seanpaultaylor
|
3bf2af960b
Updated gameplay-encoder and gameplay-luagen to be 64-bit.
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11 年之前 |
seanpaultaylor
|
eb7026d191
Normalize line endings
|
12 年之前 |
sgrenier
|
142f3a35b3
Fix to gameplay-encoder to produce better looking fonts at certain sizes.
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12 年之前 |
sgrenier
|
ca478902ff
Added support for encoding multiple font sizes into a single GPB with gameplay-encoder.
|
12 年之前 |
Steve Grenier
|
245f14a149
Fixed issue with invisible and disabled controls still receiving input.
|
12 年之前 |
Steve Grenier
|
91b02af523
More work on default theme.
|
12 年之前 |
seanpaultaylor
|
831c2ce520
Samples cleanup of Visual Studio 2013.
|
12 年之前 |
Darryl Gough
|
b22d6773ca
Added a version number to the encoder that will appear in the usage text.
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12 年之前 |
seanpaultaylor
|
fa895b61e2
Added back bitmap font support for backward compatibility.
|
12 年之前 |
seanpaultaylor
|
7e639e4da5
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
|
12 年之前 |
seanpaultaylor
|
4067ce019d
More renaming removing gameplay- prefix
|
12 年之前 |