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@@ -27,8 +27,6 @@ linux: INCLUDEPATH += /usr/include/gdk-pixbuf-2.0
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linux: INCLUDEPATH += /usr/include/pango-1.0
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linux: INCLUDEPATH += /usr/include/pango-1.0
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linux: INCLUDEPATH += /usr/include/gio-unix-2.0
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linux: INCLUDEPATH += /usr/include/gio-unix-2.0
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linux: INCLUDEPATH += /usr/include/freetype2
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linux: INCLUDEPATH += /usr/include/freetype2
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-linux: PRE_TARGETDEPS += $$PWD/../../gameplay/Debug/libgameplay.a
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-linux: PRE_TARGETDEPS += $$PWD/../../external-deps/lib/linux/x86_64/libgameplay-deps.a
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linux: INCLUDEPATH += /usr/include/glib-2.0
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linux: INCLUDEPATH += /usr/include/glib-2.0
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linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/glib-2.0/include
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linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/glib-2.0/include
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linux: INCLUDEPATH += /usr/include/pixman-1
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linux: INCLUDEPATH += /usr/include/pixman-1
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@@ -44,8 +42,6 @@ linux: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/game.dxt.config game.config$$esca
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macx: QMAKE_CXXFLAGS += -x c++ -stdlib=libc++ -w -arch x86_64
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macx: QMAKE_CXXFLAGS += -x c++ -stdlib=libc++ -w -arch x86_64
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macx: QMAKE_OBJECTIVE_CFLAGS += -x objective-c++ -stdlib=libc++ -w -arch x86_64
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macx: QMAKE_OBJECTIVE_CFLAGS += -x objective-c++ -stdlib=libc++ -w -arch x86_64
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-macx: PRE_TARGETDEPS += $$PWD/../../gameplay/Debug/libgameplay.a
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-macx: PRE_TARGETDEPS += $$PWD/../../external-deps/lib/macosx/x86_64/libgameplay-deps.a
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macx: LIBS += -L$$PWD/../../gameplay/Debug/ -lgameplay
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macx: LIBS += -L$$PWD/../../gameplay/Debug/ -lgameplay
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macx: LIBS += -L$$PWD/../../external-deps/lib/macosx/x86_64/ -lgameplay-deps
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macx: LIBS += -L$$PWD/../../external-deps/lib/macosx/x86_64/ -lgameplay-deps
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macx: LIBS += -F/System/Library/Frameworks -framework GameKit
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macx: LIBS += -F/System/Library/Frameworks -framework GameKit
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@@ -54,11 +50,10 @@ macx: LIBS += -F/System/Library/Frameworks -framework QuartzCore
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macx: LIBS += -F/System/Library/Frameworks -framework OpenAL
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macx: LIBS += -F/System/Library/Frameworks -framework OpenAL
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macx: LIBS += -F/System/Library/Frameworks -framework OpenGL
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macx: LIBS += -F/System/Library/Frameworks -framework OpenGL
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macx: LIBS += -F/System/Library/Frameworks -framework Cocoa
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macx: LIBS += -F/System/Library/Frameworks -framework Cocoa
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-macx: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/../../gameplay/res/shaders ../res$$escape_expand(\n\t))
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+macx: QMAKE_ += $$quote(rsync -rau $$PWD/../../gameplay/res/shaders ../res$$escape_expand(\n\t))
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macx: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/../../gameplay/res/ui ../res$$escape_expand(\n\t))
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macx: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/../../gameplay/res/ui ../res$$escape_expand(\n\t))
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macx: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/../../gameplay/res/logo_powered_white.png ../res$$escape_expand(\n\t))
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macx: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/../../gameplay/res/logo_powered_white.png ../res$$escape_expand(\n\t))
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-macx: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/game.dxt.config game.config$$escape_expand(\n\t))
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-macx
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+macx
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{
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{
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icon.files = icon.png
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icon.files = icon.png
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icon.path = Contents/Resources
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icon.path = Contents/Resources
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