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@@ -4,8 +4,9 @@ GamePlay is a open-source, cross-platform 3D native gaming framework making it e
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Supported platforms
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Supported platforms
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-Microsoft Windows 7 (using Microsoft Visual Studio 2010)
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-BlackBerry PlayBook 1.0/2.0 (using BlackBerry Native SDK 1.0)
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+- Microsoft Windows 7 (using Microsoft Visual Studio 2010)
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+ * Requires OpenAL 1.1 (http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx)
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+- BlackBerry PlayBook 1.0/2.0 (using BlackBerry Native SDK 1.0)
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Roadmap
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Roadmap
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-------
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@@ -13,7 +14,7 @@ Roadmap
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- Physics support with Bullet Physics
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- Physics support with Bullet Physics
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- Encoded audio support with Ogg Vorbis
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- Encoded audio support with Ogg Vorbis
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- FrameBuffer's (RenderTarget + DepthStencilTarget)
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- FrameBuffer's (RenderTarget + DepthStencilTarget)
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-- UI Forms
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- Shadow and Light map generation.
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- Shadow and Light map generation.
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- Spatial Partitioning with Octree (Visibility Testing and Light Determination)
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- Spatial Partitioning with Octree (Visibility Testing and Light Determination)
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+- UI Forms
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