Commit History

作者 SHA1 備註 提交日期
  Adam Blake 8d2633316e Keeping my lua bindings up-to-date. 12 年之前
  Darryl Gough 50a5c98c26 Updated luagen to put 'gameplay::' before ScriptUtil 13 年之前
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 年之前
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 年之前
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 年之前
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. 13 年之前
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 年之前
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. 13 年之前
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). 13 年之前
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). 13 年之前
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 年之前
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年之前