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@@ -26,8 +26,7 @@ void TemplateGame::initialize()
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Node* boxNode = _scene->findNode("box");
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Node* boxNode = _scene->findNode("box");
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Model* boxModel = boxNode->getModel();
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Model* boxModel = boxNode->getModel();
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Material* boxMaterial = boxModel->setMaterial("res/box.material");
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Material* boxMaterial = boxModel->setMaterial("res/box.material");
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- boxMaterial->getParameter("u_ambientColor")->setValue(_scene->getAmbientColor());
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- boxMaterial->getParameter("u_ambientColor")->setValue(_scene->getAmbientColor());
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+ boxMaterial->getParameter("u_ambientColor")->setValue(_scene->getAmbientColor());
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boxMaterial->getParameter("u_lightColor")->setValue(light->getColor());
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boxMaterial->getParameter("u_lightColor")->setValue(light->getColor());
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boxMaterial->getParameter("u_lightDirection")->setValue(lightNode->getForwardVectorView());
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boxMaterial->getParameter("u_lightDirection")->setValue(lightNode->getForwardVectorView());
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}
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}
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