Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Darryl Gough fab194fea2 Added a non-templated "add" method to MeshBatch so Lua can call MeshBatch::add() 13 yıl önce
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 yıl önce
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 yıl önce
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 yıl önce
  Chris Culy fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 yıl önce
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 yıl önce
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 yıl önce
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 yıl önce
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 yıl önce
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 yıl önce
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 yıl önce
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 yıl önce
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 yıl önce