Commit History

Author SHA1 Message Date
  sgrenier 015d7c19ba Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  sgrenier c13e8a0539 Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config. 12 years ago
  Sean Paul Taylor 04edbb3da0 Merge pull request #1142 from reven86/next-clean 12 years ago
  Andrew Karpushin 921b3a9cbb scrollbar's position can be controlled from code and scripts 12 years ago
  Andrew Karpushin 96bbfaa984 take control's margin into account during Container total width/height calculation 12 years ago
  Andrew Karpushin 51d720b376 reset total width and height of Container before their calculation 12 years ago
  Andrew Karpushin 4eaed12cf5 align controls only if alignment is set 12 years ago
  Sean Paul Taylor de0f05f491 Merge pull request #1141 from rcmaniac25/helpful-additions-animation_property_id 12 years ago
  Sean Paul Taylor 4f8cf3154f Merge pull request #1131 from reven86/next-clean 12 years ago
  Rcmaniac25 0029736208 Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones 12 years ago
  Steve Grenier 7d82da4c80 Merge pull request #1135 from sgrenier/next 12 years ago
  sgrenier 145b37eb2e Added basic support for multi-line comments in properties files via C-style /* and */. 12 years ago
  Andrew Karpushin c8d5344d79 fixed log output for strings containing '%' 12 years ago
  Andrew Karpushin a72317c2a0 fixed controls removing from Container 12 years ago
  Andrew Karpushin 9829cc6143 move focus by key arrows only to focusable controls 12 years ago
  Steve Grenier 807720a229 Merge pull request #1127 from sgrenier/next 12 years ago
  sgrenier 5698657cba Merge branch 'next' of https://github.com/sgrenier/GamePlay into next 12 years ago
  sgrenier 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. 12 years ago
  sgrenier 3538eb7c33 Added ETC1 compressed texture support. 12 years ago
  sgrenier d15a5bab08 Fixed issue with parsing tags in .scene file for nested nodes. 12 years ago
  Steve Grenier 3611f7aa80 Added support for specifying front facing polygon mode (CW or CCW) in RenderState. 12 years ago
  Sean Paul Taylor 6786d64a56 Merge pull request #1120 from dgough/next 12 years ago
  Darryl Gough 0b62bd0466 Updated some of the form Control classes so that they get marked as dirty when modified. 12 years ago
  Steve Grenier f250a4d7ba Merge pull request #1119 from sgrenier/next 12 years ago
  sgrenier f3eefead60 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
  sgrenier 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 years ago
  Sean Paul Taylor b7986fcb66 Merge pull request #1112 from rgngl/samplesAndroidFix 12 years ago
  Sean Paul Taylor 4e4ac18761 Merge pull request #1111 from rgngl/androidBackButton 12 years ago
  Üstün Ergenoglu cbd2fc6441 Fixed sample builds for Android 12 years ago
  Üstün Ergenoglu e378f72444 PlatformAndroid: Map back button to Esc key in android. 12 years ago