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@@ -475,7 +475,7 @@ bool TerrainPatch::updateMaterial()
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std::ostringstream defines;
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defines << "LAYER_COUNT " << _layers.size();
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defines << ";SAMPLER_COUNT " << _samplers.size();
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-
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+
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if (_terrain->isFlagSet(Terrain::DEBUG_PATCHES))
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defines << ";DEBUG_PATCHES";
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if (_terrain->_normalMap)
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@@ -523,7 +523,7 @@ bool TerrainPatch::updateMaterial()
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if (_layers.size() > 0)
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material->getParameter("u_surfaceLayerMaps")->setValue((const Texture::Sampler**)&_samplers[0], (unsigned int)_samplers.size());
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- if (_terrain->isFlagSet(Terrain::DEBUG_PATCHES) && !_levels[i]->model->getMaterial())
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+ if (_terrain->isFlagSet(Terrain::DEBUG_PATCHES))
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{
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material->getParameter("u_row")->setValue((float)_row);
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material->getParameter("u_column")->setValue((float)_column);
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