seanpaultaylor
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0360e021cc
Added initialDirectory to FileSystem::displayOpenDialog of desktop tools.
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12 lat temu |
seanpaultaylor
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bae5b0aef7
Added FileSystem::displayFileDialog and implemented on Windows.
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12 lat temu |
seanpaultaylor
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831c2ce520
Samples cleanup of Visual Studio 2013.
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12 lat temu |
Darryl Gough
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d7b056475d
Fixed the character sample for Android
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12 lat temu |
Darryl Gough
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87fe193810
Fixed bug in FileSystem::getDirectoryName()
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12 lat temu |
Darryl Gough
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2dac2eef86
Renamed FileSystem::dirname() to getDirectoryName
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12 lat temu |
Darryl Gough
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b7751af3d2
Added FileSystem::dirname()
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12 lat temu |
Darryl Gough
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f1e136dbec
Fixed FileSystem::listFiles() so it will list files found in the Android APK
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12 lat temu |
Darryl Gough
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d10af346ea
Fixed opening absolute paths with the FileSystem class
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12 lat temu |
Steve Grenier
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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13 lat temu |
Darryl Gough
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68811b49c0
Fixed FileSystem::open on Android when using WRITE.
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13 lat temu |
Darryl Gough
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cd86bba7ad
Fixed a bug in FileSystem::open when opening a WRITE stream on Windows.
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13 lat temu |
Darryl Gough
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86d7d04085
Fixed bug where FileSystem::fileExists was creating an empty directory on Android.
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13 lat temu |
Darryl Gough
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b0b88806e9
Converted Image and Texture to use Stream instead of FILE.
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13 lat temu |
Darryl Gough
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0512fca49d
Added Stream interface.
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13 lat temu |
Darryl Gough
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94fdfde403
Fixed the lua sample for android.
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13 lat temu |
seanpaultaylor
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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13 lat temu |
Darryl Gough
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19dc9e579f
Fixed bug in FileSystem for windows where gameplay-tests couldn't find the shader files.
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13 lat temu |
Darryl Gough
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64383a84ec
Fixed errors detected by static code analyzer.
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13 lat temu |
Darryl Gough
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64c6f19902
Renamed gameplay::printError to gameplay::print.
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13 lat temu |
Chris Culy
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 lat temu |
seanpaultaylor
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861f6bda6d
Improved stock shader library to be more modular and reducing duplicate shader code.
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13 lat temu |
Chris Culy
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ef974d214c
Updated Android-specific code for loading files to work with aliases (added for compressed texture support).
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13 lat temu |
Chris Culy
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c28860fd66
Error handling improvements (6 of 7 - Game and Platform).
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13 lat temu |
Steve Grenier
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5db193ce1d
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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13 lat temu |
Steve Grenier
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820398598f
Adds game configuration support including support for resource aliases to assist in defining different assets per target platform.
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13 lat temu |
Chris Culy
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 lat temu |
Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 lat temu |
Chris Culy
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7d1824bf07
Cleans out some unneeded Android-specific code from Base.h.
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13 lat temu |
Chris Culy
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39a5e125a9
Fixes Android activity (app) life cycle issues.
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13 lat temu |