Chris Culy
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fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
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13 anni fa |
Kieran Cunney
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1df661a362
Adds the following Public APIs to Transform:
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13 anni fa |
Sean Paul Taylor
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bb6ac6db64
Merge pull request #381 from blackberry-gaming/next-cculy
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13 anni fa |
Chris Culy
|
057be4a862
Fixes single node loading from a Bundle (now loads animations).
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13 anni fa |
Chris Culy
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7dd0fc15ef
Added support for loading any object that can load from a Properties object using a url instead of just a file name.
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13 anni fa |
Darryl Gough
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ef58d24b1e
Fixed a bug when cloning a MeshSkin.
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13 anni fa |
setaylor
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334dcbe87d
Change physics attribute warnings for rididBody and ghostObject.
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13 anni fa |
Steve Grenier
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70cf3098b1
Added dynamic property to nodes (and support for it in scene file).
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13 anni fa |
Kieran Cunney
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79724a7ee4
Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value.
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13 anni fa |
Chris Culy
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cecb80948e
Fixes the issue where a PhysicsCharacter could walk over rigid body objects even if they were larger than its step-size.
|
13 anni fa |
Chris Culy
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cb37f13d91
Changed tabs to spaces.
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13 anni fa |
Steve Grenier
|
a2815e9bc7
Added visible and userPointer properties to Node.
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13 anni fa |
Steve Grenier
|
1d245dfd07
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
13 anni fa |
Steve Grenier
|
3ab1f4b6ea
Several fixes to PhysicsCharacter.
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13 anni fa |
Chris Culy
|
0eb784da7f
Added support for setting/loading character and ghost physics collision objects from properties files and the .scene file.
|
13 anni fa |
Steve Grenier
|
18ca4d352b
Merge pull request #213 from blackberry-gaming/next-sgrenier
|
13 anni fa |
Steve Grenier
|
aab2daf9ab
Fixed compile errors and warnings with qcc.
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13 anni fa |
Darryl Gough
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d28ab0ad5e
Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp.
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13 anni fa |
Steve Grenier
|
cb927949f6
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
13 anni fa |
Steve Grenier
|
61e580c539
Added support for explicitly specifying collision shapes for physics collision objects (rigid bodies, ghost objects, characters).
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13 anni fa |
Darryl Gough
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105568dc18
Fixed 3D sound in GamePlay.
|
13 anni fa |
Darryl Gough
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ef89abeeb9
Added the ability to clone a node.
|
13 anni fa |
Chris Culy
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28a6feffc0
Adds support for ghost objects to the physics system.
|
13 anni fa |
Adam Blake
|
9debd4a0de
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
13 anni fa |
Adam Blake
|
325ec380f9
Changing setCallback() to addListener() for UI controls.
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13 anni fa |
Steve Grenier
|
b3d4adb693
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
14 anni fa |
Steve Grenier
|
85646b44ad
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
|
14 anni fa |
Steve Grenier
|
4bdf569269
PhysicsCharacter updates.
|
14 anni fa |
Chris Culy
|
a9fc4bb7d1
Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces).
|
14 anni fa |
Adam Blake
|
3c021751fe
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
14 anni fa |