|
|
@@ -300,15 +300,9 @@ protected:
|
|
|
void renderOnce(T* instance, void (T::*method)(void*), void* cookie);
|
|
|
|
|
|
/**
|
|
|
- * Updates the game once.
|
|
|
- *
|
|
|
- * This is useful for rendering animated splash screens.
|
|
|
- */
|
|
|
- template <class T>
|
|
|
- void updateOnce(T* instance, void (T::*method)(void*), void* cookie);
|
|
|
-
|
|
|
- /**
|
|
|
- * Updates the game once.
|
|
|
+ * Updates the game's internal systems (audio, animation, physics) once.
|
|
|
+ *
|
|
|
+ * Note: This does not call the user-defined Game::update() function.
|
|
|
*
|
|
|
* This is useful for rendering animated splash screens.
|
|
|
*/
|