Steve Grenier
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9c19d44567
Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function.
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há 13 anos atrás |
Steve Grenier
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2e7fcf3ca1
Added 64-bit Windows support.
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há 13 anos atrás |
Darryl Gough
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1c7a3c6fbf
Converted tabs to spaces.
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há 13 anos atrás |
Steve Grenier
|
31ae00ce14
Fixed a number of memory leaks in the Lua scripting system where memory for objects or arrays passed from Lua to C was not being cleaned up properly.
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há 13 anos atrás |
Chris Culy
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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há 13 anos atrás |
Sean Paul Taylor
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9551d42a05
Merged conflict changes in ScriptController.inl
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há 13 anos atrás |
Sean Paul Taylor
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349826e3f5
Added library dependencies for lua scripting for xcode
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há 13 anos atrás |
Chris Culy
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648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
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há 13 anos atrás |
Chris Culy
|
39280b9f59
Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace).
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há 13 anos atrás |
Chris Culy
|
bb658af28e
Updated BB10 projects to work with Lua script support.
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há 13 anos atrás |
Chris Culy
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8bcd9762d8
Adds support for object arrays (i.e. VertexElement*).
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há 13 anos atrás |
Chris Culy
|
ea822b6aa3
Adds support for setting up material parameter bindings to Node methods from Lua scripts.
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há 13 anos atrás |
Chris Culy
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
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há 13 anos atrás |
Chris Culy
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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há 13 anos atrás |