Chris Culy
|
97e0defd80
Error handling improvements (2 of 7 - Animation and Audio systems).
|
13 years ago |
Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
|
13 years ago |
Brandon Slack
|
a58358f42e
Fixes crash on hitting esc on Mac OS X
|
13 years ago |
Darryl Gough
|
a61a832e62
Changed Game::end back to Game::exit.
|
13 years ago |
Sean Paul Taylor
|
94c8cda19d
Updated macosx port for new changes.
|
13 years ago |
Chris Culy
|
cb37f13d91
Changed tabs to spaces.
|
13 years ago |
setaylor
|
3fbb42bcd9
Removed Viewport.h/.cpp and replaced use via Rectangle class.
|
13 years ago |
Chris Culy
|
35f2d5128c
Adds a warning comment to Game to prevent false memory leaks from being reported in the future.
|
13 years ago |
Darryl Gough
|
4c19de919b
Fixed bug in AudioSource related to cloning AudioSource.
|
13 years ago |
Brandon Slack
|
abb64177af
Allows GamePlay to be compiled on non-pvr systems
|
14 years ago |
Darryl Gough
|
b5d0159d74
Fixed priority queue in Game for PlayBook.
|
14 years ago |
Darryl Gough
|
a5c092a2f3
Added TimeListener interface and the ability to schedule a callback using game time.
|
14 years ago |
Chris Culy
|
c82de3a543
Fixes issue where disabled UI controls were receiving input events.
|
14 years ago |
Chris Culy
|
a9fc4bb7d1
Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces).
|
14 years ago |
Sean Paul Taylor
|
aafa932d20
Added methods to Platform to support returning the native display resolution
|
14 years ago |
Darryl Gough
|
d2bbb5e22c
Removed mouseWheelEvent and combined it with mouseEvent instead.
|
14 years ago |
Chris Culy
|
12e7c20453
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan
|
14 years ago |
Darryl Gough
|
21b71c53d6
Added mouse events to Game.h.
|
14 years ago |
Chris Culy
|
7e796d6fd1
Audio support for Android using OpenSL ES. Note that multiple features (pitch, 3D audio) are not currently supported by Android.
|
14 years ago |
Ramprasad Madhavan
|
714743af08
Adding the modified files to support gameplay on android platform.
|
14 years ago |
Ramprasad Madhavan
|
617e969121
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-rmadhavan
|
14 years ago |
Steve Grenier
|
7bd06601ab
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
14 years ago |
Steve Grenier
|
dfc153a212
Added MeshBatch class to allow batching of any primitive mesh data.
|
14 years ago |
Sean Paul Taylor
|
6722f1d75d
Changed Input.h to separate out Keyboard and Touch into seperate headers.
|
14 years ago |
Kieran Cunney
|
fea5e09cde
Merge branch 'next-kcunney' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
|
14 years ago |
Sean Paul Taylor
|
a9bee80b0b
Update game to defer calling users initialize until the first game frame.
|
14 years ago |
Sean Paul Taylor
|
1f9ab7278c
Moved <description> in bar-descriptor.xml to proper location in samples.
|
14 years ago |
Ramprasad Madhavan
|
68e29ad2c7
Added Theme.cpp and Theme.h for supporting loading of a theme from a Theme file.
|
14 years ago |
Ramprasad Madhavan
|
e4719b3cea
Backing up change before merge with next.
|
14 years ago |
Sean Paul Taylor
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 years ago |