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Эх сурвалжийг харах

Merge pull request #43 from bslack/next

Per request - flattend group organization in Xcode
Sean Paul Taylor 13 жил өмнө
parent
commit
cb05a390a4

+ 82 - 122
gameplay/gameplay.xcodeproj/project.pbxproj

@@ -663,7 +663,6 @@
 			isa = PBXGroup;
 			children = (
 				5B43D19714C35347008A5D9D /* GamePlay */,
-				5B43D19614C35344008A5D9D /* Platform */,
 			);
 			name = src;
 			path = gameplay;
@@ -718,29 +717,29 @@
 			name = "Mac OS X";
 			sourceTree = "<group>";
 		};
-		5B43D19614C35344008A5D9D /* Platform */ = {
-			isa = PBXGroup;
-			children = (
-				5BB0823814C6FEB10019975F /* gameplay-main-android.cpp */,
-				42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */,
-				42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */,
-				5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */,
-				42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */,
-				42CD0E19147D8FF50000361E /* Platform.h */,
-				5BB0823914C6FEB10019975F /* PlatformAndroid.cpp */,
-				42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */,
-				42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */,
-				5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */,
-				42CD0E1B147D8FF50000361E /* PlatformQNX.cpp */,
-			);
-			name = Platform;
-			sourceTree = "<group>";
-		};
 		5B43D19714C35347008A5D9D /* GamePlay */ = {
 			isa = PBXGroup;
 			children = (
-				5BD52677150F828A004C9099 /* Animation */,
-				5BD52678150F829F004C9099 /* Audio */,
+				5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */,
+				5BD52635150F822A004C9099 /* AbsoluteLayout.h */,
+				42CD0DB1147D8FF50000361E /* Animation.cpp */,
+				42CD0DB2147D8FF50000361E /* Animation.h */,
+				42CD0DB3147D8FF50000361E /* AnimationClip.cpp */,
+				42CD0DB4147D8FF50000361E /* AnimationClip.h */,
+				42CD0DB5147D8FF50000361E /* AnimationController.cpp */,
+				42CD0DB6147D8FF50000361E /* AnimationController.h */,
+				42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */,
+				42CD0DB8147D8FF50000361E /* AnimationTarget.h */,
+				42CD0DB9147D8FF50000361E /* AnimationValue.cpp */,
+				42CD0DBA147D8FF50000361E /* AnimationValue.h */,
+				42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */,
+				42CD0DBC147D8FF50000361E /* AudioBuffer.h */,
+				42CD0DBD147D8FF50000361E /* AudioController.cpp */,
+				42CD0DBE147D8FF50000361E /* AudioController.h */,
+				42CD0DBF147D8FF50000361E /* AudioListener.cpp */,
+				42CD0DC0147D8FF50000361E /* AudioListener.h */,
+				42CD0DC1147D8FF50000361E /* AudioSource.cpp */,
+				42CD0DC2147D8FF50000361E /* AudioSource.h */,
 				42CD0DC3147D8FF50000361E /* Base.h */,
 				42CD0DC4147D8FF50000361E /* BoundingBox.cpp */,
 				42CD0DC5147D8FF50000361E /* BoundingBox.h */,
@@ -748,8 +747,16 @@
 				42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */,
 				42CD0DC8147D8FF50000361E /* BoundingSphere.h */,
 				42CD0DC9147D8FF50000361E /* BoundingSphere.inl */,
+				5BD52636150F822A004C9099 /* Button.cpp */,
+				5BD52637150F822A004C9099 /* Button.h */,
 				42CD0DCA147D8FF50000361E /* Camera.cpp */,
 				42CD0DCB147D8FF50000361E /* Camera.h */,
+				5BD52638150F822A004C9099 /* CheckBox.cpp */,
+				5BD52639150F822A004C9099 /* CheckBox.h */,
+				5BD5263A150F822A004C9099 /* Container.cpp */,
+				5BD5263B150F822A004C9099 /* Container.h */,
+				5BD5263C150F822A004C9099 /* Control.cpp */,
+				5BD5263D150F822A004C9099 /* Control.h */,
 				42CD0DCC147D8FF50000361E /* Curve.cpp */,
 				42CD0DCD147D8FF50000361E /* Curve.h */,
 				4208DEE514A4078100D3C511 /* Curve.inl */,
@@ -761,8 +768,11 @@
 				42CD0DD3147D8FF50000361E /* Effect.h */,
 				42CD0DD4147D8FF50000361E /* FileSystem.cpp */,
 				42CD0DD5147D8FF50000361E /* FileSystem.h */,
+				5BD5263E150F822A004C9099 /* FlowLayout.h */,
 				42CD0DD6147D8FF50000361E /* Font.cpp */,
 				42CD0DD7147D8FF50000361E /* Font.h */,
+				5BD5263F150F822A004C9099 /* Form.cpp */,
+				5BD52640150F822A004C9099 /* Form.h */,
 				42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */,
 				42CD0DD9147D8FF50000361E /* FrameBuffer.h */,
 				42CD0DDA147D8FF50000361E /* Frustum.cpp */,
@@ -772,12 +782,20 @@
 				42C932AF14919FD10098216A /* Game.inl */,
 				5BD5266A150F8257004C9099 /* gameplay.dox */,
 				42CD0DE1147D8FF50000361E /* gameplay.h */,
+				5BB0823814C6FEB10019975F /* gameplay-main-android.cpp */,
+				42CD0DE0147D8FF50000361E /* gameplay-main-win32.cpp */,
+				42CD0DDE147D8FF50000361E /* gameplay-main-macos.mm */,
+				5B04C5CB14BFD48500EB0071 /* gameplay-main-ios.mm */,
+				42CD0DDF147D8FF50000361E /* gameplay-main-qnx.cpp */,
 				4208DEE614A4079F00D3C511 /* Image.cpp */,
 				4208DEE714A4079F00D3C511 /* Image.h */,
 				4208DEE814A4079F00D3C511 /* Image.inl */,
 				42CD0DE4147D8FF50000361E /* Joint.cpp */,
 				42CD0DE5147D8FF50000361E /* Joint.h */,
 				4208DEEB14A407B900D3C511 /* Keyboard.h */,
+				5BD52641150F822A004C9099 /* Label.cpp */,
+				5BD52642150F822A004C9099 /* Label.h */,
+				5BD52643150F822A004C9099 /* Layout.h */,
 				42CD0DE6147D8FF50000361E /* Light.cpp */,
 				42CD0DE7147D8FF50000361E /* Light.h */,
 				42CD0DE8147D8FF50000361E /* Material.cpp */,
@@ -810,12 +828,46 @@
 				42CD0E16147D8FF50000361E /* Plane.cpp */,
 				42CD0E17147D8FF50000361E /* Plane.h */,
 				42CD0E18147D8FF50000361E /* Plane.inl */,
-				5BD52679150F82C0004C9099 /* Physics */,
+				5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */,
+				5BD5266C150F8257004C9099 /* PhysicsCharacter.h */,
+				5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */,
+				5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */,
+				42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */,
+				42CD0E00147D8FF50000361E /* PhysicsConstraint.h */,
+				42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */,
+				42CD0E02147D8FF50000361E /* PhysicsController.cpp */,
+				42CD0E03147D8FF50000361E /* PhysicsController.h */,
+				42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */,
+				42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */,
+				42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */,
+				42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */,
+				42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */,
+				42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */,
+				42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */,
+				42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */,
+				42CD0E0C147D8FF50000361E /* PhysicsMotionState.cpp */,
+				42CD0E0D147D8FF50000361E /* PhysicsMotionState.h */,
+				42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */,
+				42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */,
+				42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */,
+				42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */,
+				42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */,
+				42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */,
+				42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */,
+				42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */,
+				42CD0E19147D8FF50000361E /* Platform.h */,
+				5BB0823914C6FEB10019975F /* PlatformAndroid.cpp */,
+				42CD0E1C147D8FF50000361E /* PlatformWin32.cpp */,
+				42CD0E1A147D8FF50000361E /* PlatformMacOS.mm */,
+				5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */,
+				42CD0E1B147D8FF50000361E /* PlatformQNX.cpp */,
 				42CD0E1D147D8FF50000361E /* Properties.cpp */,
 				42CD0E1E147D8FF50000361E /* Properties.h */,
 				42CD0E1F147D8FF50000361E /* Quaternion.cpp */,
 				42CD0E20147D8FF50000361E /* Quaternion.h */,
 				42CD0E21147D8FF50000361E /* Quaternion.inl */,
+				5BD52644150F822A004C9099 /* RadioButton.cpp */,
+				5BD52645150F822A004C9099 /* RadioButton.h */,
 				42CD0E22147D8FF50000361E /* Ray.cpp */,
 				42CD0E23147D8FF50000361E /* Ray.h */,
 				42CD0E24147D8FF50000361E /* Ray.inl */,
@@ -831,13 +883,19 @@
 				42CD0E2E147D8FF50000361E /* Scene.h */,
 				428390971489D6E800E2B2F5 /* SceneLoader.cpp */,
 				428390981489D6E800E2B2F5 /* SceneLoader.h */,
+				5BD52646150F822A004C9099 /* Slider.cpp */,
+				5BD52647150F822A004C9099 /* Slider.h */,
 				42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */,
 				42CD0E30147D8FF50000361E /* SpriteBatch.h */,
 				42CD0E31147D8FF50000361E /* Technique.cpp */,
 				42CD0E32147D8FF50000361E /* Technique.h */,
 				42CD0E33147D8FF50000361E /* Texture.cpp */,
 				42CD0E34147D8FF50000361E /* Texture.h */,
+				5BD52648150F822A004C9099 /* TextBox.cpp */,
+				5BD52649150F822A004C9099 /* TextBox.h */,
 				5BD5264C150F822A004C9099 /* TimeListener.h */,
+				5BD5264A150F822A004C9099 /* Theme.cpp */,
+				5BD5264B150F822A004C9099 /* Theme.h */,
 				4208DEED14A407D500D3C511 /* Touch.h */,
 				42CD0E35147D8FF50000361E /* Transform.cpp */,
 				42CD0E36147D8FF50000361E /* Transform.h */,
@@ -854,9 +912,10 @@
 				42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */,
 				42CD0E42147D8FF50000361E /* VertexFormat.cpp */,
 				42CD0E43147D8FF50000361E /* VertexFormat.h */,
+				5BD5264D150F822A004C9099 /* VerticalLayout.cpp */,
+				5BD5264E150F822A004C9099 /* VerticalLayout.h */,
 				42CD0E44147D8FF50000361E /* Viewport.cpp */,
 				42CD0E45147D8FF50000361E /* Viewport.h */,
-				5BD52633150F81F7004C9099 /* UI */,
 			);
 			name = GamePlay;
 			sourceTree = "<group>";
@@ -883,105 +942,6 @@
 			name = "Mac OS X";
 			sourceTree = "<group>";
 		};
-		5BD52633150F81F7004C9099 /* UI */ = {
-			isa = PBXGroup;
-			children = (
-				5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */,
-				5BD52635150F822A004C9099 /* AbsoluteLayout.h */,
-				5BD52636150F822A004C9099 /* Button.cpp */,
-				5BD52637150F822A004C9099 /* Button.h */,
-				5BD52638150F822A004C9099 /* CheckBox.cpp */,
-				5BD52639150F822A004C9099 /* CheckBox.h */,
-				5BD5263A150F822A004C9099 /* Container.cpp */,
-				5BD5263B150F822A004C9099 /* Container.h */,
-				5BD5263C150F822A004C9099 /* Control.cpp */,
-				5BD5263D150F822A004C9099 /* Control.h */,
-				5BD5263E150F822A004C9099 /* FlowLayout.h */,
-				5BD5263F150F822A004C9099 /* Form.cpp */,
-				5BD52640150F822A004C9099 /* Form.h */,
-				5BD52641150F822A004C9099 /* Label.cpp */,
-				5BD52642150F822A004C9099 /* Label.h */,
-				5BD52643150F822A004C9099 /* Layout.h */,
-				5BD52644150F822A004C9099 /* RadioButton.cpp */,
-				5BD52645150F822A004C9099 /* RadioButton.h */,
-				5BD52646150F822A004C9099 /* Slider.cpp */,
-				5BD52647150F822A004C9099 /* Slider.h */,
-				5BD52648150F822A004C9099 /* TextBox.cpp */,
-				5BD52649150F822A004C9099 /* TextBox.h */,
-				5BD5264A150F822A004C9099 /* Theme.cpp */,
-				5BD5264B150F822A004C9099 /* Theme.h */,
-				5BD5264D150F822A004C9099 /* VerticalLayout.cpp */,
-				5BD5264E150F822A004C9099 /* VerticalLayout.h */,
-			);
-			name = UI;
-			sourceTree = "<group>";
-		};
-		5BD52677150F828A004C9099 /* Animation */ = {
-			isa = PBXGroup;
-			children = (
-				42CD0DB1147D8FF50000361E /* Animation.cpp */,
-				42CD0DB2147D8FF50000361E /* Animation.h */,
-				42CD0DB3147D8FF50000361E /* AnimationClip.cpp */,
-				42CD0DB4147D8FF50000361E /* AnimationClip.h */,
-				42CD0DB5147D8FF50000361E /* AnimationController.cpp */,
-				42CD0DB6147D8FF50000361E /* AnimationController.h */,
-				42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */,
-				42CD0DB8147D8FF50000361E /* AnimationTarget.h */,
-				42CD0DB9147D8FF50000361E /* AnimationValue.cpp */,
-				42CD0DBA147D8FF50000361E /* AnimationValue.h */,
-			);
-			name = Animation;
-			sourceTree = "<group>";
-		};
-		5BD52678150F829F004C9099 /* Audio */ = {
-			isa = PBXGroup;
-			children = (
-				42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */,
-				42CD0DBC147D8FF50000361E /* AudioBuffer.h */,
-				42CD0DBD147D8FF50000361E /* AudioController.cpp */,
-				42CD0DBE147D8FF50000361E /* AudioController.h */,
-				42CD0DBF147D8FF50000361E /* AudioListener.cpp */,
-				42CD0DC0147D8FF50000361E /* AudioListener.h */,
-				42CD0DC1147D8FF50000361E /* AudioSource.cpp */,
-				42CD0DC2147D8FF50000361E /* AudioSource.h */,
-			);
-			name = Audio;
-			sourceTree = "<group>";
-		};
-		5BD52679150F82C0004C9099 /* Physics */ = {
-			isa = PBXGroup;
-			children = (
-				5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */,
-				5BD5266C150F8257004C9099 /* PhysicsCharacter.h */,
-				5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */,
-				5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */,
-				42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */,
-				42CD0E00147D8FF50000361E /* PhysicsConstraint.h */,
-				42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */,
-				42CD0E02147D8FF50000361E /* PhysicsController.cpp */,
-				42CD0E03147D8FF50000361E /* PhysicsController.h */,
-				42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */,
-				42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */,
-				42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */,
-				42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */,
-				42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */,
-				42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */,
-				42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */,
-				42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */,
-				42CD0E0C147D8FF50000361E /* PhysicsMotionState.cpp */,
-				42CD0E0D147D8FF50000361E /* PhysicsMotionState.h */,
-				42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */,
-				42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */,
-				42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */,
-				42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */,
-				42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */,
-				42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */,
-				42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */,
-				42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */,
-			);
-			name = Physics;
-			sourceTree = "<group>";
-		};
 /* End PBXGroup section */
 
 /* Begin PBXHeadersBuildPhase section */