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Adam Blake
10e46e0e2e
Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes
#18
14 tahun lalu
Sean Paul Taylor
65ee2544e0
GamePlay v1.0.1
14 tahun lalu
Sean Paul Taylor
23328a79fd
This is the group for gaming/gameplay
14 tahun lalu