Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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há 13 anos atrás |
Darryl Gough
|
d28ab0ad5e
Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp.
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há 13 anos atrás |
Darryl Gough
|
105568dc18
Fixed 3D sound in GamePlay.
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há 13 anos atrás |
Sean Paul Taylor
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
há 14 anos atrás |
Steve Grenier
|
420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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há 14 anos atrás |
Ramprasad Madhavan
|
3d9eadbb7d
Fixed point light and spot light issues in shaders.
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há 14 anos atrás |
Sean Paul Taylor
|
65ee2544e0
GamePlay v1.0.1
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há 14 anos atrás |
Sean Paul Taylor
|
23328a79fd
This is the group for gaming/gameplay
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há 14 anos atrás |