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@@ -48,6 +48,7 @@ public:
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* to the alias name instead of the actual hard file name.
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*
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* @param aliasFilePath Path to a properties file containing filesystem aliases.
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+ *
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* @see Properties
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*/
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static void loadResourceAliases(const char* aliasFilePath);
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@@ -65,6 +66,7 @@ public:
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* to the alias name instead of the actual hard file name.
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*
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* @param properties Properties object containing filesystem aliases.
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+ *
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* @see Properties
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*/
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static void loadResourceAliases(Properties* properties);
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@@ -79,6 +81,8 @@ public:
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* absolute filesystem path.
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*
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* @param path Path to resolve.
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+ *
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+ * @return The resolved file path.
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*/
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static const char* resolvePath(const char* path);
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@@ -89,6 +93,7 @@ public:
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* @param files The vector to append the files to.
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*
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* @return True if successful, false if error.
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+ *
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* @script{ignore}
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*/
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static bool listFiles(const char* dirPath, std::vector<std::string>& files);
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@@ -97,6 +102,7 @@ public:
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* Checks if the file at the given path exists.
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*
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* @param filePath The path to the file.
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+ *
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* @return <code>true</code> if the file exists; <code>false</code> otherwise.
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*/
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static bool fileExists(const char* filePath);
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@@ -110,6 +116,8 @@ public:
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* @param filePath The path to the file to be opened, relative to the currently set resource path.
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* @param mode The mode used to open the file, passed directly to fopen.
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*
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+ * @return A pointer to a FILE object that can be used to identify the stream or NULL on error.
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+ *
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* @see setResourcePath(const char*)
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* @script{ignore}
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*/
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