Commit History

Autor SHA1 Mensaxe Data
  seanpaultaylor fe9892b95e Added Node::setUserObject(Ref* obj) %!s(int64=11) %!d(string=hai) anos
  seanpaultaylor c453e10890 Updated the lua bindings and fixes for new Drawable class. %!s(int64=11) %!d(string=hai) anos
  seanpaultaylor be54374fbd Fixes for new Drawable changes %!s(int64=11) %!d(string=hai) anos
  seanpaultaylor f9d3270806 Merged all Node drawable to inherit from new Drawable base class %!s(int64=11) %!d(string=hai) anos
  sgrenier 233ba952e5 Merge branch 'next' of https://github.com/gameplay3d/GamePlay into next %!s(int64=11) %!d(string=hai) anos
  setaylor c178bbc78d Changing Node active to enabled for consistency %!s(int64=11) %!d(string=hai) anos
  sgrenier e0f3f43168 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=11) %!d(string=hai) anos
  sgrenier 627e0b1f5f Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=11) %!d(string=hai) anos
  seanpaultaylor 13676fb93b Removed Node::update and Scene::update %!s(int64=11) %!d(string=hai) anos
  sgrenier 6765bb6c07 Simplified Script::Scope to only support GLOBAL and PROTECTED modes. %!s(int64=11) %!d(string=hai) anos
  sgrenier e0407ca4d9 Cleaned up lua sample. %!s(int64=11) %!d(string=hai) anos
  sgrenier bcc965412d More script prototyping changes. %!s(int64=11) %!d(string=hai) anos
  sgrenier 2a3f6a3144 Finished most work for new prototype of scripting system. %!s(int64=11) %!d(string=hai) anos
  sgrenier 7276079d52 Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files. %!s(int64=11) %!d(string=hai) anos
  sgrenier 31457c054e More prototyping of LUA scripting changes. %!s(int64=11) %!d(string=hai) anos
  Darryl Gough 3be40a9528 Convert line endings to LF %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 74ede4a720 Code cleanup of ControlFactory. %!s(int64=12) %!d(string=hai) anos
  Ken Whatmough 829ca41930 Replace advertisedDescendant mechanism in class Node with a simple search. The advertisedDescendant mechanism was only being used by PhysicsVehicle/Wheel. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 766bfb606b Regenerated bindings %!s(int64=12) %!d(string=hai) anos
  Rcmaniac25 841d943cba Updated Joint and Node Lua bindings %!s(int64=12) %!d(string=hai) anos
  sgrenier 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. %!s(int64=13) %!d(string=hai) anos
  seanpaultaylor b84e1706f0 Fixed Linux sample06-racer. %!s(int64=13) %!d(string=hai) anos
  Ken Whatmough 361a72fb8c Adds smoothing functions and updates the racer sample to use them. %!s(int64=13) %!d(string=hai) anos
  setaylor b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. %!s(int64=13) %!d(string=hai) anos