Fixed issue with incorrect right and left vectors returned from Matrix.
@@ -554,18 +554,18 @@ void Matrix::getLeftVector(Vector3* dst) const
{
assert(dst);
- dst->x = m[0];
- dst->y = m[1];
- dst->z = m[2];
+ dst->x = -m[0];
+ dst->y = -m[1];
+ dst->z = -m[2];
}
void Matrix::getRightVector(Vector3* dst) const
- dst->x = -m[0];
- dst->y = -m[1];
- dst->z = -m[2];
+ dst->x = m[0];
+ dst->y = m[1];
+ dst->z = m[2];
void Matrix::getForwardVector(Vector3* dst) const