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@@ -4,6 +4,12 @@
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<Filter Include="src">
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<UniqueIdentifier>{c4d4da1c-81e2-4944-901c-200e1c4d80e5}</UniqueIdentifier>
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</Filter>
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+ <Filter Include="res">
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+ <UniqueIdentifier>{4a30ac71-e135-47d3-9f56-baac7cffe64c}</UniqueIdentifier>
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+ </Filter>
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+ <Filter Include="res\shaders">
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+ <UniqueIdentifier>{be0b36f1-49ed-4a06-9f1f-57c654a554fe}</UniqueIdentifier>
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+ </Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Animation.cpp">
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@@ -332,8 +338,67 @@
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<ClInclude Include="src\RenderState.h">
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<Filter>src</Filter>
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</ClInclude>
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- <ClInclude Include="src\Tree.h">
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- <Filter>src</Filter>
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- </ClInclude>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="res\shaders\bumped-specular.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\colored.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\colored.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\colored-specular.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\colored-specular.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\diffuse.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\diffuse.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\diffuse-specular.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\diffuse-specular.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\parallax.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\parallax.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\parallax-specular.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\parallax-specular.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\solid.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\solid.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\textured.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\textured.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\bumped.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\bumped.vsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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+ <None Include="res\shaders\bumped-specular.fsh">
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+ <Filter>res\shaders</Filter>
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+ </None>
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</ItemGroup>
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</Project>
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