Commit History

Autor SHA1 Mensaxe Data
  seanpaultaylor 54782897d4 Fixes #1435. Point lights are converted as directional %!s(int64=11) %!d(string=hai) anos
  seanpaultaylor fbe65c89cb Moved gameplay-encoder to use FBX 2015.1 SDK %!s(int64=11) %!d(string=hai) anos
  Yoan Mollard 56e65326b1 Corrected some calls to old functions of the FBX API %!s(int64=12) %!d(string=hai) anos
  Elliot Saba 0ef10006ed Revamp light falloff calculation in Encoder %!s(int64=12) %!d(string=hai) anos
  Elliot Saba 8c4d9770f0 Remove falloffAngle in favor of directly loading outer/innerAngle from the FBX %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 8883c61c3e Fixed the FBX material generation more. %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 1f9924ab3b Fixes material generation for new shaders/material system %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. %!s(int64=12) %!d(string=hai) anos
  Üstün Ergenoglu 45aa16d5ff Fixed encoder build on OS X and updated to use FBX SDK 2014.1 %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 1ffadf53ca Changed the encoder to ignore the 1 key frame animations that blender exports %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 0e8642b35a Updated the encoder to always write material names in the GPB file %!s(int64=12) %!d(string=hai) anos
  Darryl Gough c06d288c74 Removed #ifdef USE_FBX from the encoder %!s(int64=12) %!d(string=hai) anos
  Steve Grenier 9f5b8fbd24 Minor fixes. %!s(int64=12) %!d(string=hai) anos
  Darryl Gough b3bb05228e Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 29bad3b528 Added -m to the encoder to allow exporting materials from FBX scenes %!s(int64=12) %!d(string=hai) anos
  Ken Whatmough 21939408ce Merge branch 'master' into next %!s(int64=12) %!d(string=hai) anos
  Noel Austin d138bbc74d Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor 4067ce019d More renaming removing gameplay- prefix %!s(int64=12) %!d(string=hai) anos