Commit History

Author SHA1 Message Date
  sgrenier b4e08c4aa5 Update lua bindings. 12 years ago
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 years ago
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 years ago
  setaylor 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 years ago
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 years ago
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 years ago
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 years ago
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 years ago
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 years ago
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 years ago
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 years ago
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago