14686C52003031B3 /* Cocoa.framework */,
|
|
|
- 4220A6E7146B122B00CAEB3A /* QuartzCore.framework */,
|
|
|
- 4299EFA8146AC94300FF4A73 /* OpenGL.framework */,
|
|
|
- 4299EFAA146AC94B00FF4A73 /* OpenAL.framework */,
|
|
|
+ 5B5ADCE214C22DF900AC6109 /* libz.dylib */,
|
|
|
);
|
|
|
- name = Frameworks;
|
|
|
+ name = "Mac OS X";
|
|
|
sourceTree = "<group>";
|
|
|
};
|
|
|
/* End PBXGroup section */
|
|
|
@@ -644,15 +900,94 @@
|
|
|
4208DEEC14A407B900D3C511 /* Keyboard.h in Headers */,
|
|
|
4208DEEE14A407D500D3C511 /* Touch.h in Headers */,
|
|
|
4201819114A41B18008C3F56 /* MeshBatch.h in Headers */,
|
|
|
+ 5BB0823D14C6FEC40019975F /* Mouse.h in Headers */,
|
|
|
+ );
|
|
|
+ runOnlyForDeploymentPostprocessing = 0;
|
|
|
+ };
|
|
|
+ 5B04C58014BFCFE100EB0071 /* Headers */ = {
|
|
|
+ isa = PBXHeadersBuildPhase;
|
|
|
+ buildActionMask = 2147483647;
|
|
|
+ files = (
|
|
|
+ 5B04C58114BFCFE100EB0071 /* Animation.h in Headers */,
|
|
|
+ 5B04C58214BFCFE100EB0071 /* AnimationClip.h in Headers */,
|
|
|
+ 5B04C58314BFCFE100EB0071 /* AnimationController.h in Headers */,
|
|
|
+ 5B04C58414BFCFE100EB0071 /* AnimationTarget.h in Headers */,
|
|
|
+ 5B04C58514BFCFE100EB0071 /* AnimationValue.h in Headers */,
|
|
|
+ 5B04C58614BFCFE100EB0071 /* AudioBuffer.h in Headers */,
|
|
|
+ 5B04C58714BFCFE100EB0071 /* AudioController.h in Headers */,
|
|
|
+ 5B04C58814BFCFE100EB0071 /* AudioListener.h in Headers */,
|
|
|
+ 5B04C58914BFCFE100EB0071 /* AudioSource.h in Headers */,
|
|
|
+ 5B04C58A14BFCFE100EB0071 /* Base.h in Headers */,
|
|
|
+ 5B04C58B14BFCFE100EB0071 /* BoundingBox.h in Headers */,
|
|
|
+ 5B04C58C14BFCFE100EB0071 /* BoundingSphere.h in Headers */,
|
|
|
+ 5B04C58D14BFCFE100EB0071 /* Camera.h in Headers */,
|
|
|
+ 5B04C58E14BFCFE100EB0071 /* Curve.h in Headers */,
|
|
|
+ 5B04C58F14BFCFE100EB0071 /* DebugNew.h in Headers */,
|
|
|
+ 5B04C59014BFCFE100EB0071 /* DepthStencilTarget.h in Headers */,
|
|
|
+ 5B04C59114BFCFE100EB0071 /* Effect.h in Headers */,
|
|
|
+ 5B04C59214BFCFE100EB0071 /* FileSystem.h in Headers */,
|
|
|
+ 5B04C59314BFCFE100EB0071 /* Font.h in Headers */,
|
|
|
+ 5B04C59414BFCFE100EB0071 /* FrameBuffer.h in Headers */,
|
|
|
+ 5B04C59514BFCFE100EB0071 /* Frustum.h in Headers */,
|
|
|
+ 5B04C59614BFCFE100EB0071 /* Game.h in Headers */,
|
|
|
+ 5B04C59714BFCFE100EB0071 /* gameplay.h in Headers */,
|
|
|
+ 5B04C59814BFCFE100EB0071 /* Joint.h in Headers */,
|
|
|
+ 5B04C59914BFCFE100EB0071 /* Light.h in Headers */,
|
|
|
+ 5B04C59A14BFCFE100EB0071 /* Material.h in Headers */,
|
|
|
+ 5B04C59B14BFCFE100EB0071 /* MaterialParameter.h in Headers */,
|
|
|
+ 5B04C59C14BFCFE100EB0071 /* Matrix.h in Headers */,
|
|
|
+ 5B04C59D14BFCFE100EB0071 /* Mesh.h in Headers */,
|
|
|
+ 5B04C59E14BFCFE100EB0071 /* MeshPart.h in Headers */,
|
|
|
+ 5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */,
|
|
|
+ 5B04C5A014BFCFE100EB0071 /* Model.h in Headers */,
|
|
|
+ 5B04C5A114BFCFE100EB0071 /* Node.h in Headers */,
|
|
|
+ 5B04C5A214BFCFE100EB0071 /* Package.h in Headers */,
|
|
|
+ 5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */,
|
|
|
+ 5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */,
|
|
|
+ 5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */,
|
|
|
+ 5B04C5A614BFCFE100EB0071 /* PhysicsController.h in Headers */,
|
|
|
+ 5B04C5A714BFCFE100EB0071 /* PhysicsFixedConstraint.h in Headers */,
|
|
|
+ 5B04C5A814BFCFE100EB0071 /* PhysicsGenericConstraint.h in Headers */,
|
|
|
+ 5B04C5A914BFCFE100EB0071 /* PhysicsHingeConstraint.h in Headers */,
|
|
|
+ 5B04C5AA14BFCFE100EB0071 /* PhysicsMotionState.h in Headers */,
|
|
|
+ 5B04C5AB14BFCFE100EB0071 /* PhysicsRigidBody.h in Headers */,
|
|
|
+ 5B04C5AC14BFCFE100EB0071 /* PhysicsSocketConstraint.h in Headers */,
|
|
|
+ 5B04C5AD14BFCFE100EB0071 /* PhysicsSpringConstraint.h in Headers */,
|
|
|
+ 5B04C5AE14BFCFE100EB0071 /* Plane.h in Headers */,
|
|
|
+ 5B04C5AF14BFCFE100EB0071 /* Platform.h in Headers */,
|
|
|
+ 5B04C5B014BFCFE100EB0071 /* Properties.h in Headers */,
|
|
|
+ 5B04C5B114BFCFE100EB0071 /* Quaternion.h in Headers */,
|
|
|
+ 5B04C5B214BFCFE100EB0071 /* Ray.h in Headers */,
|
|
|
+ 5B04C5B314BFCFE100EB0071 /* Rectangle.h in Headers */,
|
|
|
+ 5B04C5B414BFCFE100EB0071 /* Ref.h in Headers */,
|
|
|
+ 5B04C5B514BFCFE100EB0071 /* RenderState.h in Headers */,
|
|
|
+ 5B04C5B614BFCFE100EB0071 /* RenderTarget.h in Headers */,
|
|
|
+ 5B04C5B714BFCFE100EB0071 /* Scene.h in Headers */,
|
|
|
+ 5B04C5B814BFCFE100EB0071 /* SpriteBatch.h in Headers */,
|
|
|
+ 5B04C5B914BFCFE100EB0071 /* Technique.h in Headers */,
|
|
|
+ 5B04C5BA14BFCFE100EB0071 /* Texture.h in Headers */,
|
|
|
+ 5B04C5BB14BFCFE100EB0071 /* Transform.h in Headers */,
|
|
|
+ 5B04C5BC14BFCFE100EB0071 /* Vector2.h in Headers */,
|
|
|
+ 5B04C5BD14BFCFE100EB0071 /* Vector3.h in Headers */,
|
|
|
+ 5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */,
|
|
|
+ 5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */,
|
|
|
+ 5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */,
|
|
|
+ 5B04C5C114BFCFE100EB0071 /* Viewport.h in Headers */,
|
|
|
+ 5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */,
|
|
|
+ 5B04C5C314BFCFE100EB0071 /* Image.h in Headers */,
|
|
|
+ 5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */,
|
|
|
+ 5B04C5C514BFCFE100EB0071 /* Touch.h in Headers */,
|
|
|
+ 5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */,
|
|
|
+ 5BB0823E14C6FEC40019975F /* Mouse.h in Headers */,
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
/* End PBXHeadersBuildPhase section */
|
|
|
|
|
|
/* Begin PBXNativeTarget section */
|
|
|
- 4234D99914686C52003031B3 /* gameplay */ = {
|
|
|
+ 4234D99914686C52003031B3 /* gameplay-macos */ = {
|
|
|
isa = PBXNativeTarget;
|
|
|
- buildConfigurationList = 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay" */;
|
|
|
+ buildConfigurationList = 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macos" */;
|
|
|
buildPhases = (
|
|
|
4234D99614686C52003031B3 /* Sources */,
|
|
|
4234D99714686C52003031B3 /* Frameworks */,
|
|
|
@@ -662,11 +997,28 @@
|
|
|
);
|
|
|
dependencies = (
|
|
|
);
|
|
|
- name = gameplay;
|
|
|
+ name = "gameplay-macos";
|
|
|
productName = gameplay;
|
|
|
productReference = 4234D99A14686C52003031B3 /* libgameplay.a */;
|
|
|
productType = "com.apple.product-type.library.static";
|
|
|
};
|
|
|
+ 5B04C52B14BFCFE100EB0071 /* gameplay-ios */ = {
|
|
|
+ isa = PBXNativeTarget;
|
|
|
+ buildConfigurationList = 5B04C5C714BFCFE100EB0071 /* Build configuration list for PBXNativeTarget "gameplay-ios" */;
|
|
|
+ buildPhases = (
|
|
|
+ 5B04C52C14BFCFE100EB0071 /* Sources */,
|
|
|
+ 5B04C57414BFCFE100EB0071 /* Frameworks */,
|
|
|
+ 5B04C58014BFCFE100EB0071 /* Headers */,
|
|
|
+ );
|
|
|
+ buildRules = (
|
|
|
+ );
|
|
|
+ dependencies = (
|
|
|
+ );
|
|
|
+ name = "gameplay-ios";
|
|
|
+ productName = gameplay;
|
|
|
+ productReference = 5B04C5CA14BFCFE100EB0071 /* libgameplay.a */;
|
|
|
+ productType = "com.apple.product-type.library.static";
|
|
|
+ };
|
|
|
/* End PBXNativeTarget section */
|
|
|
|
|
|
/* Begin PBXProject section */
|
|
|
@@ -687,7 +1039,8 @@
|
|
|
projectDirPath = "";
|
|
|
projectRoot = "";
|
|
|
targets = (
|
|
|
- 4234D99914686C52003031B3 /* gameplay */,
|
|
|
+ 4234D99914686C52003031B3 /* gameplay-macos */,
|
|
|
+ 5B04C52B14BFCFE100EB0071 /* gameplay-ios */,
|
|
|
);
|
|
|
};
|
|
|
/* End PBXProject section */
|
|
|
@@ -719,8 +1072,6 @@
|
|
|
42CD0E6D147D8FF60000361E /* Frustum.cpp in Sources */,
|
|
|
42CD0E6F147D8FF60000361E /* Game.cpp in Sources */,
|
|
|
42CD0E71147D8FF60000361E /* gameplay-main-macos.mm in Sources */,
|
|
|
- 42CD0E72147D8FF60000361E /* gameplay-main-qnx.cpp in Sources */,
|
|
|
- 42CD0E73147D8FF60000361E /* gameplay-main-win32.cpp in Sources */,
|
|
|
42CD0E77147D8FF60000361E /* Joint.cpp in Sources */,
|
|
|
42CD0E79147D8FF60000361E /* Light.cpp in Sources */,
|
|
|
42CD0E7B147D8FF60000361E /* Material.cpp in Sources */,
|
|
|
@@ -745,8 +1096,6 @@
|
|
|
42CD0EA1147D8FF60000361E /* PhysicsSpringConstraint.cpp in Sources */,
|
|
|
42CD0EA3147D8FF60000361E /* Plane.cpp in Sources */,
|
|
|
42CD0EA6147D8FF60000361E /* PlatformMacOS.mm in Sources */,
|
|
|
- 42CD0EA7147D8FF60000361E /* PlatformQNX.cpp in Sources */,
|
|
|
- 42CD0EA8147D8FF60000361E /* PlatformWin32.cpp in Sources */,
|
|
|
42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */,
|
|
|
42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */,
|
|
|
42CD0EAD147D8FF60000361E /* Ray.cpp in Sources */,
|
|
|
@@ -771,18 +1120,96 @@
|
|
|
);
|
|
|
runOnlyForDeploymentPostprocessing = 0;
|
|
|
};
|
|
|
+ 5B04C52C14BFCFE100EB0071 /* Sources */ = {
|
|
|
+ isa = PBXSourcesBuildPhase;
|
|
|
+ buildActionMask = 2147483647;
|
|
|
+ files = (
|
|
|
+ 5B04C52D14BFCFE100EB0071 /* Animation.cpp in Sources */,
|
|
|
+ 5B04C52E14BFCFE100EB0071 /* AnimationClip.cpp in Sources */,
|
|
|
+ 5B04C52F14BFCFE100EB0071 /* AnimationController.cpp in Sources */,
|
|
|
+ 5B04C53014BFCFE100EB0071 /* AnimationTarget.cpp in Sources */,
|
|
|
+ 5B04C53114BFCFE100EB0071 /* AnimationValue.cpp in Sources */,
|
|
|
+ 5B04C53214BFCFE100EB0071 /* AudioBuffer.cpp in Sources */,
|
|
|
+ 5B04C53314BFCFE100EB0071 /* AudioController.cpp in Sources */,
|
|
|
+ 5B04C53414BFCFE100EB0071 /* AudioListener.cpp in Sources */,
|
|
|
+ 5B04C53514BFCFE100EB0071 /* AudioSource.cpp in Sources */,
|
|
|
+ 5B04C53614BFCFE100EB0071 /* BoundingBox.cpp in Sources */,
|
|
|
+ 5B04C53714BFCFE100EB0071 /* BoundingSphere.cpp in Sources */,
|
|
|
+ 5B04C53814BFCFE100EB0071 /* Camera.cpp in Sources */,
|
|
|
+ 5B04C53914BFCFE100EB0071 /* Curve.cpp in Sources */,
|
|
|
+ 5B04C53A14BFCFE100EB0071 /* DebugNew.cpp in Sources */,
|
|
|
+ 5B04C53B14BFCFE100EB0071 /* DepthStencilTarget.cpp in Sources */,
|
|
|
+ 5B04C53C14BFCFE100EB0071 /* Effect.cpp in Sources */,
|
|
|
+ 5B04C53D14BFCFE100EB0071 /* FileSystem.cpp in Sources */,
|
|
|
+ 5B04C53E14BFCFE100EB0071 /* Font.cpp in Sources */,
|
|
|
+ 5B04C53F14BFCFE100EB0071 /* FrameBuffer.cpp in Sources */,
|
|
|
+ 5B04C54014BFCFE100EB0071 /* Frustum.cpp in Sources */,
|
|
|
+ 5B04C54114BFCFE100EB0071 /* Game.cpp in Sources */,
|
|
|
+ 5B04C54514BFCFE100EB0071 /* Joint.cpp in Sources */,
|
|
|
+ 5B04C54614BFCFE100EB0071 /* Light.cpp in Sources */,
|
|
|
+ 5B04C54714BFCFE100EB0071 /* Material.cpp in Sources */,
|
|
|
+ 5B04C54814BFCFE100EB0071 /* MaterialParameter.cpp in Sources */,
|
|
|
+ 5B04C54914BFCFE100EB0071 /* Matrix.cpp in Sources */,
|
|
|
+ 5B04C54A14BFCFE100EB0071 /* Mesh.cpp in Sources */,
|
|
|
+ 5B04C54B14BFCFE100EB0071 /* MeshPart.cpp in Sources */,
|
|
|
+ 5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */,
|
|
|
+ 5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */,
|
|
|
+ 5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */,
|
|
|
+ 5B04C54F14BFCFE100EB0071 /* Package.cpp in Sources */,
|
|
|
+ 5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */,
|
|
|
+ 5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */,
|
|
|
+ 5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */,
|
|
|
+ 5B04C55314BFCFE100EB0071 /* PhysicsController.cpp in Sources */,
|
|
|
+ 5B04C55414BFCFE100EB0071 /* PhysicsFixedConstraint.cpp in Sources */,
|
|
|
+ 5B04C55514BFCFE100EB0071 /* PhysicsGenericConstraint.cpp in Sources */,
|
|
|
+ 5B04C55614BFCFE100EB0071 /* PhysicsHingeConstraint.cpp in Sources */,
|
|
|
+ 5B04C55714BFCFE100EB0071 /* PhysicsMotionState.cpp in Sources */,
|
|
|
+ 5B04C55814BFCFE100EB0071 /* PhysicsRigidBody.cpp in Sources */,
|
|
|
+ 5B04C55914BFCFE100EB0071 /* PhysicsSocketConstraint.cpp in Sources */,
|
|
|
+ 5B04C55A14BFCFE100EB0071 /* PhysicsSpringConstraint.cpp in Sources */,
|
|
|
+ 5B04C55B14BFCFE100EB0071 /* Plane.cpp in Sources */,
|
|
|
+ 5B04C55F14BFCFE100EB0071 /* Properties.cpp in Sources */,
|
|
|
+ 5B04C56014BFCFE100EB0071 /* Quaternion.cpp in Sources */,
|
|
|
+ 5B04C56114BFCFE100EB0071 /* Ray.cpp in Sources */,
|
|
|
+ 5B04C56214BFCFE100EB0071 /* Rectangle.cpp in Sources */,
|
|
|
+ 5B04C56314BFCFE100EB0071 /* Ref.cpp in Sources */,
|
|
|
+ 5B04C56414BFCFE100EB0071 /* RenderState.cpp in Sources */,
|
|
|
+ 5B04C56514BFCFE100EB0071 /* RenderTarget.cpp in Sources */,
|
|
|
+ 5B04C56614BFCFE100EB0071 /* Scene.cpp in Sources */,
|
|
|
+ 5B04C56714BFCFE100EB0071 /* SpriteBatch.cpp in Sources */,
|
|
|
+ 5B04C56814BFCFE100EB0071 /* Technique.cpp in Sources */,
|
|
|
+ 5B04C56914BFCFE100EB0071 /* Texture.cpp in Sources */,
|
|
|
+ 5B04C56A14BFCFE100EB0071 /* Transform.cpp in Sources */,
|
|
|
+ 5B04C56B14BFCFE100EB0071 /* Vector2.cpp in Sources */,
|
|
|
+ 5B04C56C14BFCFE100EB0071 /* Vector3.cpp in Sources */,
|
|
|
+ 5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */,
|
|
|
+ 5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */,
|
|
|
+ 5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */,
|
|
|
+ 5B04C57014BFCFE100EB0071 /* Viewport.cpp in Sources */,
|
|
|
+ 5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */,
|
|
|
+ 5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */,
|
|
|
+ 5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */,
|
|
|
+ 5B04C5CD14BFD48500EB0071 /* gameplay-main-ios.mm in Sources */,
|
|
|
+ 5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */,
|
|
|
+ );
|
|
|
+ runOnlyForDeploymentPostprocessing = 0;
|
|
|
+ };
|
|
|
/* End PBXSourcesBuildPhase section */
|
|
|
|
|
|
/* Begin XCBuildConfiguration section */
|
|
|
4234D99114686BB6003031B3 /* Debug */ = {
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
+ SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
|
|
|
+ VALID_ARCHS = "armv7 armv6 i386 x86_64";
|
|
|
};
|
|
|
name = Debug;
|
|
|
};
|
|
|
4234D99214686BB6003031B3 /* Release */ = {
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
+ SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
|
|
|
+ VALID_ARCHS = "armv7 armv6 i386 x86_64";
|
|
|
};
|
|
|
name = Release;
|
|
|
};
|
|
|
@@ -790,7 +1217,7 @@
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
- ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
|
|
COPY_PHASE_STRIP = NO;
|
|
|
FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
|
|
@@ -823,12 +1250,14 @@
|
|
|
"\"$(SRCROOT)/../external-deps/oggvorbis/lib/macos\"",
|
|
|
);
|
|
|
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
- ONLY_ACTIVE_ARCH = YES;
|
|
|
+ ONLY_ACTIVE_ARCH = NO;
|
|
|
PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
- PRODUCT_NAME = "$(TARGET_NAME)";
|
|
|
+ PRODUCT_NAME = gameplay;
|
|
|
SDKROOT = macosx;
|
|
|
SHARED_PRECOMPS_DIR = "";
|
|
|
+ SUPPORTED_PLATFORMS = macosx;
|
|
|
USER_HEADER_SEARCH_PATHS = "";
|
|
|
+ VALID_ARCHS = "i386 x86_64";
|
|
|
};
|
|
|
name = Debug;
|
|
|
};
|
|
|
@@ -836,7 +1265,7 @@
|
|
|
isa = XCBuildConfiguration;
|
|
|
buildSettings = {
|
|
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
- ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
|
|
COPY_PHASE_STRIP = YES;
|
|
|
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
|
|
FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
@@ -864,10 +1293,105 @@
|
|
|
);
|
|
|
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
- PRODUCT_NAME = "$(TARGET_NAME)";
|
|
|
+ PRODUCT_NAME = gameplay;
|
|
|
SDKROOT = macosx;
|
|
|
SHARED_PRECOMPS_DIR = "";
|
|
|
+ SUPPORTED_PLATFORMS = macosx;
|
|
|
+ USER_HEADER_SEARCH_PATHS = "";
|
|
|
+ VALID_ARCHS = "i386 x86_64";
|
|
|
+ };
|
|
|
+ name = Release;
|
|
|
+ };
|
|
|
+ 5B04C5C814BFCFE100EB0071 /* Debug */ = {
|
|
|
+ isa = XCBuildConfiguration;
|
|
|
+ buildSettings = {
|
|
|
+ ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
+ CODE_SIGN_IDENTITY = "iPhone Developer";
|
|
|
+ COPY_PHASE_STRIP = NO;
|
|
|
+ FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
+ GCC_C_LANGUAGE_STANDARD = gnu99;
|
|
|
+ GCC_DYNAMIC_NO_PIC = NO;
|
|
|
+ GCC_ENABLE_OBJC_EXCEPTIONS = YES;
|
|
|
+ GCC_OPTIMIZATION_LEVEL = 0;
|
|
|
+ GCC_PRECOMPILE_PREFIX_HEADER = NO;
|
|
|
+ GCC_PREFIX_HEADER = "";
|
|
|
+ GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
|
|
+ GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
|
|
+ GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
|
|
|
+ GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
|
|
+ GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
|
|
+ GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
|
|
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
|
|
|
+ GCC_WARN_MISSING_PARENTHESES = NO;
|
|
|
+ GCC_WARN_UNUSED_VARIABLE = NO;
|
|
|
+ HEADER_SEARCH_PATHS = (
|
|
|
+ "../external-deps/libpng/include",
|
|
|
+ "../external-deps/bullet/include",
|
|
|
+ "../external-deps/oggvorbis/include",
|
|
|
+ );
|
|
|
+ LIBRARY_SEARCH_PATHS = (
|
|
|
+ "$(inherited)",
|
|
|
+ "\"$(SRCROOT)/../external-deps/libpng/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/bullet/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/oggvorbis/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ );
|
|
|
+ MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
+ ONLY_ACTIVE_ARCH = YES;
|
|
|
+ OTHER_LDFLAGS = "-ObjC";
|
|
|
+ PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
+ PRODUCT_NAME = gameplay;
|
|
|
+ PROVISIONING_PROFILE = "";
|
|
|
+ SDKROOT = iphoneos;
|
|
|
+ SHARED_PRECOMPS_DIR = "";
|
|
|
+ SUPPORTED_PLATFORMS = "iphonesimulator iphoneos";
|
|
|
+ USER_HEADER_SEARCH_PATHS = "";
|
|
|
+ VALID_ARCHS = "armv7 armv6";
|
|
|
+ };
|
|
|
+ name = Debug;
|
|
|
+ };
|
|
|
+ 5B04C5C914BFCFE100EB0071 /* Release */ = {
|
|
|
+ isa = XCBuildConfiguration;
|
|
|
+ buildSettings = {
|
|
|
+ ALWAYS_SEARCH_USER_PATHS = NO;
|
|
|
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
|
|
+ CODE_SIGN_IDENTITY = "iPhone Developer";
|
|
|
+ COPY_PHASE_STRIP = YES;
|
|
|
+ DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
|
|
+ FRAMEWORK_SEARCH_PATHS = "$(inherited)";
|
|
|
+ GCC_C_LANGUAGE_STANDARD = gnu99;
|
|
|
+ GCC_ENABLE_OBJC_EXCEPTIONS = YES;
|
|
|
+ GCC_PRECOMPILE_PREFIX_HEADER = NO;
|
|
|
+ GCC_PREFIX_HEADER = "";
|
|
|
+ GCC_PREPROCESSOR_DEFINITIONS = "";
|
|
|
+ GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
|
|
|
+ GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
|
|
|
+ GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
|
|
+ GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
|
|
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
|
|
|
+ GCC_WARN_MISSING_PARENTHESES = NO;
|
|
|
+ GCC_WARN_UNUSED_VARIABLE = NO;
|
|
|
+ HEADER_SEARCH_PATHS = (
|
|
|
+ "../external-deps/libpng/include",
|
|
|
+ "../external-deps/bullet/include",
|
|
|
+ "../external-deps/oggvorbis/include",
|
|
|
+ );
|
|
|
+ LIBRARY_SEARCH_PATHS = (
|
|
|
+ "$(inherited)",
|
|
|
+ "\"$(SRCROOT)/../external-deps/libpng/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/bullet/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ "\"$(SRCROOT)/../external-deps/oggvorbis/lib/ios/$(CURRENT_ARCH)\"",
|
|
|
+ );
|
|
|
+ MACOSX_DEPLOYMENT_TARGET = 10.7;
|
|
|
+ OTHER_LDFLAGS = "-ObjC";
|
|
|
+ PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
|
|
+ PRODUCT_NAME = gameplay;
|
|
|
+ PROVISIONING_PROFILE = "";
|
|
|
+ SDKROOT = iphoneos;
|
|
|
+ SHARED_PRECOMPS_DIR = "";
|
|
|
+ SUPPORTED_PLATFORMS = "iphonesimulator iphoneos";
|
|
|
USER_HEADER_SEARCH_PATHS = "";
|
|
|
+ VALID_ARCHS = "armv7 armv6";
|
|
|
};
|
|
|
name = Release;
|
|
|
};
|
|
|
@@ -883,7 +1407,7 @@
|
|
|
defaultConfigurationIsVisible = 0;
|
|
|
defaultConfigurationName = Release;
|
|
|
};
|
|
|
- 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay" */ = {
|
|
|
+ 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macos" */ = {
|
|
|
isa = XCConfigurationList;
|
|
|
buildConfigurations = (
|
|
|
4234D9A914686C52003031B3 /* Debug */,
|
|
|
@@ -892,6 +1416,15 @@
|
|
|
defaultConfigurationIsVisible = 0;
|
|
|
defaultConfigurationName = Release;
|
|
|
};
|
|
|
+ 5B04C5C714BFCFE100EB0071 /* Build configuration list for PBXNativeTarget "gameplay-ios" */ = {
|
|
|
+ isa = XCConfigurationList;
|
|
|
+ buildConfigurations = (
|
|
|
+ 5B04C5C814BFCFE100EB0071 /* Debug */,
|
|
|
+ 5B04C5C914BFCFE100EB0071 /* Release */,
|
|
|
+ );
|
|
|
+ defaultConfigurationIsVisible = 0;
|
|
|
+ defaultConfigurationName = Release;
|
|
|
+ };
|
|
|
/* End XCConfigurationList section */
|
|
|
};
|
|
|
rootObject = 4234D98C14686BB6003031B3 /* Project object */;
|