Steve Grenier
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b8042c2eaf
Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0.
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пре 14 година |
Darryl Gough
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0bccee7b74
Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent.
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пре 14 година |
Steve Grenier
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d095cefffc
Fixed syntax and compile errors on Mac.
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пре 14 година |
Steve Grenier
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c81070345c
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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пре 14 година |
Steve Grenier
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cb26019194
Improved support for bounding volume computation for skinned meshes.
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пре 14 година |
Sean Paul Taylor
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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пре 14 година |
Steve Grenier
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caf7b1b1a3
Adding support for rough bounding volume computation for skinned meshes.
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пре 14 година |
Sean Paul Taylor
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65ee2544e0
GamePlay v1.0.1
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пре 14 година |
Sean Paul Taylor
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23328a79fd
This is the group for gaming/gameplay
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пре 14 година |