Commit History

Author SHA1 Message Date
  Chris Culy 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
  Chris Culy bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
  Chris Culy cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
  Adam Blake 4cd5df2cc9 Fix for SceneLoader::applyNodeProperty() when loading rigid body models. 13 years ago
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
  Chris Culy 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
  Chris Culy 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
  Steve Grenier 70cf3098b1 Added dynamic property to nodes (and support for it in scene file). 13 years ago
  setaylor c59ab4a15c Updated variables names for Bundle rename. 13 years ago
  setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
  Darryl Gough 51f7af7e43 Fixed memory leak in animation cloning. 13 years ago
  setaylor 741f57dc62 Updated doxygen api documentation. 13 years ago
  Kieran Cunney 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
  Chris Culy cb37f13d91 Changed tabs to spaces. 13 years ago
  Steve Grenier 1d245dfd07 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
  Steve Grenier 3ab1f4b6ea Several fixes to PhysicsCharacter. 13 years ago
  Chris Culy 0eb784da7f Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file. 13 years ago
  Steve Grenier aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
  Steve Grenier 61e580c539 Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters). 13 years ago
  Steve Grenier 4bdf569269 PhysicsCharacter updates. 14 years ago
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 years ago
  Chris Culy b7fd8ad2d8 Renamed setPhysicsRigidBody/getPhysicsRigidBody to setRigidBody/getRigidBody. 14 years ago
  Chris Culy 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 years ago
  Steve Grenier cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 years ago
  Chris Culy 2f846925ae Adds support for heightfield collision shapes (including needed bullet_new in DebugNew.h). 14 years ago
  Chris Culy 7dc5789199 Adds support for loading a Scene from a .scene file (including some interface changes and additions for objects that load from Properties files). 14 years ago