Историја ревизија

Аутор SHA1 Порука Датум
  Steve Grenier b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. пре 14 година
  Darryl Gough 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. пре 14 година
  Steve Grenier d095cefffc Fixed syntax and compile errors on Mac. пре 14 година
  Steve Grenier c81070345c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier пре 14 година
  Steve Grenier cb26019194 Improved support for bounding volume computation for skinned meshes. пре 14 година
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
  Steve Grenier caf7b1b1a3 Adding support for rough bounding volume computation for skinned meshes. пре 14 година
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 пре 14 година
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay пре 14 година