@@ -55,7 +55,7 @@ ParticleEmitter* ParticleEmitter::create(const char* textureFile, TextureBlendin
if (!texture)
{
// Use default texture.
- texture = Texture::create("../gameplay-resources/res/textures/particle-default.png", true);
+ texture = Texture::create("../gameplay/res/textures/particle-default.png", true);
}
assert(texture);