Darryl Gough
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1ffadf53ca
Changed the encoder to ignore the 1 key frame animations that blender exports
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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0e8642b35a
Updated the encoder to always write material names in the GPB file
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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c06d288c74
Removed #ifdef USE_FBX from the encoder
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%!s(int64=12) %!d(string=hai) anos |
Steve Grenier
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9f5b8fbd24
Minor fixes.
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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b3bb05228e
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=12) %!d(string=hai) anos |
Darryl Gough
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29bad3b528
Added -m to the encoder to allow exporting materials from FBX scenes
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%!s(int64=12) %!d(string=hai) anos |
Ken Whatmough
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21939408ce
Merge branch 'master' into next
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%!s(int64=12) %!d(string=hai) anos |
Noel Austin
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d138bbc74d
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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%!s(int64=12) %!d(string=hai) anos |
seanpaultaylor
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4067ce019d
More renaming removing gameplay- prefix
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%!s(int64=12) %!d(string=hai) anos |