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@@ -2,17 +2,17 @@
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*
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* \section intro Introduction
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*
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- * The gameplay framework is a cross-platform, C++, 3D game framework that includes a runtime library, tools,
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+ * The gameplay framework is a cross-platform, C++, 2D/3D game framework that includes a runtime library, tools,
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* and learning content that allows indie developers to write games for mobile and desktop platforms
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* without worrying about platform details.
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*
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* \section License
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*
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- * The project is open sourced under the Apache 2.0 license.
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+ * The project is open-source under the Apache 2.0 license.
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*
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* \section Project Features
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*
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- * The framework offers a well-defined, 3D game framework that's designed to get the most out of today's mobile and desktop platforms.
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+ * The framework offers a well-defined, 2D/3D game framework that's designed to get the most out of today's mobile and desktop platforms.
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* Its purpose is to help you create stunning, world-class, games that harness the power and performance of the platform without
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* being concerned about the platform details. This is accomplished through a set of C++ classes that
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* are built on top of the OS, providing access to the hardware, graphics, and audio libraries
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