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@@ -28,6 +28,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample00-mesh", "gameplay-s
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{1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
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EndProjectSection
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EndProject
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+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample05-lua", "gameplay-samples\sample05-lua\sample05-lua.vcxproj", "{C6121A62-AA46-BA6D-A1CE-8000544456AA}"
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+ ProjectSection(ProjectDependencies) = postProject
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+ {1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
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+ EndProjectSection
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+EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@@ -71,6 +76,12 @@ Global
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{D672DC66-3CE0-4878-B0D2-813CA731012F}.DebugMem|Win32.Build.0 = DebugMem|Win32
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{D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|Win32.ActiveCfg = Release|Win32
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{D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|Win32.Build.0 = Release|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.Debug|Win32.ActiveCfg = Debug|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.Debug|Win32.Build.0 = Debug|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.DebugMem|Win32.Build.0 = DebugMem|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.Release|Win32.ActiveCfg = Release|Win32
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+ {C6121A62-AA46-BA6D-A1CE-8000544456AA}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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