Commit History

Autor SHA1 Mensaxe Data
  setaylor 16f7339008 Made the Platform abstraction methods used only by Game private. %!s(int64=13) %!d(string=hai) anos
  setaylor 8069cdcd2a Changes to Gamepad API %!s(int64=13) %!d(string=hai) anos
  setaylor 2060284f26 Adds gamepadEventInternal on Platform %!s(int64=13) %!d(string=hai) anos
  Steve Grenier ff9e8a05de Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Adam Blake 979c8e2e9d Big changes to the Gamepad class. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 2a88028639 Updated lua files. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 2e7fcf3ca1 Added 64-bit Windows support. %!s(int64=13) %!d(string=hai) anos
  setaylor 6298869deb Added Game::isGestureRegistered(Gesture::GestureEvent evt) %!s(int64=13) %!d(string=hai) anos
  setaylor 9e246bae10 Changes to gesture interfaces. %!s(int64=13) %!d(string=hai) anos
  setaylor 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. %!s(int64=13) %!d(string=hai) anos
  setaylor 7e3cebc40e Added lua generated files for Gesture support. %!s(int64=13) %!d(string=hai) anos
  Steve Grenier 739d4cdc39 Regenerated GamePlay Lua bindings. %!s(int64=13) %!d(string=hai) anos
  setaylor c0e67fd388 API Changes to Gamepad, Game and Platform for Gamepad API. %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney b9b7796333 Adds support for XInput gamepads for PlatformWin32 %!s(int64=13) %!d(string=hai) anos
  Chris Culy 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). %!s(int64=13) %!d(string=hai) anos
  Chris Culy bb658af28e Updated BB10 projects to work with Lua script support. %!s(int64=13) %!d(string=hai) anos
  Chris Culy c8e7975bd9 Fixed a bug in generating bindings for overloaded inherited functions. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9bd8e8eb88 Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8bcd9762d8 Adds support for object arrays (i.e. VertexElement*). %!s(int64=13) %!d(string=hai) anos
  Chris Culy 7e9c449ffc Fixed another bug with boolean Lua stack values. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 0b21c11ac0 Scripting support update. %!s(int64=13) %!d(string=hai) anos
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. %!s(int64=13) %!d(string=hai) anos