sgrenier
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015d7c19ba
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
sgrenier
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c13e8a0539
Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config.
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12 years ago |
Sean Paul Taylor
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04edbb3da0
Merge pull request #1142 from reven86/next-clean
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12 years ago |
Andrew Karpushin
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921b3a9cbb
scrollbar's position can be controlled from code and scripts
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12 years ago |
Andrew Karpushin
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96bbfaa984
take control's margin into account during Container total width/height calculation
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12 years ago |
Andrew Karpushin
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51d720b376
reset total width and height of Container before their calculation
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12 years ago |
Andrew Karpushin
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4eaed12cf5
align controls only if alignment is set
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12 years ago |
Sean Paul Taylor
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de0f05f491
Merge pull request #1141 from rcmaniac25/helpful-additions-animation_property_id
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12 years ago |
Sean Paul Taylor
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4f8cf3154f
Merge pull request #1131 from reven86/next-clean
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12 years ago |
Rcmaniac25
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0029736208
Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones
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12 years ago |
Steve Grenier
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7d82da4c80
Merge pull request #1135 from sgrenier/next
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12 years ago |
sgrenier
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145b37eb2e
Added basic support for multi-line comments in properties files via C-style /* and */.
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12 years ago |
Andrew Karpushin
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c8d5344d79
fixed log output for strings containing '%'
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12 years ago |
Andrew Karpushin
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a72317c2a0
fixed controls removing from Container
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12 years ago |
Andrew Karpushin
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9829cc6143
move focus by key arrows only to focusable controls
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12 years ago |
Steve Grenier
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807720a229
Merge pull request #1127 from sgrenier/next
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12 years ago |
sgrenier
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5698657cba
Merge branch 'next' of https://github.com/sgrenier/GamePlay into next
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12 years ago |
sgrenier
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2f4742cf4d
Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified.
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12 years ago |
sgrenier
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3538eb7c33
Added ETC1 compressed texture support.
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12 years ago |
sgrenier
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d15a5bab08
Fixed issue with parsing tags in .scene file for nested nodes.
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12 years ago |
Steve Grenier
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3611f7aa80
Added support for specifying front facing polygon mode (CW or CCW) in RenderState.
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12 years ago |
Sean Paul Taylor
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6786d64a56
Merge pull request #1120 from dgough/next
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12 years ago |
Darryl Gough
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0b62bd0466
Updated some of the form Control classes so that they get marked as dirty when modified.
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12 years ago |
Steve Grenier
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f250a4d7ba
Merge pull request #1119 from sgrenier/next
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12 years ago |
sgrenier
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f3eefead60
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
sgrenier
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445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
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12 years ago |
Sean Paul Taylor
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b7986fcb66
Merge pull request #1112 from rgngl/samplesAndroidFix
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12 years ago |
Sean Paul Taylor
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4e4ac18761
Merge pull request #1111 from rgngl/androidBackButton
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12 years ago |
Üstün Ergenoglu
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cbd2fc6441
Fixed sample builds for Android
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12 years ago |
Üstün Ergenoglu
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e378f72444
PlatformAndroid: Map back button to Esc key in android.
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12 years ago |