Procházet zdrojové kódy

Added missing word to Game::schedule() description.

Darryl Gough před 13 roky
rodič
revize
f42f43cb46
1 změnil soubory, kde provedl 1 přidání a 1 odebrání
  1. 1 1
      gameplay/src/Game.h

+ 1 - 1
gameplay/src/Game.h

@@ -290,7 +290,7 @@ public:
     inline void getAccelerometerValues(float* pitch, float* roll);
     inline void getAccelerometerValues(float* pitch, float* roll);
 
 
     /**
     /**
-     * Schedules a time event to be sent to the given TimeListener a given of game milliseconds from now.
+     * Schedules a time event to be sent to the given TimeListener a given number of game milliseconds from now.
      * Game time stops while the game is paused. A time offset of zero will fire the time event in the next frame.
      * Game time stops while the game is paused. A time offset of zero will fire the time event in the next frame.
      * 
      * 
      * @param timeOffset The number of game milliseconds in the future to schedule the event to be fired.
      * @param timeOffset The number of game milliseconds in the future to schedule the event to be fired.