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Fixed the template project so that it builds in visual studio.
The RuntimeLibrary needed to be set to MultiThreadedDebugDLL similar to issue #1806.

Darryl Gough 9 years ago
parent
commit
f26ece9fbc
1 changed files with 1 additions and 1 deletions
  1. 1 1
      template/template.vcxproj

+ 1 - 1
template/template.vcxproj

@@ -72,7 +72,7 @@
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;GP_USE_GAMEPAD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories>GAMEPLAY_PATH\gameplay\src;GAMEPLAY_PATH\external-deps\include;$(DXSDK_DIR)include;</AdditionalIncludeDirectories>
       <RuntimeTypeInfo>true</RuntimeTypeInfo>
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>